Player Matchup

Khepri
Khepri
IJustDownedU
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,439 Elo+
Party 2
Chang'e
Chang'e
ItzToichah
Chang'e
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
iHeartNixk
Amaterasu
Level 126
God Stats
1W - 1L
1,815 SR
Queue Stats
19W - 20L
1,506 Elo+
Party 2
Medusa
Medusa
oVszy
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,435 Elo+
Party 2
Ravana
Ravana
olpopp
Ravana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,524 Elo+
Party 2
Team Averages
Level 99
1,563 SR
1,481 Elo+

VS

Team Averages
Level 126
1,542 SR
1,517 Elo+
King Arthur
King Arthur
FOCOSEX
King Arthur
Level 85
God Stats
38W - 31L
1,550 SR
Queue Stats
317W - 291L
1,515 Elo+
Party 1
Agni
Agni
Gawadrolt
Agni
Level 156
God Stats
77W - 80L
1,527 SR
Queue Stats
854W - 817L
1,529 Elo+
Solo
Hou Yi
Hou Yi
MasterToto10
Hou Yi
Level 123
God Stats
3W - 4L
1,413 SR
Queue Stats
196W - 204L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
PoisonLord63
Aphrodite
Level 124
God Stats
24W - 13L
1,547 SR
Queue Stats
155W - 149L
1,489 Elo+
Solo
Serqet
Serqet
Theporck666
Serqet
Level 143
God Stats
8W - 2L
1,671 SR
Queue Stats
93W - 95L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 3 / 1
8,006
445
1,245
10,796
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ItzToichah
Chang'e
16
7 / 2 / 0
10,146
564
12,363
12,233
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
iHeartNixk
Amaterasu
15
1 / 5 / 2
8,911
495
13,791
21,358
20,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
oVszy
Medusa
13
0 / 3 / 2
7,239
402
3,106
8,443
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
olpopp
Ravana
16
1 / 5 / 5
8,753
486
11,183
13,781
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FOCOSEX
King Arthur
17
4 / 1 / 8
10,844
602
16,615
20,648
17,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
16
2 / 1 / 6
9,787
544
11,020
8,118
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
15
5 / 2 / 8
9,190
511
10,694
10,851
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PoisonLord63
Aphrodite
15
1 / 3 / 9
9,965
554
4,307
15,499
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Serqet
17
6 / 2 / 4
10,051
558
6,227
15,298
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
18
18
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FOCOSEX
King Arthur
4
1
8
8
W
Agni
2
1
6
5
L
Khepri
0
3
1
0.17
L
Chang'e
ItzToichah
Chang'e
7
2
0
3.5
W
Hou Yi
5
2
8
4.5
W
Aphrodite
PoisonLord63
Aphrodite
1
3
9
1.83
W
Serqet
6
2
4
4
L
Amaterasu
iHeartNixk
Amaterasu
1
5
2
0.4
L
Medusa
oVszy
Medusa
0
3
2
0.33
L
Ravana
olpopp
Ravana
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
48,863
66,611
Taken
70,414
41,076
Mitigated
44,712
24,481
Healing
22,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FOCOSEX
King Arthur
16,615
2,859
0
5,935
20,648
17,857
15
1,194
18,614
115
80,300
W
Agni
11,020
1,002
0
500
8,118
2,692
256
3,529
4,498
70,635
738
L
Khepri
1,245
162
0
2,153
10,796
8,068
0
2,947
7,793
13,296
0
L
Chang'e
ItzToichah
Chang'e
12,363
308
2,141
6,832
12,233
3,857
132
5,365
6,294
71,762
2,754
W
Hou Yi
10,694
6,555
0
3,725
10,851
3,685
552
2,278
8,527
0
57,353
W
Aphrodite
PoisonLord63
Aphrodite
4,307
615
2,529
7,421
15,499
11,270
631
3,170
12,284
46,915
3,600
W
Serqet
6,227
1,953
0
2,685
15,298
9,208
0
3,586
11,628
0
72,043
L
Amaterasu
iHeartNixk
Amaterasu
13,791
3,413
0
6,688
21,358
20,568
0
1,104
19,520
0
71,894
L
Medusa
oVszy
Medusa
3,106
868
0
2,423
8,443
2,546
0
2,562
5,704
0
49,804
L
Ravana
olpopp
Ravana
11,183
2,980
0
4,244
13,781
6,037
0
2,778
10,832
0
77,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
49,837
480
Minions Killed
511
0
Camps Cleared
0
1,755,255
Distance Traveled
1,733,569
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,844
602
128
7
0
370,828
3
W
Agni
9,787
544
134
7
0
381,690
5
L
Khepri
8,006
445
24
1
0
334,424
2
L
Chang'e
10,146
564
139
8
0
377,339
0
W
Hou Yi
9,190
511
75
4
0
251,281
3
W
Aphrodite
9,965
554
72
4
0
302,870
0
W
Serqet
10,051
558
102
6
0
426,900
2
L
Amaterasu
8,911
495
124
7
0
319,029
3
L
Medusa
7,239
402
80
4
0
317,596
0
L
Ravana
8,753
486
113
6
0
406,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role