Player Matchup

Vulcan
Vulcan
AustinConCon899
Vulcan
Level 108
God Stats
2W - 1L
1,424 SR
Queue Stats
53W - 53L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
BenumbedBuns
Gilgamesh
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 40L
1,609 Elo+
Solo
Nu Wa
Nu Wa
CelestialRex
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KKingKevv
Kumbhakarna
Level 128
God Stats
2W - 1L
1,360 SR
Queue Stats
57W - 51L
1,555 Elo+
Solo
Susano
Susano
Quantum Gallant
Susano
Level 84
God Stats
2W - 0L
1,789 SR
Queue Stats
31W - 30L
1,496 Elo+
Party 1
Team Averages
Level 106
1,515 SR
1,525 Elo+

VS

Team Averages
Level 105
1,585 SR
1,495 Elo+
Fenrir
Fenrir
Bluecat2007
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,497 Elo+
Party 2
Chaac
Chaac
DXJ908
Chaac
Level 103
God Stats
7W - 7L
1,495 SR
Queue Stats
122W - 165L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
M3RC3NAR10
Gilgamesh
Level 125
God Stats
2W - 1L
1,803 SR
Queue Stats
33W - 40L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nymiru
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,485 SR
Queue Stats
70W - 72L
1,519 Elo+
Solo
Poseidon
Poseidon
Phoenixvela
Poseidon
Level 102
God Stats
0W - 2L
1,643 SR
Queue Stats
103W - 93L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,858
322
0
0
0
Gilgamesh
BenumbedBuns
Gilgamesh
20
11 / 2 / 16
12,222
1,019
17,450
16,869
17,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 3 / 17
11,612
968
20,106
11,477
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
KKingKevv
Kumbhakarna
17
9 / 5 / 15
11,480
957
10,356
21,986
29,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 5 / 18
9,926
827
10,791
13,011
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 10 / 5
9,115
760
9,002
16,304
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
DXJ908
Chaac
16
6 / 5 / 3
10,331
861
12,477
16,812
22,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
M3RC3NAR10
Gilgamesh
17
2 / 6 / 7
9,863
822
9,979
14,786
6,273
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Nymiru
Ah Muzen Cab
13
2 / 2 / 5
8,194
683
7,526
6,590
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Phoenixvela
Poseidon
15
1 / 7 / 7
8,769
731
9,496
9,657
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
30
Kills
15
15
Deaths
30
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Gilgamesh
BenumbedBuns
Gilgamesh
11
2
16
9.5
L
Fenrir
4
10
5
0.65
W
7
3
17
5.17
L
Chaac
DXJ908
Chaac
6
5
3
1.5
W
Kumbhakarna
KKingKevv
Kumbhakarna
9
5
15
3.3
L
Gilgamesh
M3RC3NAR10
Gilgamesh
2
6
7
0.92
L
Ah Muzen Cab
Nymiru
Ah Muzen Cab
2
2
5
2.25
L
Poseidon
Phoenixvela
Poseidon
1
7
7
0.64
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,703
Damage
48,480
63,343
Taken
64,149
59,542
Mitigated
39,818
14,477
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
BenumbedBuns
Gilgamesh
17,450
3,931
1,445
3,279
16,869
17,950
1,794
3,223
12,692
0
40,144
L
Fenrir
9,002
2,186
1,010
1,648
16,304
5,830
0
8,759
7,245
0
19,886
W
20,106
5,164
191
1,612
11,477
6,128
2,999
564
10,913
40,555
0
L
Chaac
DXJ908
Chaac
12,477
809
894
5,756
16,812
22,112
0
6,616
9,737
0
29,662
W
Kumbhakarna
KKingKevv
Kumbhakarna
10,356
820
600
4,753
21,986
29,469
620
3,551
17,215
22,379
592
L
Gilgamesh
M3RC3NAR10
Gilgamesh
9,979
3,343
198
1,815
14,786
6,273
0
5,935
8,502
0
25,570
L
Ah Muzen Cab
Nymiru
Ah Muzen Cab
7,526
1,401
329
128
6,590
2,285
0
3,443
3,068
0
22,717
L
Poseidon
Phoenixvela
Poseidon
9,496
1,708
433
310
9,657
3,318
86
5,313
4,177
29,119
0
W
10,791
349
845
1,752
13,011
5,995
1,497
2,158
10,413
0
21,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,098
Gold Earned
46,272
145
Minions Killed
151
0
Camps Cleared
0
935,748
Distance Traveled
1,015,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,858
322
0
0
0
0
0
W
Gilgamesh
12,222
1,019
56
5
0
263,290
0
L
Fenrir
9,115
760
22
2
0
204,463
0
W
Nu Wa
11,612
968
40
3
0
218,144
0
L
Chaac
10,331
861
26
2
0
225,242
0
W
Kumbhakarna
11,480
957
20
2
0
212,815
0
L
Gilgamesh
9,863
822
31
3
0
238,375
0
L
Ah Muzen Cab
8,194
683
30
3
0
155,535
0
L
Poseidon
8,769
731
42
4
0
191,424
0
W
Susano
9,926
827
29
2
0
241,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role