Player Matchup

Jing Wei
Jing Wei
Bratphobiaa
Jing Wei
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Directory037
Sun Wukong
Level 4
God Stats
3W - 3L
1,521 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
ImmortalZinogre
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,503 Elo+
Party 2
Nox
Nox
TheBoorishPigeon
Nox
Level 105
God Stats
2W - 0L
1,750 SR
Queue Stats
12W - 11L
1,453 Elo+
Solo
Anubis
Anubis
kingsomim
Anubis
Level 88
God Stats
17W - 10L
1,641 SR
Queue Stats
44W - 36L
1,525 Elo+
Party 2
Team Averages
Level 79
1,583 SR
1,472 Elo+

VS

Team Averages
Level 73
1,397 SR
1,402 Elo+
Hel
Hel
Barcelona_Vic
Hel
Level 156
God Stats
31W - 33L
1,493 SR
Queue Stats
2,067W - 2,205L
1,433 Elo+
Solo
Shiva
Shiva
DChoice05
Shiva
Level 15
God Stats
2W - 5L
1,342 SR
Queue Stats
7W - 15L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
Jeimesu
Kukulkan
Level 26
God Stats
24W - 30L
1,457 SR
Queue Stats
176W - 280L
1,378 Elo+
Party 3
Neith
Neith
NovaSpamming
Neith
Level 65
God Stats
0W - 4L
1,191 SR
Queue Stats
279W - 303L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
troubleultra
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bratphobiaa
Jing Wei
16
4 / 1 / 19
10,332
1,292
13,210
6,320
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Directory037
Sun Wukong
15
3 / 1 / 8
9,001
1,125
5,337
9,179
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 0 / 13
10,156
1,270
9,905
8,273
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 3 / 11
9,446
1,181
8,631
7,092
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
kingsomim
Anubis
16
7 / 0 / 14
10,042
1,255
12,432
4,809
2,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

314

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,375
1,047
5,002
8,673
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Shiva
DChoice05
Shiva
13
0 / 7 / 2
7,727
966
5,630
17,201
5,446
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
Jeimesu
Kukulkan
14
0 / 5 / 2
8,456
1,057
7,065
7,841
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 1
9,260
1,158
8,669
11,035
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
troubleultra
Cthulhu
13
0 / 4 / 1
7,650
956
4,367
7,999
6,251
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
13
25
Kills
5
5
Deaths
25
65
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Jing Wei
Bratphobiaa
Jing Wei
4
1
19
13.5
L
Shiva
DChoice05
Shiva
0
7
2
0.14
W
Sun Wukong
Directory037
Sun Wukong
3
1
8
7
W
6
0
13
12.5
L
Kukulkan
Jeimesu
Kukulkan
0
5
2
0.2
L
4
5
1
0.9
W
5
3
11
3.5
W
Anubis
kingsomim
Anubis
7
0
14
14
L
Cthulhu
troubleultra
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,515
Damage
30,733
35,673
Taken
52,749
23,377
Mitigated
19,518
6,471
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,002
699
66
607
8,673
2,415
0
4,653
3,784
15,152
0
W
Jing Wei
Bratphobiaa
Jing Wei
13,210
11,559
0
648
6,320
2,454
0
3,823
2,457
0
29,066
L
Shiva
DChoice05
Shiva
5,630
1,830
0
0
17,201
5,446
0
9,300
7,446
327
9,462
W
Sun Wukong
Directory037
Sun Wukong
5,337
1,133
0
1,168
9,179
6,534
0
3,264
5,915
0
19,908
W
9,905
911
285
1,184
8,273
9,182
0
4,524
3,749
19,905
2,313
L
Kukulkan
Jeimesu
Kukulkan
7,065
815
0
0
7,841
2,204
0
4,185
3,451
35,874
0
L
8,669
2,645
0
2,100
11,035
3,202
0
6,120
4,443
0
24,269
W
8,631
869
289
879
7,092
2,825
0
2,869
4,223
11,531
0
W
Anubis
kingsomim
Anubis
12,432
801
383
1,635
4,809
2,382
0
2,224
2,585
28,362
0
L
Cthulhu
troubleultra
Cthulhu
4,367
269
0
40
7,999
6,251
0
4,000
3,818
12,071
35

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,977
Gold Earned
41,468
160
Minions Killed
150
6
Camps Cleared
4
803,666
Distance Traveled
644,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,375
1,047
19
2
1
129,844
0
W
Jing Wei
10,332
1,292
48
6
2
167,086
0
L
Shiva
7,727
966
3
0
1
133,385
0
W
Sun Wukong
9,001
1,125
32
4
1
176,268
0
W
Cthulhu
10,156
1,270
27
3
0
170,758
0
L
Kukulkan
8,456
1,057
69
9
0
143,814
0
L
Neith
9,260
1,158
44
6
1
133,484
0
W
Nox
9,446
1,181
12
2
2
150,031
0
W
Anubis
10,042
1,255
41
5
1
139,523
0
L
Cthulhu
7,650
956
15
2
1
104,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role