Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
ASaltyKid
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,471 Elo+
Party 2
Vulcan
Vulcan
CrownWingZ
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,489 Elo+
Party 2
Surtr
Surtr
SILENT-CUTTER-91
Surtr
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
409W - 390L
1,567 Elo+
Solo
Awilix
Awilix
Xen0n77
Awilix
Level 102
God Stats
7W - 7L
1,896 SR
Queue Stats
37W - 33L
1,463 Elo+
Party 2
Team Averages
Level 91
1,579 SR
1,498 Elo+

VS

Team Averages
Level 131
1,482 SR
1,461 Elo+
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Abuhl
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,491 Elo+
Solo
Ne Zha
Ne Zha
OneTapIGuess
Ne Zha
Level 118
God Stats
46W - 38L
1,454 SR
Queue Stats
172W - 192L
1,415 Elo+
Solo
Nut
Nut
TheKoke
Nut
Level 157
God Stats
6W - 2L
1,709 SR
Queue Stats
133W - 142L
1,470 Elo+
Party 1
Kali
Kali
johnyboy1313131
Kali
Level 109
God Stats
1W - 0L
1,246 SR
Queue Stats
46W - 59L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 0
5,529
553
5,023
10,383
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
ASaltyKid
Freya
11
1 / 4 / 0
6,115
612
1,838
7,529
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Vulcan
CrownWingZ
Vulcan
9
1 / 3 / 0
5,092
509
2,554
4,619
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 1
4,838
484
2,974
7,747
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Xen0n77
Awilix
10
1 / 4 / 1
5,330
533
4,275
8,630
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 0 / 7
6,534
653
3,683
6,042
3,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
Abuhl
Agni
11
3 / 0 / 3
6,470
647
3,778
3,545
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
12
6 / 2 / 4
7,169
717
7,487
9,862
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
13
3 / 1 / 1
7,150
715
5,546
5,998
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 0 / 0
6,757
676
5,712
8,186
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
Yemoja
 
Yemoja
1
0
7
4.5
L
Freya
ASaltyKid
Freya
1
4
0
0.25
W
Agni
Abuhl
Agni
3
0
3
4.5
L
Vulcan
CrownWingZ
Vulcan
1
3
0
0.33
W
Ne Zha
6
2
4
4
L
0
2
1
0.25
W
Nut
3
1
1
3.5
L
Awilix
Xen0n77
Awilix
1
4
1
0.38
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,664
Damage
26,206
38,908
Taken
33,633
15,077
Mitigated
13,896
8,489
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,023
1,292
0
1,541
10,383
4,210
0
278
10,105
30,387
0
W
Yemoja
 
Yemoja
3,683
584
3,190
2,321
6,042
3,776
242
1,363
4,432
21,190
955
L
Freya
ASaltyKid
Freya
1,838
724
0
2,594
7,529
2,026
0
359
7,170
30,907
1,753
W
Agni
Abuhl
Agni
3,778
539
0
804
3,545
913
138
713
2,832
33,145
1,185
L
Vulcan
CrownWingZ
Vulcan
2,554
43
0
0
4,619
1,222
0
2,204
2,415
23,375
0
W
Ne Zha
7,487
2,162
0
3,746
9,862
3,909
98
1,604
8,111
0
51,669
L
2,974
650
0
1,920
7,747
5,249
0
3,443
4,304
391
18,548
W
Nut
5,546
3,270
0
2,419
5,998
1,889
1,129
1,391
4,416
0
54,204
L
Awilix
Xen0n77
Awilix
4,275
1,157
0
2,434
8,630
2,370
0
1,115
7,515
0
32,321
W
5,712
2,569
0
5,432
8,186
3,409
0
3,938
3,846
0
36,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
34,080
264
Minions Killed
370
0
Camps Cleared
0
1,028,267
Distance Traveled
1,024,510
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,529
553
60
6
0
186,173
5
W
Yemoja
6,534
653
46
5
0
207,087
3
L
Freya
6,115
612
68
7
0
197,367
0
W
Agni
6,470
647
71
7
0
202,947
1
L
Vulcan
5,092
509
48
5
0
192,153
0
W
Ne Zha
7,169
717
88
9
0
213,994
0
L
Surtr
4,838
484
36
4
0
216,149
2
W
Nut
7,150
715
101
10
0
187,422
0
L
Awilix
5,330
533
52
5
0
236,425
0
W
Kali
6,757
676
64
6
0
213,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role