Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum I
 
Persephone
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
DavidL0pez
Apollo
Gold IV
Level 41
God Stats
17W - 9L
1,985 SR
Queue Stats
43W - 31L
1,777 MMR
Solo
Susano
Susano
Platinum III
ImTerrible123
Susano
Platinum III
Level 120
God Stats
2W - 1L
1,270 SR
Queue Stats
92W - 85L
1,685 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,551 SR
1,593 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,575 SR
1,619 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
 
Janus
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
jeelbrooks
Kumbhakarna
Diamond IV
Level 87
God Stats
0W - 2L
1,877 SR
Queue Stats
74W - 51L
2,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 2
3,997
799
2,234
4,467
2,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
 
Persephone
7
0 / 0 / 1
3,930
786
1,333
1,402
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,463
693
756
2,457
1,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
DavidL0pez
Apollo
6
1 / 1 / 1
3,728
746
3,705
3,393
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 0 / 0
3,720
744
1,384
4,069
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AgniChang'eAwilixAchilles

VS

Bans
ThothThorMauiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
3,577
715
2,057
3,568
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
 
Janus
8
0 / 1 / 0
3,570
714
791
2,417
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
 
Anhur
6
1 / 2 / 1
3,543
709
3,644
3,223
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
1
0 / 0 / 0
2,453
491
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
jeelbrooks
Kumbhakarna
6
1 / 1 / 1
3,663
733
1,240
5,453
2,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
2
2
W
Persephone
 
Persephone
0
0
1
0.5
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Janus
 
Janus
0
1
0
0
L
Anhur
 
Anhur
1
2
1
0.75
L
Neith
 
Neith
0
0
0
0
W
Apollo
DavidL0pez
Apollo
1
1
1
1.5
W
2
0
0
2
L
Kumbhakarna
jeelbrooks
Kumbhakarna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
7,732
15,788
Taken
14,661
6,049
Mitigated
6,221
6,626
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,234
581
0
1,557
4,467
2,818
0
1,377
3,090
9,603
265
W
Persephone
 
Persephone
1,333
0
0
631
1,402
374
0
769
633
20,999
1,083
W
Cthulhu
 
Cthulhu
756
174
0
1,031
2,457
1,309
0
706
1,751
14,064
0
L
Zhong Kui
 
Zhong Kui
2,057
746
0
1,308
3,568
2,436
0
1,545
1,979
18,505
0
L
Janus
 
Janus
791
56
0
409
2,417
590
0
829
1,552
22,431
0
L
Anhur
 
Anhur
3,644
2,176
0
1,101
3,223
829
0
1,131
2,092
0
19,258
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
DavidL0pez
Apollo
3,705
2,802
0
1,761
3,393
582
0
568
2,825
0
18,969
W
1,384
519
0
1,646
4,069
966
0
668
3,401
0
14,403
L
Kumbhakarna
jeelbrooks
Kumbhakarna
1,240
391
0
1,414
5,453
2,366
0
641
4,812
7,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,838
Gold Earned
16,806
150
Minions Killed
127
0
Camps Cleared
0
559,134
Distance Traveled
435,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,997
799
10
2
0
105,888
0
W
Persephone
3,930
786
45
9
0
117,592
0
W
Cthulhu
3,463
693
26
5
0
100,289
0
L
Zhong Kui
3,577
715
38
8
0
105,992
0
L
Janus
3,570
714
48
10
0
99,035
0
L
Anhur
3,543
709
34
7
0
110,293
0
L
Neith
2,453
491
0
0
0
9,976
0
W
Apollo
3,728
746
39
8
0
111,842
0
W
Susano
3,720
744
30
6
0
123,523
0
L
Kumbhakarna
3,663
733
7
1
0
110,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role