Player Matchup

Ra
Ra
AlexParker420
Ra
Level 18
God Stats
1W - 1L
1,254 SR
Queue Stats
28W - 37L
1,310 Elo+
Party 2
Osiris
Osiris
SIL3NT699923
Osiris
Level 36
God Stats
3W - 2L
1,397 SR
Queue Stats
79W - 80L
1,324 Elo+
Solo
Anubis
Anubis
jery5234
Anubis
Level 67
God Stats
2W - 2L
1,507 SR
Queue Stats
32W - 41L
1,309 Elo+
Party 2
Team Averages
Level 40
1,386 SR
1,314 Elo+

VS

Team Averages
Level 75
1,550 SR
1,395 Elo+
Da Ji
Da Ji
johnwm572
Da Ji
Level 30
God Stats
38W - 27L
1,630 SR
Queue Stats
196W - 204L
1,382 Elo+
Solo
Fenrir
Fenrir
lMelodic
Fenrir
Level 86
God Stats
44W - 39L
1,501 SR
Queue Stats
362W - 365L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
tacohunta
Kukulkan
Level 108
God Stats
54W - 55L
1,517 SR
Queue Stats
363W - 407L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
11,689
974
8,731
9,120
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
15
5 / 1 / 7
10,670
889
13,319
10,958
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
jery5234
Anubis
17
7 / 4 / 7
11,513
959
13,999
12,841
5,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
johnwm572
Da Ji
13
4 / 5 / 3
9,541
795
10,168
12,059
3,914
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
lMelodic
Fenrir
15
2 / 8 / 4
9,756
813
7,472
17,857
11,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
tacohunta
Kukulkan
15
1 / 5 / 4
9,642
804
8,639
9,682
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
7
7
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Osiris
5
1
7
8.5
W
Anubis
jery5234
Anubis
7
4
7
2.63
L
Da Ji
johnwm572
Da Ji
4
5
3
1.1
L
Fenrir
lMelodic
Fenrir
2
8
4
0.5
L
Kukulkan
tacohunta
Kukulkan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,049
Damage
26,279
32,919
Taken
39,598
17,765
Mitigated
17,711
10,042
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,731
1,540
631
1,452
9,120
3,287
88
4,149
4,804
34,877
183
W
Osiris
13,319
4,757
0
3,708
10,958
8,541
387
2,151
8,590
132
42,663
W
Anubis
jery5234
Anubis
13,999
933
665
3,586
12,841
5,937
224
2,357
10,260
40,666
251
L
Da Ji
johnwm572
Da Ji
10,168
3,005
0
692
12,059
3,914
0
6,738
4,811
0
14,043
L
Fenrir
lMelodic
Fenrir
7,472
1,172
0
578
17,857
11,297
0
9,786
7,344
0
17,723
L
Kukulkan
tacohunta
Kukulkan
8,639
659
0
60
9,682
2,500
0
5,780
3,581
37,766
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
28,939
154
Minions Killed
98
0
Camps Cleared
0
713,056
Distance Traveled
625,349
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,689
974
69
6
0
219,037
0
W
Osiris
10,670
889
40
3
0
280,416
0
W
Anubis
11,513
959
45
4
0
213,603
0
L
Da Ji
9,541
795
9
1
0
203,617
5
L
Fenrir
9,756
813
20
2
0
228,123
2
L
Kukulkan
9,642
804
69
6
0
193,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role