Player Matchup

Horus
Horus
ElPatoDSR
Horus
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 65L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Jere_rivera777
Cthulhu
Level 26
God Stats
12W - 28L
1,382 SR
Queue Stats
30W - 101L
1,275 Elo+
Party 2
Camazotz
Camazotz
nicorodriguez__
Camazotz
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 139L
1,332 Elo+
Party 2
Chang'e
Chang'e
pierreovo
Chang'e
Level 45
God Stats
19W - 23L
1,466 SR
Queue Stats
137W - 154L
1,367 Elo+
Solo
Nu Wa
Nu Wa
sentado_pete07
Nu Wa
Level 39
God Stats
3W - 5L
1,146 SR
Queue Stats
57W - 121L
1,323 Elo+
Party 2
Team Averages
Level 39
1,399 SR
1,348 Elo+

VS

Team Averages
Level 161
1,545 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MrMengeche
Anubis
Level 146
God Stats
2W - 2L
1,684 SR
Queue Stats
91W - 76L
1,570 Elo+
Party 1
Ra
Ra
chimoltrufia
Ra
Level 183
God Stats
8W - 4L
1,544 SR
Queue Stats
48W - 51L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ElPatoDSR
Horus
6
2 / 2 / 0
4,028
806
3,000
5,346
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

3
0 / 0 / 0
2,794
559
662
1,815
665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
3
0 / 2 / 0
2,719
544
71
1,932
343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
pierreovo
Chang'e
7
0 / 3 / 1
3,432
686
2,052
4,301
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 1 / 0
2,647
529
352
762
135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 0 / 2
4,462
892
1,033
4,360
1,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
 
Chiron
7
2 / 1 / 2
4,087
817
2,805
2,568
540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
 
Pele
6
2 / 1 / 0
3,949
790
2,390
3,876
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
MrMengeche
Anubis
7
0 / 0 / 2
3,753
751
880
1,685
596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
2 / 0 / 2
4,302
860
2,484
2,274
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
2
3
W
Chiron
 
Chiron
2
1
2
3
W
Pele
 
Pele
2
1
0
2
L
Horus
ElPatoDSR
Horus
2
2
0
1
L
0
0
0
0
W
Anubis
MrMengeche
Anubis
0
0
2
1
W
2
0
2
3
L
Camazotz
0
2
0
0
L
Chang'e
pierreovo
Chang'e
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,137
Damage
9,592
14,156
Taken
14,763
4,687
Mitigated
4,403
3,645
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,033
275
0
1,247
4,360
1,888
0
1,126
3,130
11,224
0
W
Chiron
 
Chiron
2,805
1,017
367
801
2,568
540
26
444
2,083
0
20,171
W
Pele
 
Pele
2,390
700
0
1,502
3,876
794
0
0
3,695
0
19,130
L
Horus
ElPatoDSR
Horus
3,000
1,311
0
1,294
5,346
2,421
0
1,211
4,047
0
16,381
L
662
201
166
850
1,815
665
0
256
1,559
3,066
0
W
Anubis
MrMengeche
Anubis
880
141
0
1,354
1,685
596
0
0
1,656
21,223
0
W
2,484
417
248
987
2,274
585
0
1,196
860
23,669
1,580
L
Camazotz
71
0
0
64
1,932
343
0
603
1,329
0
2,219
L
Chang'e
pierreovo
Chang'e
2,052
158
41
1,190
4,301
1,123
0
1,774
2,355
14,199
0
L
352
95
0
40
762
135
0
170
592
3,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,620
Gold Earned
20,553
80
Minions Killed
196
0
Camps Cleared
0
376,290
Distance Traveled
549,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,462
892
15
3
0
100,808
0
W
Chiron
4,087
817
39
8
0
101,081
0
W
Pele
3,949
790
39
8
0
106,740
0
L
Horus
4,028
806
39
8
0
110,298
2
L
Cthulhu
2,794
559
2
0
0
63,301
0
W
Anubis
3,753
751
45
9
0
120,564
0
W
Ra
4,302
860
58
12
0
120,188
0
L
Camazotz
2,719
544
7
1
0
51,749
0
L
Chang'e
3,432
686
27
5
0
102,942
0
L
Nu Wa
2,647
529
5
1
0
48,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role