Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LYFRANCES
Hercules
Level 191
God Stats
4W - 0L
1,498 SR
Queue Stats
168W - 160L
1,557 Elo+
Party 1
Ra
Ra
NotAudreyHepburn
Ra
Level 203
God Stats
3W - 2L
1,671 SR
Queue Stats
416W - 364L
1,581 Elo+
Solo
Neith
Neith
gkc小人物丶
Neith
Level 221
God Stats
4W - 1L
1,500 SR
Queue Stats
277W - 282L
1,540 Elo+
Party 1
Bacchus
Bacchus
青锋在手谁能一剑屠龙
Bacchus
Level 159
God Stats
5W - 4L
1,812 SR
Queue Stats
62W - 54L
1,555 Elo+
Party 1
Team Averages
Level 186
1,596 SR
1,546 Elo+

VS

Team Averages
Level 159
1,556 SR
1,562 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Lafresitafria
Hercules
Level 184
God Stats
0W - 3L
1,536 SR
Queue Stats
184W - 205L
1,586 Elo+
Party 2
Ra
Ra
Tempest King327
Ra
Level 141
God Stats
3W - 3L
1,607 SR
Queue Stats
85W - 80L
1,580 Elo+
Solo
Danzaburou
Danzaburou
TheLastVP
Danzaburou
Level 149
God Stats
1W - 1L
1,571 SR
Queue Stats
53W - 51L
1,600 Elo+
Party 2
Surtr
Surtr
morganasaysmeow
Surtr
Level 121
God Stats
246W - 220L
1,565 SR
Queue Stats
308W - 278L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 0
3,655
731
896
3,808
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
LYFRANCES
Hercules
8
0 / 0 / 0
4,155
831
0
1,543
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 1 / 1
3,954
791
2,352
2,560
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 1
3,335
667
2,805
2,152
506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 2
3,627
725
1,677
3,972
2,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 1 / 0
3,128
626
787
4,868
2,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Lafresitafria
Hercules
7
1 / 0 / 1
3,852
770
1,922
2,990
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 2 / 1
3,880
776
1,575
3,039
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
TheLastVP
Danzaburou
5
0 / 1 / 0
2,905
581
2,231
3,043
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,463
493
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
0
2
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Hercules
LYFRANCES
Hercules
0
0
0
0
L
Hercules
Lafresitafria
Hercules
1
0
1
1.5
W
1
1
1
1.5
L
1
2
1
0.75
L
Danzaburou
TheLastVP
Danzaburou
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,730
Damage
6,515
14,035
Taken
13,940
5,361
Mitigated
4,606
5,170
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
896
152
0
1,636
3,808
976
0
293
3,515
0
12,704
L
Kumbhakarna
 
Kumbhakarna
787
97
0
1,359
4,868
2,115
0
816
4,052
7,210
1,703
W
Hercules
LYFRANCES
Hercules
0
0
0
368
1,543
773
83
0
1,543
0
25,141
L
Hercules
Lafresitafria
Hercules
1,922
702
0
2,208
2,990
925
0
480
2,410
0
17,020
W
2,352
321
106
683
2,560
815
0
1,282
1,278
18,477
0
L
1,575
277
168
932
3,039
787
0
1,592
1,267
17,506
0
L
Danzaburou
TheLastVP
Danzaburou
2,231
790
0
1,233
3,043
779
18
861
2,182
0
13,364
W
2,805
783
0
893
2,152
506
0
141
2,011
0
21,564
L
0
0
0
0
0
0
0
0
0
0
0
W
1,677
228
0
1,484
3,972
2,291
0
354
3,618
10,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,726
Gold Earned
16,228
188
Minions Killed
106
0
Camps Cleared
0
572,932
Distance Traveled
426,866
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,655
731
32
6
0
125,309
0
L
Kumbhakarna
3,128
626
12
2
0
104,596
0
W
Hercules
4,155
831
62
12
0
107,149
0
L
Hercules
3,852
770
37
7
0
122,852
0
W
Ra
3,954
791
45
9
0
122,846
0
L
Ra
3,880
776
41
8
0
104,966
0
L
Danzaburou
2,905
581
16
3
0
94,038
0
W
Neith
3,335
667
37
7
0
96,865
0
L
Surtr
2,463
493
0
0
0
414
0
W
Bacchus
3,627
725
12
2
0
120,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role