Player Matchup

Cernunnos
Cernunnos
KansasNav
Cernunnos
Level 101
God Stats
11W - 6L
1,699 SR
Queue Stats
112W - 120L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
PlanetMoral
Nu Wa
Level 89
God Stats
63W - 42L
1,612 SR
Queue Stats
183W - 180L
1,467 Elo+
Party 2
Ymir
Ymir
Plethzoid
Ymir
Level 90
God Stats
51W - 35L
1,587 SR
Queue Stats
292W - 267L
1,465 Elo+
Party 2
King Arthur
King Arthur
RedNeckRiverHog
King Arthur
Level 119
God Stats
6W - 9L
1,425 SR
Queue Stats
221W - 202L
1,475 Elo+
Party 2
Horus
Horus
Skarrish
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 112L
1,502 Elo+
Party 2
Team Averages
Level 101
1,564 SR
1,473 Elo+

VS

Team Averages
Level 61
1,442 SR
1,497 Elo+
Achilles
Achilles
HomeSayYong7266
Achilles
Level 67
God Stats
4W - 7L
1,367 SR
Queue Stats
234W - 242L
1,460 Elo+
Solo
Artemis
Artemis
Steezin406
Artemis
Level 66
God Stats
12W - 10L
1,565 SR
Queue Stats
194W - 198L
1,513 Elo+
Solo
Bacchus
Bacchus
Zypherrz
Bacchus
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
136W - 134L
1,535 Elo+
Party 1
Vulcan
Vulcan
ftELJH
Vulcan
Level 60
God Stats
3W - 4L
1,493 SR
Queue Stats
110W - 124L
1,457 Elo+
Party 1
Ganesha
Ganesha
糖糖大人
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KansasNav
Cernunnos
8
2 / 1 / 2
4,700
671
4,872
3,643
770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 1
5,157
737
3,308
2,095
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
1 / 2 / 2
4,798
685
2,291
5,778
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RedNeckRiverHog
King Arthur
10
2 / 0 / 0
6,008
858
2,022
3,858
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
Skarrish
Horus
8
2 / 0 / 2
4,838
691
1,372
4,307
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
5
0 / 2 / 0
3,440
491
772
3,613
1,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Steezin406
Artemis
8
2 / 1 / 1
4,543
649
4,951
4,566
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Zypherrz
Bacchus
7
0 / 3 / 0
3,930
561
978
4,781
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
ftELJH
Vulcan
8
0 / 1 / 0
4,379
626
1,786
2,730
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
糖糖大人
Ganesha
8
1 / 2 / 2
4,758
680
1,566
6,494
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
2
0
0
W
Cernunnos
KansasNav
Cernunnos
2
1
2
3
W
2
0
1
2.5
W
Ymir
1
2
2
1
W
King Arthur
RedNeckRiverHog
King Arthur
2
0
0
2
W
Horus
Skarrish
Horus
2
0
2
3
L
Artemis
Steezin406
Artemis
2
1
1
2.5
L
Bacchus
Zypherrz
Bacchus
0
3
0
0
L
Vulcan
ftELJH
Vulcan
0
1
0
0
L
Ganesha
糖糖大人
Ganesha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,865
Damage
10,053
19,681
Taken
22,184
7,828
Mitigated
8,115
7,945
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
772
184
0
1,282
3,613
1,262
0
223
3,322
0
9,328
W
Cernunnos
KansasNav
Cernunnos
4,872
2,740
0
1,469
3,643
770
0
534
3,065
0
24,496
W
3,308
329
0
500
2,095
468
0
1,435
468
27,934
1,342
W
Ymir
2,291
376
0
1,897
5,778
3,137
0
1,339
4,395
16,474
2,189
W
King Arthur
RedNeckRiverHog
King Arthur
2,022
142
0
652
3,858
2,155
72
0
3,715
0
36,099
W
Horus
Skarrish
Horus
1,372
569
280
3,147
4,307
1,298
0
674
3,565
0
23,644
L
Artemis
Steezin406
Artemis
4,951
2,308
0
2,001
4,566
1,144
0
910
3,588
0
32,715
L
Bacchus
Zypherrz
Bacchus
978
0
0
1,264
4,781
2,116
0
1,184
3,489
18,565
0
L
Vulcan
ftELJH
Vulcan
1,786
0
0
300
2,730
580
0
1,077
1,485
29,215
0
L
Ganesha
糖糖大人
Ganesha
1,566
112
0
1,126
6,494
3,013
0
1,586
4,840
8,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
21,050
257
Minions Killed
198
0
Camps Cleared
0
728,565
Distance Traveled
722,981
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,440
491
11
2
0
81,055
0
W
Cernunnos
4,700
671
47
7
0
131,612
0
W
Nu Wa
5,157
737
61
9
0
135,130
0
W
Ymir
4,798
685
31
4
0
135,147
2
W
King Arthur
6,008
858
68
10
0
159,292
0
W
Horus
4,838
691
50
7
0
167,384
0
L
Artemis
4,543
649
76
11
0
130,755
1
L
Bacchus
3,930
561
40
6
0
185,863
0
L
Vulcan
4,379
626
68
10
0
171,772
2
L
Ganesha
4,758
680
3
0
0
153,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role