Player Matchup

Anubis
Anubis
Hades8946
Anubis
Level 25
God Stats
13W - 26L
1,315 SR
Queue Stats
19W - 33L
1,332 Elo+
Party 1
Hachiman
Hachiman
MarshalKarma858
Hachiman
Level 16
God Stats
17W - 24L
1,485 SR
Queue Stats
19W - 31L
1,269 Elo+
Party 1
Thoth
Thoth
gavarhino
Thoth
Level 84
God Stats
7W - 5L
1,528 SR
Queue Stats
92W - 99L
1,426 Elo+
Party 1
Team Averages
Level 42
1,443 SR
1,342 Elo+

VS

Team Averages
Level 57
1,480 SR
1,352 Elo+
Chaac
Chaac
R3tr0Rapt0r
Chaac
Level 44
God Stats
25W - 19L
1,437 SR
Queue Stats
135W - 177L
1,290 Elo+
Party 2
Baron Samedi
Baron Samedi
R3tr0Sp3ck
Baron Samedi
Level 68
God Stats
27W - 30L
1,460 SR
Queue Stats
143W - 187L
1,318 Elo+
Party 2
Arachne
Arachne
SicklySlayer
Arachne
Level 59
God Stats
72W - 46L
1,544 SR
Queue Stats
180W - 194L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hades8946
Anubis
14
1 / 9 / 0
8,799
733
4,198
10,462
5,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
13
1 / 9 / 1
8,263
689
3,061
12,058
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
gavarhino
Thoth
14
0 / 7 / 1
8,240
687
6,079
10,946
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 15
10,176
848
6,204
16,429
11,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
R3tr0Sp3ck
Baron Samedi
17
9 / 1 / 13
11,393
949
11,963
6,400
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SicklySlayer
Arachne
18
12 / 0 / 9
12,574
1,048
12,086
8,305
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
2
Kills
25
25
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
Hades8946
Anubis
1
9
0
0.11
L
Hachiman
1
9
1
0.17
W
4
1
15
11.5
W
Baron Samedi
R3tr0Sp3ck
Baron Samedi
9
1
13
15.5
W
Arachne
SicklySlayer
Arachne
12
0
9
16.5
L
Thoth
gavarhino
Thoth
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,338
Damage
30,253
33,466
Taken
31,134
12,818
Mitigated
16,491
3,346
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Hades8946
Anubis
4,198
83
0
910
10,462
5,275
0
4,940
4,998
20,211
0
L
Hachiman
3,061
1,917
0
1,076
12,058
3,959
0
3,564
8,136
0
14,424
W
6,204
726
0
5,762
16,429
11,195
837
5,762
10,307
0
22,130
W
Baron Samedi
R3tr0Sp3ck
Baron Samedi
11,963
428
664
2,613
6,400
2,290
866
1,562
4,734
31,649
510
W
Arachne
SicklySlayer
Arachne
12,086
7,745
0
4,347
8,305
3,006
1,393
2,210
5,917
0
50,530
L
Thoth
gavarhino
Thoth
6,079
257
0
1,360
10,946
3,584
0
2,395
8,319
23,911
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
34,143
102
Minions Killed
158
0
Camps Cleared
0
489,655
Distance Traveled
709,653
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,799
733
34
3
0
161,374
0
L
Hachiman
8,263
689
25
2
0
145,420
0
W
Chaac
10,176
848
34
3
0
232,715
0
W
Baron Samedi
11,393
949
35
3
0
217,363
0
W
Arachne
12,574
1,048
89
7
0
259,575
1
L
Thoth
8,240
687
43
4
0
182,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role