Player Matchup

Medusa
Medusa
BakedAsPie1773
Medusa
Level 68
God Stats
18W - 7L
1,678 SR
Queue Stats
173W - 168L
1,461 Elo+
Party 2
Bellona
Bellona
BoingDeUva
Bellona
Level 120
God Stats
5W - 4L
1,212 SR
Queue Stats
43W - 36L
1,532 Elo+
Solo
Awilix
Awilix
Ramen noodle858
Awilix
Level 85
God Stats
9W - 14L
1,251 SR
Queue Stats
225W - 236L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
YerBoiPizzaRoll
Cthulhu
Level 69
God Stats
25W - 13L
1,665 SR
Queue Stats
190W - 182L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
notGeeZuS
Nu Wa
Level 147
God Stats
8W - 7L
1,599 SR
Queue Stats
457W - 406L
1,540 Elo+
Solo
Team Averages
Level 98
1,481 SR
1,494 Elo+

VS

Team Averages
Level 145
1,387 SR
1,507 Elo+
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Duki_55
Yu Huang
Level 136
God Stats
1W - 9L
1,170 SR
Queue Stats
177W - 167L
1,531 Elo+
Party 1
Serqet
Serqet
JetXwolf45
Serqet
Level 150
God Stats
0W - 3L
1,266 SR
Queue Stats
535W - 511L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,032
629
5,118
2,886
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
BoingDeUva
Bellona
10
6 / 1 / 0
6,022
753
4,953
6,775
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 1 / 3
4,329
541
3,130
4,493
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
3,923
490
2,711
4,951
3,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
notGeeZuS
Nu Wa
10
1 / 0 / 1
5,439
680
3,174
2,261
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 3 / 0
4,513
564
2,638
5,580
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
 
Bakasura
8
1 / 1 / 1
4,497
562
1,874
5,603
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
 
Geb
5
0 / 2 / 0
3,829
479
1,131
6,030
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Duki_55
Yu Huang
9
1 / 0 / 1
5,019
627
2,266
2,923
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
JetXwolf45
Serqet
6
0 / 6 / 1
3,879
485
1,859
8,106
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
12
Kills
3
3
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Bakasura
 
Bakasura
1
1
1
1.5
L
Geb
 
Geb
0
2
0
0
W
3
0
1
3.5
W
Bellona
BoingDeUva
Bellona
6
1
0
6
L
Yu Huang
Duki_55
Yu Huang
1
0
1
1.5
L
Serqet
JetXwolf45
Serqet
0
6
1
0.08
W
1
1
3
2.5
W
1
1
1
1.5
W
Nu Wa
notGeeZuS
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
9,768
21,366
Taken
28,242
9,979
Mitigated
10,064
6,559
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,638
2,294
0
1,624
5,580
1,659
0
1,537
4,043
0
25,776
L
Bakasura
 
Bakasura
1,874
907
0
1,669
5,603
2,167
0
770
4,833
0
23,323
L
Geb
 
Geb
1,131
79
0
1,715
6,030
3,301
0
1,172
4,858
9,001
0
W
5,118
1,889
0
646
2,886
852
0
759
2,127
0
32,599
W
Bellona
BoingDeUva
Bellona
4,953
1,341
0
1,934
6,775
4,264
0
584
5,809
0
32,549
L
Yu Huang
Duki_55
Yu Huang
2,266
300
0
560
2,923
822
0
2,052
871
32,883
783
L
Serqet
JetXwolf45
Serqet
1,859
291
0
1,821
8,106
2,115
0
354
7,752
0
15,678
W
3,130
1,663
0
1,986
4,493
1,112
0
543
3,730
0
21,565
W
2,711
434
43
885
4,951
3,160
0
417
4,534
17,272
0
W
Nu Wa
notGeeZuS
Nu Wa
3,174
634
0
1,065
2,261
591
0
1,058
1,178
42,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
21,737
259
Minions Killed
217
0
Camps Cleared
0
873,988
Distance Traveled
793,096
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,513
564
58
7
0
142,407
0
L
Bakasura
4,497
562
54
7
0
183,886
0
L
Geb
3,829
479
2
0
0
145,789
1
W
Medusa
5,032
629
62
8
0
167,102
0
W
Bellona
6,022
753
50
6
0
178,181
0
L
Yu Huang
5,019
627
72
9
0
168,603
0
L
Serqet
3,879
485
31
4
0
152,411
0
W
Awilix
4,329
541
44
6
0
198,303
0
W
Cthulhu
3,923
490
14
2
0
167,875
4
W
Nu Wa
5,439
680
89
11
0
162,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role