Player Matchup

Freya
Freya
Caneche
Freya
Level 129
God Stats
2W - 1L
1,707 SR
Queue Stats
355W - 320L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
MrViolent8517
Sylvanus
Level 148
God Stats
13W - 6L
1,720 SR
Queue Stats
968W - 967L
1,502 Elo+
Solo
Geb
Geb
SktT1Effort
Geb
Level 157
God Stats
1W - 2L
1,472 SR
Queue Stats
140W - 93L
1,521 Elo+
Party 1
Charybdis
Charybdis
sktT1Bengi
Charybdis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 60L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
sktT1Fakerr
Nu Wa
Level 125
God Stats
1W - 2L
1,530 SR
Queue Stats
46W - 32L
1,543 Elo+
Party 1
Team Averages
Level 141
1,586 SR
1,530 Elo+

VS

Team Averages
Level 140
1,540 SR
1,504 Elo+
Zhong Kui
Zhong Kui
MagnificentEgo
Zhong Kui
Level 159
God Stats
3W - 2L
1,491 SR
Queue Stats
252W - 213L
1,516 Elo+
Party 2
Skadi
Skadi
XNachoxsX
Skadi
Level 140
God Stats
2W - 3L
1,590 SR
Queue Stats
156W - 146L
1,426 Elo+
Solo
Chang'e
Chang'e
a_tu_izquierda1
Chang'e
Level 124
God Stats
6W - 4L
1,669 SR
Queue Stats
532W - 516L
1,537 Elo+
Solo
Jormungandr
Jormungandr
pytheous
Jormungandr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 200L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
xLegendGary
Kukulkan
Level 159
God Stats
6W - 2L
1,448 SR
Queue Stats
199W - 158L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Caneche
Freya
15
3 / 8 / 2
9,086
649
5,255
15,590
6,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MrViolent8517
Sylvanus
15
0 / 5 / 5
8,234
588
7,872
20,509
24,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 4
9,023
645
11,010
27,067
20,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
sktT1Bengi
Charybdis
15
2 / 3 / 3
8,889
635
13,482
12,186
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 3 / 3
8,813
630
16,137
13,174
5,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MagnificentEgo
Zhong Kui
15
2 / 1 / 18
10,195
728
16,810
16,978
13,706
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
XNachoxsX
Skadi
18
7 / 1 / 13
11,216
801
18,680
10,614
3,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 1 / 13
10,611
758
10,062
12,976
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
pytheous
Jormungandr
18
5 / 3 / 12
10,696
764
18,323
15,794
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
xLegendGary
Kukulkan
19
5 / 2 / 11
11,709
836
15,927
10,050
4,070
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
7
Kills
23
23
Deaths
8
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Freya
Caneche
Freya
3
8
2
0.5
W
Zhong Kui
MagnificentEgo
Zhong Kui
2
1
18
11
L
Sylvanus
MrViolent8517
Sylvanus
0
5
5
0.5
L
0
4
4
0.5
W
Skadi
XNachoxsX
Skadi
7
1
13
13.5
W
4
1
13
10.5
W
Jormungandr
pytheous
Jormungandr
5
3
12
3.67
L
Charybdis
sktT1Bengi
Charybdis
2
3
3
1.17
L
2
3
3
1.17
W
Kukulkan
xLegendGary
Kukulkan
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,756
Damage
79,802
88,526
Taken
66,412
61,499
Mitigated
38,746
39,204
Healing
40,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Caneche
Freya
5,255
1,192
1,017
1,588
15,590
6,170
0
9,036
6,302
14,162
0
W
Zhong Kui
MagnificentEgo
Zhong Kui
16,810
1,073
2,934
7,522
16,978
13,706
2,133
9,025
7,791
26,303
3,023
L
Sylvanus
MrViolent8517
Sylvanus
7,872
1,322
10,288
8,047
20,509
24,136
0
13,246
6,945
16,721
0
L
11,010
776
4,418
9,690
27,067
20,485
0
16,528
9,901
17,948
0
W
Skadi
XNachoxsX
Skadi
18,680
5,502
1,171
1,949
10,614
3,225
2,545
8,109
2,267
0
38,140
W
10,062
1,212
13,657
8,703
12,976
3,994
890
8,649
4,245
24,003
696
W
Jormungandr
pytheous
Jormungandr
18,323
1,217
382
2,183
15,794
13,751
801
8,159
7,343
28,752
2,152
L
Charybdis
sktT1Bengi
Charybdis
13,482
6,377
368
1,178
12,186
5,216
0
7,413
4,540
0
29,253
L
16,137
3,792
1,278
1,332
13,174
5,492
0
8,884
3,988
37,609
966
W
Kukulkan
xLegendGary
Kukulkan
15,927
527
1,084
925
10,050
4,070
496
5,152
4,784
56,721
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
54,427
118
Minions Killed
229
0
Camps Cleared
0
1,202,970
Distance Traveled
1,337,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,086
649
17
1
0
239,873
0
W
Zhong Kui
10,195
728
22
2
0
273,913
0
L
Sylvanus
8,234
588
18
1
0
220,266
0
L
Geb
9,023
645
7
1
0
251,137
0
W
Skadi
11,216
801
37
3
0
235,690
0
W
Chang'e
10,611
758
43
3
0
281,598
0
W
Jormungandr
10,696
764
21
2
0
294,348
0
L
Charybdis
8,889
635
40
3
0
237,666
0
L
Nu Wa
8,813
630
36
3
0
254,028
0
W
Kukulkan
11,709
836
106
8
0
251,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role