Player Matchup

Bastet
Bastet
A1-JATT
Bastet
Level 144
God Stats
6W - 7L
1,464 SR
Queue Stats
255W - 240L
1,533 Elo+
Party 2
Shiva
Shiva
Cyber2311
Shiva
Level 8
God Stats
3W - 4L
1,497 SR
Queue Stats
8W - 11L
1,354 Elo+
Party 2
Bacchus
Bacchus
OldLegacy
Bacchus
Level 98
God Stats
9W - 7L
1,588 SR
Queue Stats
140W - 128L
1,533 Elo+
Party 2
Anubis
Anubis
YoungMaqb
Anubis
Level 103
God Stats
21W - 12L
1,658 SR
Queue Stats
190W - 180L
1,527 Elo+
Party 2
Medusa
Medusa
ZMonay
Medusa
Level 113
God Stats
4W - 0L
1,791 SR
Queue Stats
35W - 39L
1,466 Elo+
Solo
Team Averages
Level 93
1,600 SR
1,483 Elo+

VS

Team Averages
Level 135
1,484 SR
1,477 Elo+
Maman Brigitte
Maman Brigitte
Blanck 300
Maman Brigitte
Level 159
God Stats
5W - 7L
1,520 SR
Queue Stats
583W - 619L
1,461 Elo+
Solo
King Arthur
King Arthur
Chuta21
King Arthur
Level 159
God Stats
1W - 5L
1,277 SR
Queue Stats
64W - 64L
1,442 Elo+
Solo
Fafnir
Fafnir
Fireheart435
Fafnir
Level 53
God Stats
6W - 5L
1,515 SR
Queue Stats
164W - 159L
1,454 Elo+
Party 1
Anubis
Anubis
Vaultdweller101
Anubis
Level 159
God Stats
67W - 52L
1,578 SR
Queue Stats
184W - 173L
1,473 Elo+
Party 1
Nut
Nut
d4rkl4ws
Nut
Level 147
God Stats
0W - 1L
1,530 SR
Queue Stats
75W - 73L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A1-JATT
Bastet
14
1 / 4 / 7
7,923
528
7,967
13,974
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
Cyber2311
Shiva
15
1 / 0 / 4
7,929
529
5,995
13,655
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
OldLegacy
Bacchus
13
0 / 3 / 8
8,025
535
5,114
12,917
12,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
YoungMaqb
Anubis
17
13 / 2 / 3
10,924
728
18,777
12,151
5,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
ZMonay
Medusa
13
2 / 5 / 0
7,572
505
6,700
10,424
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Blanck 300
Maman Brigitte
14
6 / 5 / 5
8,200
547
11,440
13,713
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Chuta21
King Arthur
15
2 / 3 / 0
9,203
614
9,357
17,408
11,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
12
2 / 1 / 3
7,979
532
5,091
10,230
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 7 / 4
7,964
531
7,316
13,442
4,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 2
8,422
561
9,418
9,936
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
17
Kills
14
14
Deaths
18
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
A1-JATT
Bastet
1
4
7
1.13
L
Maman Brigitte
Blanck 300
Maman Brigitte
6
5
5
1.7
L
King Arthur
Chuta21
King Arthur
2
3
0
0.67
W
Shiva
Cyber2311
Shiva
1
0
4
3
L
Fafnir
2
1
3
3.5
W
Bacchus
OldLegacy
Bacchus
0
3
8
1.33
L
2
7
4
0.57
W
Anubis
YoungMaqb
Anubis
13
2
3
7.25
W
Medusa
ZMonay
Medusa
2
5
0
0.4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,553
Damage
42,622
63,121
Taken
64,729
31,940
Mitigated
32,113
19,331
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
A1-JATT
Bastet
7,967
1,969
0
3,213
13,974
4,454
0
6,533
7,441
0
68,282
L
Maman Brigitte
Blanck 300
Maman Brigitte
11,440
978
0
4,076
13,713
3,804
0
4,627
9,086
51,632
396
L
King Arthur
Chuta21
King Arthur
9,357
1,240
0
2,913
17,408
11,668
0
5,014
12,394
0
68,325
W
Shiva
Cyber2311
Shiva
5,995
1,719
0
3,260
13,655
6,000
0
859
12,796
0
53,642
L
Fafnir
5,091
1,451
0
3,069
10,230
9,140
22
4,182
6,048
14,394
411
W
Bacchus
OldLegacy
Bacchus
5,114
595
0
4,066
12,917
12,548
578
5,264
7,653
16,699
4,537
L
7,316
434
0
4,025
13,442
4,498
575
7,739
5,703
56,318
775
W
Anubis
YoungMaqb
Anubis
18,777
1,605
0
8,240
12,151
5,487
1,281
8,665
3,486
90,100
0
W
Medusa
ZMonay
Medusa
6,700
1,781
0
552
10,424
3,451
976
2,181
8,243
0
52,748
L
9,418
4,126
0
1,930
9,936
3,003
312
1,657
8,279
0
78,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
41,768
462
Minions Killed
443
0
Camps Cleared
0
1,497,801
Distance Traveled
1,394,184
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,923
528
101
7
0
320,057
1
L
Maman Brigitte
8,200
547
74
5
0
323,395
0
L
King Arthur
9,203
614
112
7
0
259,824
3
W
Shiva
7,929
529
100
7
0
291,222
0
L
Fafnir
7,979
532
9
1
0
275,048
0
W
Bacchus
8,025
535
23
2
0
275,255
0
L
Anubis
7,964
531
101
7
0
254,837
0
W
Anubis
10,924
728
139
9
0
297,583
0
W
Medusa
7,572
505
99
7
0
313,684
0
L
Nut
8,422
561
147
10
0
281,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role