Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cometx
Chaac
Level 154
God Stats
1W - 1L
1,155 SR
Queue Stats
132W - 109L
1,546 Elo+
Solo
Sobek
Sobek
Dorogurl
Sobek
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 77L
1,408 Elo+
Party 1
Izanami
Izanami
Metzi95
Izanami
Level 79
God Stats
5W - 10L
1,268 SR
Queue Stats
118W - 117L
1,472 Elo+
Party 1
Scylla
Scylla
leroidup90
Scylla
Level 107
God Stats
3W - 3L
1,494 SR
Queue Stats
45W - 40L
1,465 Elo+
Solo
Team Averages
Level 106
1,340 SR
1,478 Elo+

VS

Team Averages
Level 122
1,649 SR
1,504 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ALPROPLAYER
Chronos
Level 86
God Stats
2W - 1L
1,820 SR
Queue Stats
197W - 192L
1,422 Elo+
Party 2
Tyr
Tyr
AaronLleraElPro
Tyr
Level 124
God Stats
3W - 4L
1,548 SR
Queue Stats
183W - 167L
1,454 Elo+
Party 2
Ares
Ares
EX05
Ares
Level 152
God Stats
26W - 14L
1,743 SR
Queue Stats
111W - 98L
1,622 Elo+
Solo
Jormungandr
Jormungandr
你就不要想骑我
Jormungandr
Level 118
God Stats
61W - 39L
1,636 SR
Queue Stats
140W - 136L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 0 / 1
5,103
729
3,589
5,283
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Cometx
Chaac
9
0 / 0 / 0
4,752
679
3,989
5,699
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sobek
Dorogurl
Sobek
6
0 / 2 / 2
3,914
559
1,196
7,931
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Metzi95
Izanami
6
0 / 0 / 1
4,039
577
3,032
4,098
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
leroidup90
Scylla
10
2 / 0 / 2
5,482
783
2,843
1,492
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
1 / 1 / 0
4,250
607
4,388
5,112
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ALPROPLAYER
Chronos
8
0 / 2 / 0
4,572
653
1,109
4,111
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,910
701
1,594
6,335
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ares
EX05
Ares
7
1 / 1 / 1
4,739
677
4,785
5,235
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,590
513
1,784
4,217
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
1
4.5
L
Cupid
 
Cupid
1
1
0
1
L
Chronos
ALPROPLAYER
Chronos
0
2
0
0
L
0
0
0
0
W
Chaac
Cometx
Chaac
0
0
0
0
W
Sobek
Dorogurl
Sobek
0
2
2
0.5
L
Ares
EX05
Ares
1
1
1
1.5
W
Izanami
Metzi95
Izanami
0
0
1
0.5
W
Scylla
leroidup90
Scylla
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,649
Damage
13,660
24,503
Taken
25,010
12,220
Mitigated
10,076
7,833
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,589
692
0
443
5,283
1,841
0
1,798
3,485
0
29,407
L
Cupid
 
Cupid
4,388
2,836
314
2,437
5,112
1,207
0
654
4,458
0
24,697
L
Chronos
ALPROPLAYER
Chronos
1,109
334
0
1,142
4,111
1,262
0
1,663
2,228
27,711
137
L
1,594
175
0
2,790
6,335
2,724
0
0
6,335
0
32,008
W
Chaac
Cometx
Chaac
3,989
287
0
3,286
5,699
4,516
0
702
4,997
0
31,356
W
Sobek
Dorogurl
Sobek
1,196
0
181
2,115
7,931
4,489
0
2,423
5,508
8,205
0
L
Ares
EX05
Ares
4,785
431
0
2,096
5,235
3,332
0
471
4,764
14,749
2,429
W
Izanami
Metzi95
Izanami
3,032
2,064
0
1,558
4,098
1,004
0
1,863
2,235
0
20,317
W
Scylla
leroidup90
Scylla
2,843
442
0
250
1,492
370
0
590
902
30,537
296
L
1,784
446
0
702
4,217
1,551
0
901
3,186
15,583
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
22,061
232
Minions Killed
227
0
Camps Cleared
0
784,358
Distance Traveled
749,468
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,103
729
52
7
0
177,814
0
L
Cupid
4,250
607
41
6
0
139,082
0
L
Chronos
4,572
653
67
10
0
149,717
0
L
Tyr
4,910
701
80
11
0
169,049
1
W
Chaac
4,752
679
63
9
0
162,156
0
W
Sobek
3,914
559
5
1
0
167,512
0
L
Ares
4,739
677
14
2
0
159,305
4
W
Izanami
4,039
577
42
6
0
144,082
0
W
Scylla
5,482
783
70
10
0
132,794
3
L
Jormungandr
3,590
513
25
4
0
132,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role