Player Matchup

Horus
Horus
DaGringo67
Horus
Level 191
God Stats
0W - 2L
1,573 SR
Queue Stats
22W - 30L
1,451 Elo+
Party 1
Hachiman
Hachiman
Guineaman_
Hachiman
Level 161
God Stats
0W - 2L
1,158 SR
Queue Stats
14W - 24L
1,411 Elo+
Party 1
Hera
Hera
NoodlesMx
Hera
Level 98
God Stats
1W - 1L
1,390 SR
Queue Stats
7W - 15L
1,347 Elo+
Solo
Thanatos
Thanatos
Numberrrs-
Thanatos
Level 163
God Stats
1W - 4L
1,203 SR
Queue Stats
40W - 50L
1,462 Elo+
Party 1
Freya
Freya
Ptangerang
Freya
Level 49
God Stats
26W - 33L
1,539 SR
Queue Stats
89W - 95L
1,465 Elo+
Solo
Team Averages
Level 132
1,372 SR
1,427 Elo+

VS

Team Averages
Level 109
1,592 SR
1,501 Elo+
Ravana
Ravana
GrugLord
Ravana
Level 122
God Stats
3W - 3L
1,566 SR
Queue Stats
196W - 219L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
IMA G V1
Xing Tian
Level 86
God Stats
10W - 8L
1,455 SR
Queue Stats
200W - 222L
1,479 Elo+
Party 2
Olorun
Olorun
Jmail1
Olorun
Level 129
God Stats
5W - 1L
1,787 SR
Queue Stats
145W - 170L
1,502 Elo+
Party 2
Hera
Hera
RumblingCentaur
Hera
Level 142
God Stats
8W - 3L
1,739 SR
Queue Stats
332W - 322L
1,499 Elo+
Solo
Bellona
Bellona
Toepfe02
Bellona
Level 66
God Stats
18W - 28L
1,414 SR
Queue Stats
191W - 214L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 1 / 1
5,501
550
2,941
10,055
7,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Guineaman_
Hachiman
10
0 / 3 / 0
5,089
509
5,728
5,202
1,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
10
0 / 4 / 1
5,757
576
2,071
5,960
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Numberrrs-
Thanatos
11
2 / 4 / 0
5,646
565
2,783
10,255
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
10
0 / 1 / 0
5,703
570
3,679
9,901
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GrugLord
Ravana
12
4 / 1 / 4
6,421
642
4,019
4,830
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
IMA G V1
Xing Tian
10
0 / 1 / 4
6,256
626
3,612
7,849
5,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Jmail1
Olorun
11
3 / 0 / 0
6,478
648
6,134
5,161
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 0 / 3
7,545
755
7,897
2,980
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
Toepfe02
Bellona
12
0 / 0 / 2
6,641
664
5,219
7,832
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
0
1
1
0.5
W
Ravana
GrugLord
Ravana
4
1
4
6
L
Hachiman
Guineaman_
Hachiman
0
3
0
0
W
Xing Tian
IMA G V1
Xing Tian
0
1
4
2
W
Olorun
Jmail1
Olorun
3
0
0
3
L
Hera
0
4
1
0.13
L
Thanatos
Numberrrs-
Thanatos
2
4
0
0.5
L
Freya
0
1
0
0
W
6
0
3
7.5
W
Bellona
Toepfe02
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,202
Damage
26,881
41,373
Taken
28,652
17,358
Mitigated
16,426
19,693
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,941
1,402
480
4,885
10,055
7,962
0
5,925
4,084
0
11,794
W
Ravana
GrugLord
Ravana
4,019
679
0
3,118
4,830
1,657
0
1,102
3,728
0
40,156
L
Hachiman
Guineaman_
Hachiman
5,728
3,362
0
1,216
5,202
1,401
0
3,166
1,988
0
42,631
W
Xing Tian
IMA G V1
Xing Tian
3,612
124
0
2,277
7,849
5,402
27
0
7,849
16,546
3,004
W
Olorun
Jmail1
Olorun
6,134
2,637
210
2,962
5,161
1,747
909
0
5,161
39,864
7,809
L
Hera
2,071
356
0
1,120
5,960
1,638
0
3,203
2,405
36,942
0
L
Thanatos
Numberrrs-
Thanatos
2,783
451
0
6,215
10,255
3,513
0
3,453
6,540
0
45,186
L
Freya
3,679
1,273
0
5,777
9,901
2,844
0
141
9,296
35,940
0
W
7,897
1,579
0
798
2,980
935
0
1,201
1,779
49,326
751
W
Bellona
Toepfe02
Bellona
5,219
686
0
3,068
7,832
6,685
0
3,447
4,385
0
43,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
33,341
343
Minions Killed
368
0
Camps Cleared
0
1,113,184
Distance Traveled
1,096,294
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,501
550
20
2
0
241,222
6
W
Ravana
6,421
642
69
7
0
254,722
0
L
Hachiman
5,089
509
74
7
0
208,283
1
W
Xing Tian
6,256
626
24
2
0
237,920
3
W
Olorun
6,478
648
91
9
0
210,202
2
L
Hera
5,757
576
86
9
0
191,193
5
L
Thanatos
5,646
565
77
8
0
235,872
2
L
Freya
5,703
570
86
9
0
236,614
0
W
Hera
7,545
755
99
10
0
217,893
3
W
Bellona
6,641
664
85
9
0
175,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role