Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
D1ZZ3YD0LP41N
Xbalanque
Gold V
Level 126
God Stats
1W - 1L
1,519 SR
Queue Stats
20W - 25L
1,443 MMR
Party 1
Bellona
Bellona
Gold V
Darkpyrojohn
Bellona
Gold V
Level 129
God Stats
44W - 32L
1,696 SR
Queue Stats
66W - 69L
1,576 MMR
Solo
Ra
Ra
Platinum IV
iChAnGeDmyNaMe10
Ra
Platinum IV
Level 157
God Stats
64W - 55L
1,547 SR
Queue Stats
191W - 193L
1,540 MMR
Party 1
Athena
Athena
Gold II
ovoq
Athena
Gold II
Level 158
God Stats
2W - 3L
1,447 SR
Queue Stats
161W - 155L
1,517 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,542 SR
1,515 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,531 SR
1,498 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze IV
LILManeGeorge
Artio
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 MMR
Solo
Poseidon
Poseidon
Gold IV
RCS_403
Poseidon
Gold IV
Level 180
God Stats
25W - 25L
1,543 SR
Queue Stats
266W - 268L
1,502 MMR
Solo
Osiris
Osiris
Gold III
malosi17242
Osiris
Gold III
Level 159
God Stats
2W - 3L
1,675 SR
Queue Stats
50W - 44L
1,603 MMR
Solo
Nut
Nut
Bronze V
xImComposedx
Nut
Bronze V
Level 84
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 2
5,537
554
3,213
6,034
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
D1ZZ3YD0LP41N
Xbalanque
10
4 / 2 / 1
6,126
613
5,644
5,881
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Darkpyrojohn
Bellona
10
0 / 2 / 1
5,348
535
3,560
8,823
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 0
6,969
697
5,853
6,328
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ovoq
Athena
10
1 / 0 / 3
5,973
597
2,106
7,844
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorTsukuyomiKumbhakarna

VS

Bans
SusanoNeithNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 1 / 0
5,633
563
3,815
9,575
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 0
4,270
427
713
4,477
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
RCS_403
Poseidon
12
0 / 3 / 3
6,102
610
4,592
4,794
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
11
2 / 1 / 0
6,593
659
6,592
10,935
9,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 5 / 1
5,128
513
4,657
7,507
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
6
7
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
2
1
L
Thanatos
 
Thanatos
3
1
0
3
W
Xbalanque
D1ZZ3YD0LP41N
Xbalanque
4
2
1
2.25
W
Bellona
Darkpyrojohn
Bellona
0
2
1
0.25
L
0
1
0
0
L
Poseidon
RCS_403
Poseidon
0
3
3
0.5
W
5
1
0
5
L
Osiris
2
1
0
2
W
Athena
ovoq
Athena
1
0
3
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
20,369
34,910
Taken
37,288
17,282
Mitigated
18,252
13,489
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,213
685
0
3,235
6,034
1,536
0
1,407
4,627
0
33,753
L
Thanatos
 
Thanatos
3,815
1,137
0
5,047
9,575
3,384
0
2,445
7,130
0
35,067
W
Xbalanque
D1ZZ3YD0LP41N
Xbalanque
5,644
3,184
0
1,640
5,881
1,669
2,096
177
5,704
0
38,232
W
Bellona
Darkpyrojohn
Bellona
3,560
1,571
0
2,969
8,823
6,816
0
0
8,823
0
24,028
L
713
31
159
1,543
4,477
2,319
0
2,130
2,301
5,510
0
L
Poseidon
RCS_403
Poseidon
4,592
927
0
925
4,794
1,273
0
1,779
3,015
48,736
2,683
W
5,853
297
958
2,657
6,328
1,999
0
1,705
4,623
50,996
1,135
L
Osiris
6,592
2,539
0
5,100
10,935
9,471
0
829
10,069
0
40,380
W
Athena
ovoq
Athena
2,106
738
0
2,030
7,844
5,262
0
1,972
5,872
18,719
1,343
L
4,657
2,727
0
1,641
7,507
1,805
0
567
6,940
0
25,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
27,726
314
Minions Killed
292
0
Camps Cleared
0
1,100,473
Distance Traveled
984,111
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,537
554
62
6
0
243,079
2
L
Thanatos
5,633
563
65
7
0
249,189
0
W
Xbalanque
6,126
613
63
6
0
183,283
1
W
Bellona
5,348
535
52
5
0
198,823
2
L
Artio
4,270
427
14
1
0
141,037
2
L
Poseidon
6,102
610
95
10
0
218,166
0
W
Ra
6,969
697
100
10
0
246,419
0
L
Osiris
6,593
659
73
7
0
195,654
0
W
Athena
5,973
597
37
4
0
228,869
5
L
Nut
5,128
513
45
5
0
180,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role