Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
BigBoiBico
Jing Wei
Bronze III
Level 126
God Stats
0W - 2L
1,004 SR
Queue Stats
0W - 3L
1,437 MMR
Solo
Discordia
Discordia
Gold III
xShocky
Discordia
Gold III
Level 86
God Stats
66W - 74L
1,559 SR
Queue Stats
213W - 200L
1,582 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,354 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,545 SR
1,451 MMR
Baron Samedi
Baron Samedi
Gold II
DREAM SECO
Baron Samedi
Gold II
Level 104
God Stats
29W - 36L
1,506 SR
Queue Stats
182W - 214L
1,599 MMR
Party 1
Ares
Ares
Bronze III
LitJewBoy
Ares
Bronze III
Level 156
God Stats
1W - 0L
1,650 SR
Queue Stats
3W - 5L
1,514 MMR
Solo
King Arthur
King Arthur
Silver I
OtherNOMADIC
King Arthur
Silver I
Level 135
God Stats
6W - 11L
1,479 SR
Queue Stats
225W - 255L
1,242 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 2 / 3
7,617
762
2,741
8,852
8,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jing Wei
BigBoiBico
Jing Wei
10
0 / 21 / 3
6,783
678
337
24,913
6,829
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Discordia
xShocky
Discordia
15
4 / 2 / 1
9,300
930
11,528
5,296
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesMulanNe ZhaBacchusKumbhakarna

VS

Bans
VulcanMedusaHorusFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DREAM SECO
Baron Samedi
14
15 / 3 / 6
10,316
1,032
12,929
8,365
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ares
14
1 / 3 / 16
8,558
856
5,067
8,365
7,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
OtherNOMADIC
King Arthur
15
8 / 1 / 13
9,760
976
11,569
10,771
9,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
24
25
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
L
Jing Wei
BigBoiBico
Jing Wei
0
21
3
0.07
W
Baron Samedi
DREAM SECO
Baron Samedi
15
3
6
6
W
Ares
1
3
16
3
W
King Arthur
OtherNOMADIC
King Arthur
8
1
13
14.5
L
Discordia
xShocky
Discordia
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,606
Damage
29,565
39,061
Taken
27,501
17,595
Mitigated
19,651
861
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,741
990
0
861
8,852
8,914
516
3,856
4,996
7,589
560
L
Jing Wei
BigBoiBico
Jing Wei
337
324
0
0
24,913
6,829
7
10,969
13,884
0
650
W
Baron Samedi
DREAM SECO
Baron Samedi
12,929
3,308
1,819
2,828
8,365
3,492
2,017
7,319
1,046
36,476
0
W
Ares
5,067
812
0
1,581
8,365
7,033
667
2,988
5,377
7,318
0
W
King Arthur
OtherNOMADIC
King Arthur
11,569
2,102
0
1,575
10,771
9,126
740
3,726
7,045
0
35,087
L
Discordia
xShocky
Discordia
11,528
79
0
0
5,296
1,852
756
3,111
2,185
36,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,700
Gold Earned
28,634
72
Minions Killed
111
0
Camps Cleared
0
483,821
Distance Traveled
470,664
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,617
762
22
2
0
116,928
1
L
Jing Wei
6,783
678
3
0
0
163,018
0
W
Baron Samedi
10,316
1,032
49
5
0
144,724
2
W
Ares
8,558
856
5
1
0
141,987
0
W
King Arthur
9,760
976
57
6
0
183,953
0
L
Discordia
9,300
930
47
5
0
203,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role