Player Matchup

Ra
Ra
Aoi Akuma9271
Ra
Level 127
God Stats
6W - 10L
1,531 SR
Queue Stats
402W - 430L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
Nsul
Sun Wukong
Level 128
God Stats
6W - 7L
1,485 SR
Queue Stats
314W - 321L
1,450 Elo+
Party 2
Da Ji
Da Ji
thejoopking
Da Ji
Level 102
God Stats
1W - 2L
1,553 SR
Queue Stats
129W - 114L
1,541 Elo+
Solo
Team Averages
Level 119
1,523 SR
1,494 Elo+

VS

Team Averages
Level 109
1,583 SR
1,480 Elo+
Sun Wukong
Sun Wukong
Booosstedd
Sun Wukong
Level 162
God Stats
1W - 0L
1,687 SR
Queue Stats
42W - 33L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LKHermos
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,665 SR
Queue Stats
58W - 33L
1,553 Elo+
Party 1
Agni
Agni
MRN4S7YT1ME
Agni
Level 7
God Stats
4W - 4L
1,397 SR
Queue Stats
17W - 14L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,206
776
2,121
5,418
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Nsul
Sun Wukong
11
0 / 0 / 1
5,774
722
2,414
6,810
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,879
735
2,596
6,910
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Booosstedd
Sun Wukong
12
1 / 0 / 7
6,829
854
6,142
6,712
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
LKHermos
Ah Muzen Cab
13
5 / 0 / 2
7,626
953
7,156
3,115
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 1 / 4
6,628
829
3,322
2,397
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Sun Wukong
Booosstedd
Sun Wukong
1
0
7
4.5
W
Ah Muzen Cab
LKHermos
Ah Muzen Cab
5
0
2
6
W
2
1
4
4
L
Sun Wukong
Nsul
Sun Wukong
0
0
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,131
Damage
16,620
19,138
Taken
12,224
9,113
Mitigated
6,581
4,724
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,121
33
760
1,352
5,418
1,644
0
773
4,359
24,931
0
W
Sun Wukong
Booosstedd
Sun Wukong
6,142
944
0
1,050
6,712
5,022
0
988
5,453
91
21,560
W
Ah Muzen Cab
LKHermos
Ah Muzen Cab
7,156
1,443
0
482
3,115
963
325
403
2,639
0
30,749
W
3,322
112
0
0
2,397
596
0
742
1,622
9,275
119
L
Sun Wukong
Nsul
Sun Wukong
2,414
281
0
1,733
6,810
4,742
0
575
5,857
0
10,337
L
2,596
267
0
879
6,910
2,727
0
1,431
5,319
0
9,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,859
Gold Earned
21,083
90
Minions Killed
116
0
Camps Cleared
0
372,839
Distance Traveled
505,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,206
776
54
7
0
125,932
0
W
Sun Wukong
6,829
854
27
3
0
171,747
0
W
Ah Muzen Cab
7,626
953
65
8
0
177,290
0
W
Agni
6,628
829
24
3
0
156,863
0
L
Sun Wukong
5,774
722
19
2
0
138,649
0
L
Da Ji
5,879
735
17
2
0
108,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role