Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
CrazyBaconPyro
Olorun
Level 63
God Stats
1W - 4L
1,568 SR
Queue Stats
135W - 119L
1,550 Elo+
Solo
Nu Wa
Nu Wa
KingCalloway22
Nu Wa
Level 126
God Stats
3W - 1L
1,902 SR
Queue Stats
56W - 44L
1,556 Elo+
Party 1
Bacchus
Bacchus
SnowWitchRanni
Bacchus
Level 193
God Stats
2W - 3L
1,574 SR
Queue Stats
78W - 79L
1,589 Elo+
Solo
Thor
Thor
Stormcloak27
Thor
Level 122
God Stats
0W - 3L
1,276 SR
Queue Stats
69W - 58L
1,545 Elo+
Party 1
Team Averages
Level 125
1,564 SR
1,548 Elo+

VS

Team Averages
Level 147
1,531 SR
1,540 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ChilaPopPro
King Arthur
Level 174
God Stats
6W - 13L
1,371 SR
Queue Stats
140W - 125L
1,554 Elo+
Solo
Ne Zha
Ne Zha
Conker01
Ne Zha
Level 142
God Stats
2W - 1L
1,611 SR
Queue Stats
136W - 141L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
DrChaos_22
Hou Yi
Level 128
God Stats
16W - 14L
1,578 SR
Queue Stats
95W - 81L
1,544 Elo+
Party 3
Bakasura
Bakasura
Lingering_Will07
Bakasura
Level 136
God Stats
11W - 12L
1,597 SR
Queue Stats
95W - 82L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 0
6,490
590
6,600
9,632
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 2 / 0
5,974
543
2,443
5,793
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 5 / 2
5,642
513
8,654
6,237
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,345
486
3,665
8,617
4,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
5,467
497
3,732
9,476
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
4 / 0 / 0
6,791
617
4,879
5,106
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
ChilaPopPro
King Arthur
11
0 / 2 / 0
6,305
573
5,853
10,174
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
Conker01
Ne Zha
10
1 / 1 / 5
6,046
550
4,296
8,943
3,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
DrChaos_22
Hou Yi
12
4 / 1 / 6
6,854
623
6,536
8,801
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 2
6,371
579
3,763
8,069
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
0
0
2
W
Freya
 
Freya
4
0
0
4
W
King Arthur
ChilaPopPro
King Arthur
0
2
0
0
W
Ne Zha
Conker01
Ne Zha
1
1
5
3.5
L
1
2
0
0.5
W
Hou Yi
DrChaos_22
Hou Yi
4
1
6
7
L
1
5
2
0.4
W
3
0
2
4
L
0
2
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
25,327
39,755
Taken
41,093
14,533
Mitigated
15,377
12,921
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,600
1,858
0
3,155
9,632
4,467
0
0
9,632
36,677
1,475
W
Freya
 
Freya
4,879
1,736
0
2,499
5,106
1,412
0
2,458
2,506
45,323
4,028
W
King Arthur
ChilaPopPro
King Arthur
5,853
715
0
3,325
10,174
4,402
0
6,444
2,980
0
44,049
W
Ne Zha
Conker01
Ne Zha
4,296
538
1,381
3,395
8,943
3,921
0
5,189
3,492
0
19,080
L
2,443
1,040
460
2,239
5,793
1,581
0
2,360
3,433
42,406
0
W
Hou Yi
DrChaos_22
Hou Yi
6,536
2,010
0
2,350
8,801
2,224
0
3,907
4,504
0
43,234
L
8,654
1,630
0
10
6,237
1,330
0
0
6,012
37,247
483
W
3,763
2,844
0
5,600
8,069
3,418
0
1,895
5,940
0
31,056
L
3,665
662
1,345
2,160
8,617
4,457
0
2,005
6,460
18,861
1,302
L
3,732
528
0
3,552
9,476
2,698
0
473
8,873
0
41,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
32,367
338
Minions Killed
355
0
Camps Cleared
0
1,042,270
Distance Traveled
1,208,872
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,490
590
89
8
0
192,831
1
W
Freya
6,791
617
98
9
0
212,869
0
W
King Arthur
6,305
573
75
7
0
226,716
2
W
Ne Zha
6,046
550
34
3
0
248,089
2
L
Olorun
5,974
543
77
7
0
192,693
3
W
Hou Yi
6,854
623
65
6
0
220,407
0
L
Nu Wa
5,642
513
70
6
0
194,156
0
W
Bakasura
6,371
579
83
8
0
300,791
0
L
Bacchus
5,345
486
29
3
0
211,160
4
L
Thor
5,467
497
73
7
0
251,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role