Player Matchup

Artemis
Artemis
 
Artemis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Huss Z 570
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,515 Elo+
Solo
Odin
Odin
IamFainterMule
Odin
Level 180
God Stats
18W - 14L
1,530 SR
Queue Stats
279W - 276L
1,468 Elo+
Solo
Sol
Sol
Noeliooo
Sol
Level 165
God Stats
6W - 2L
1,848 SR
Queue Stats
44W - 34L
1,564 Elo+
Party 1
Janus
Janus
XMontaryPythonX
Janus
Level 129
God Stats
4W - 10L
1,375 SR
Queue Stats
153W - 126L
1,577 Elo+
Party 1
Team Averages
Level 151
1,551 SR
1,525 Elo+

VS

Team Averages
Level 154
1,543 SR
1,567 Elo+
Achilles
Achilles
AGUACLENTENSE
Achilles
Level 115
God Stats
1W - 0L
1,172 SR
Queue Stats
74W - 57L
1,572 Elo+
Solo
Thanatos
Thanatos
AIG Fear
Thanatos
Level 189
God Stats
8W - 9L
1,467 SR
Queue Stats
521W - 520L
1,517 Elo+
Solo
Xing Tian
Xing Tian
MrNiCeGuY9904
Xing Tian
Level 159
God Stats
4W - 2L
1,618 SR
Queue Stats
84W - 81L
1,574 Elo+
Party 2
Skadi
Skadi
SILENTLY FARTIN
Skadi
Level 149
God Stats
5W - 0L
1,834 SR
Queue Stats
35W - 24L
1,616 Elo+
Party 2
Atlas
Atlas
Surferdude0923
Atlas
Level 156
God Stats
5W - 4L
1,628 SR
Queue Stats
36W - 39L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 0 / 1
9,709
694
10,854
5,621
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Huss Z 570
Lancelot
9
2 / 2 / 2
6,129
438
2,633
7,789
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
6,550
468
2,147
7,401
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
6,364
455
4,694
8,561
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
4 / 5 / 1
7,585
542
9,112
9,056
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AGUACLENTENSE
Achilles
12
1 / 6 / 1
7,128
509
1,871
14,811
7,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
AIG Fear
Thanatos
13
3 / 2 / 4
7,579
541
5,080
10,936
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MrNiCeGuY9904
Xing Tian
13
1 / 2 / 4
7,718
551
4,009
9,647
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 1
7,654
547
5,036
6,025
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 0 / 4
8,343
596
5,846
7,876
5,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
12
Kills
12
12
Deaths
12
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
0
1
6.5
W
Achilles
AGUACLENTENSE
Achilles
1
6
1
0.25
W
Thanatos
AIG Fear
Thanatos
3
2
4
2.5
L
Lancelot
Huss Z 570
Lancelot
2
2
2
1.5
L
0
1
2
1
W
Xing Tian
MrNiCeGuY9904
Xing Tian
1
2
4
1.5
L
0
4
0
0
W
2
2
1
1.25
W
5
0
4
7
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
21,842
38,428
Taken
49,295
14,342
Mitigated
22,416
10,487
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,854
5,031
0
3,320
5,621
2,354
42
0
5,621
0
63,833
W
Achilles
AGUACLENTENSE
Achilles
1,871
354
0
1,279
14,811
7,956
0
194
13,700
0
36,316
W
Thanatos
AIG Fear
Thanatos
5,080
1,201
0
9,601
10,936
3,460
0
2,499
8,173
0
52,000
L
Lancelot
Huss Z 570
Lancelot
2,633
262
0
839
7,789
3,083
0
1,266
6,423
0
29,672
L
2,147
438
0
1,795
7,401
4,126
0
1,786
5,615
0
20,513
W
Xing Tian
MrNiCeGuY9904
Xing Tian
4,009
238
0
1,094
9,647
3,698
0
4,902
4,339
35,790
0
L
4,694
2,150
0
3,372
8,561
2,366
144
2,576
5,945
46,198
3,476
W
5,036
2,090
0
1,844
6,025
1,693
2,415
1,581
4,444
0
64,161
W
5,846
2,169
0
1,174
7,876
5,609
0
3,700
4,096
26,294
0
L
9,112
822
0
1,161
9,056
2,413
0
3,735
4,969
43,918
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
38,422
376
Minions Killed
382
0
Camps Cleared
0
1,333,057
Distance Traveled
1,463,029
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,709
694
113
8
0
243,626
2
W
Achilles
7,128
509
73
5
0
259,578
3
W
Thanatos
7,579
541
81
6
0
331,392
2
L
Lancelot
6,129
438
41
3
0
283,245
4
L
Odin
6,550
468
56
4
0
256,503
5
W
Xing Tian
7,718
551
81
6
0
301,934
0
L
Sol
6,364
455
67
5
0
270,897
0
W
Skadi
7,654
547
127
9
0
267,770
2
W
Atlas
8,343
596
20
1
0
302,355
2
L
Janus
7,585
542
99
7
0
278,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role