Player Matchup

Apollo
Apollo
MutedReplays
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 200L
1,408 Elo+
Party 1
Pele
Pele
Officer_OMEGA_X
Pele
Level 128
God Stats
1W - 2L
1,594 SR
Queue Stats
152W - 195L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
VegetaComplex
Jormungandr
Level 108
God Stats
0W - 1L
1,269 SR
Queue Stats
82W - 116L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
nawshamali9
Yu Huang
Level 66
God Stats
44W - 41L
1,639 SR
Queue Stats
431W - 430L
1,533 Elo+
Solo
Scylla
Scylla
wilddisneychildx
Scylla
Level 60
God Stats
55W - 105L
1,350 SR
Queue Stats
61W - 111L
1,315 Elo+
Party 1
Team Averages
Level 97
1,470 SR
1,433 Elo+

VS

Team Averages
Level 78
1,550 SR
1,518 Elo+
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ArchOnPC
Ymir
Level 23
God Stats
25W - 18L
1,556 SR
Queue Stats
29W - 23L
1,533 Elo+
Party 2
Discordia
Discordia
FinalBossScylla
Discordia
Level 48
God Stats
19W - 18L
1,521 SR
Queue Stats
83W - 84L
1,467 Elo+
Solo
Amaterasu
Amaterasu
LoPerkz
Amaterasu
Level 85
God Stats
7W - 1L
1,592 SR
Queue Stats
62W - 49L
1,553 Elo+
Solo
Anubis
Anubis
nilsoj3102
Anubis
Level 89
God Stats
28W - 19L
1,582 SR
Queue Stats
188W - 185L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 6 / 1
6,914
988
2,332
10,209
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
6,850
979
1,586
4,031
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
VegetaComplex
Jormungandr
12
0 / 7 / 1
6,945
992
3,649
15,535
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
nawshamali9
Yu Huang
11
0 / 1 / 0
6,497
928
1,529
1,667
431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 4 / 0
7,140
1,020
6,472
8,724
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

220

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 0 / 9
7,791
1,113
5,538
3,704
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
14
0 / 0 / 13
7,642
1,092
5,212
4,437
3,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
FinalBossScylla
Discordia
14
1 / 0 / 12
8,113
1,159
8,111
2,431
701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
LoPerkz
Amaterasu
15
11 / 0 / 7
9,711
1,387
12,585
5,658
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
nilsoj3102
Anubis
14
5 / 1 / 10
8,302
1,186
6,632
4,005
1,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
1
Kills
19
19
Deaths
1
2
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
9
6.5
W
Ymir
0
0
13
6.5
W
Discordia
FinalBossScylla
Discordia
1
0
12
7
W
Amaterasu
LoPerkz
Amaterasu
11
0
7
14.5
L
Apollo
0
6
1
0.08
L
0
1
0
0
L
Jormungandr
VegetaComplex
Jormungandr
0
7
1
0.07
L
Yu Huang
nawshamali9
Yu Huang
0
1
0
0
W
Anubis
nilsoj3102
Anubis
5
1
10
10
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,568
Damage
38,078
40,166
Taken
20,235
20,715
Mitigated
10,403
1,461
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,538
984
0
0
3,704
1,385
0
1,173
2,459
0
14,426
W
Ymir
5,212
898
0
549
4,437
3,795
0
2,559
1,736
11,452
0
W
Discordia
FinalBossScylla
Discordia
8,111
294
0
0
2,431
701
0
1,415
919
26,677
0
W
Amaterasu
LoPerkz
Amaterasu
12,585
7,468
0
1,747
5,658
2,975
0
3,183
2,400
0
23,077
L
Apollo
2,332
1,160
0
713
10,209
3,308
0
3,611
6,390
0
13,327
L
1,586
581
0
428
4,031
1,291
0
1,181
2,814
0
14,506
L
Jormungandr
VegetaComplex
Jormungandr
3,649
1,073
0
320
15,535
13,104
0
6,495
8,749
9,159
254
L
Yu Huang
nawshamali9
Yu Huang
1,529
47
0
0
1,667
431
0
795
872
8,037
248
W
Anubis
nilsoj3102
Anubis
6,632
402
0
969
4,005
1,547
0
2,600
1,325
22,142
464
L
6,472
102
0
0
8,724
2,581
0
7,661
977
16,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
41,559
121
Minions Killed
142
4
Camps Cleared
8
517,305
Distance Traveled
718,708
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,791
1,113
16
2
3
147,404
0
W
Ymir
7,642
1,092
14
2
1
142,294
0
W
Discordia
8,113
1,159
33
5
1
148,574
5
W
Amaterasu
9,711
1,387
30
4
1
153,465
0
L
Apollo
6,914
988
21
3
3
118,537
1
L
Pele
6,850
979
32
5
1
111,496
0
L
Jormungandr
6,945
992
13
2
0
116,171
0
L
Yu Huang
6,497
928
15
2
0
45,864
0
W
Anubis
8,302
1,186
49
7
2
126,971
0
L
Scylla
7,140
1,020
40
6
0
125,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role