Player Matchup

Mulan
Mulan
II-GOAT-II1
Mulan
Level 158
God Stats
1W - 1L
1,731 SR
Queue Stats
189W - 159L
1,529 Elo+
Party 2
Ravana
Ravana
II-Mephiisto-II
Ravana
Level 158
God Stats
0W - 1L
1,753 SR
Queue Stats
100W - 99L
1,529 Elo+
Party 2
Yemoja
Yemoja
Jefestone
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 206L
1,512 Elo+
Party 3
Danzaburou
Danzaburou
Knihaoo
Danzaburou
Level 124
God Stats
1W - 2L
1,649 SR
Queue Stats
186W - 170L
1,516 Elo+
Party 3
Chang'e
Chang'e
XxKiraXx925
Chang'e
Level 152
God Stats
4W - 2L
1,809 SR
Queue Stats
280W - 273L
1,462 Elo+
Solo
Team Averages
Level 140
1,688 SR
1,510 Elo+

VS

Team Averages
Level 107
1,496 SR
1,510 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Anthonyirlll
Gilgamesh
Level 49
God Stats
7W - 7L
1,443 SR
Queue Stats
54W - 66L
1,439 Elo+
Solo
Artemis
Artemis
FramundaMabalz
Artemis
Level 140
God Stats
3W - 1L
1,807 SR
Queue Stats
77W - 69L
1,546 Elo+
Party 1
Bacchus
Bacchus
HydroDub
Bacchus
Level 142
God Stats
6W - 6L
1,360 SR
Queue Stats
220W - 212L
1,530 Elo+
Solo
Loki
Loki
JulianToast
Loki
Level 95
God Stats
6W - 14L
1,370 SR
Queue Stats
99W - 99L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,513
651
6,666
6,993
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 4 / 0
5,233
523
4,407
7,851
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Jefestone
Yemoja
9
2 / 3 / 0
5,312
531
2,586
8,392
3,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
Knihaoo
Danzaburou
9
0 / 4 / 2
5,229
523
2,574
6,595
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
XxKiraXx925
Chang'e
10
1 / 2 / 0
5,290
529
2,998
6,613
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 3
6,358
636
5,024
3,561
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Anthonyirlll
Gilgamesh
10
0 / 3 / 3
5,875
588
3,042
10,141
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

11
5 / 1 / 0
6,698
670
6,043
4,490
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
HydroDub
Bacchus
10
0 / 1 / 10
5,982
598
4,805
5,968
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 3
6,819
682
5,995
8,721
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
15
15
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
3
3.5
W
Gilgamesh
Anthonyirlll
Gilgamesh
0
3
3
0.5
W
5
1
0
5
W
Bacchus
HydroDub
Bacchus
0
1
10
5
L
3
2
0
1.5
L
0
4
0
0
L
Yemoja
Jefestone
Yemoja
2
3
0
0.67
W
8
0
3
9.5
L
Danzaburou
Knihaoo
Danzaburou
0
4
2
0.25
L
Chang'e
XxKiraXx925
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
24,909
36,444
Taken
32,881
15,443
Mitigated
14,445
11,704
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,024
1,086
0
1,169
3,561
1,025
0
2,177
1,384
46,543
1,568
W
Gilgamesh
Anthonyirlll
Gilgamesh
3,042
918
0
2,625
10,141
4,640
0
0
10,141
0
35,207
W
6,043
1,501
0
1,038
4,490
1,380
428
509
3,981
0
43,080
W
Bacchus
HydroDub
Bacchus
4,805
712
0
2,582
5,968
4,882
0
1,627
4,341
14,681
1,833
L
6,666
1,050
0
1,595
6,993
5,016
0
0
6,993
0
45,075
L
4,407
1,290
0
3,064
7,851
2,718
0
1,320
6,420
0
36,776
L
Yemoja
Jefestone
Yemoja
2,586
678
1,002
2,518
8,392
3,841
0
2,971
5,305
14,955
0
W
5,995
2,226
0
3,196
8,721
2,518
0
1,367
7,354
0
30,736
L
Danzaburou
Knihaoo
Danzaburou
2,574
808
0
986
6,595
2,181
0
1,966
4,629
0
30,071
L
Chang'e
XxKiraXx925
Chang'e
2,998
53
250
2,289
6,613
1,687
0
2,649
3,700
34,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
31,732
313
Minions Killed
315
0
Camps Cleared
0
959,190
Distance Traveled
1,064,063
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,358
636
98
10
0
235,557
0
W
Gilgamesh
5,875
588
76
8
0
223,147
2
W
Artemis
6,698
670
64
6
0
177,682
4
W
Bacchus
5,982
598
27
3
0
195,495
5
L
Mulan
6,513
651
86
9
0
174,242
0
L
Ravana
5,233
523
78
8
0
207,358
1
L
Yemoja
5,312
531
20
2
0
190,463
0
W
Loki
6,819
682
50
5
0
232,182
1
L
Danzaburou
5,229
523
58
6
0
180,855
0
L
Chang'e
5,290
529
71
7
0
206,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role