Player Matchup

Bakasura
Bakasura
NewPandaHeaven
Bakasura
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,696 Elo+
Party 2
Nu Wa
Nu Wa
SLySQuIRr3Lz
Nu Wa
Level 128
God Stats
1W - 3L
1,255 SR
Queue Stats
24W - 35L
1,325 Elo+
Party 2
Bellona
Bellona
Sasukekasuk
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,091 Elo+
Party 2
Danzaburou
Danzaburou
Spearmyntz
Danzaburou
Level 89
God Stats
61W - 34L
1,699 SR
Queue Stats
206W - 169L
1,488 Elo+
Party 1
Ymir
Ymir
sneakybaIIs
Ymir
Level 41
God Stats
10W - 2L
1,865 SR
Queue Stats
144W - 118L
1,461 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,412 Elo+

VS

Team Averages
Level 80
1,521 SR
1,463 Elo+
Xing Tian
Xing Tian
IACL21
Xing Tian
Level 84
God Stats
7W - 5L
1,536 SR
Queue Stats
409W - 383L
1,494 Elo+
Solo
Anhur
Anhur
Jose_Dan05GC
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,484 Elo+
Party 3
Thanatos
Thanatos
WestSideNslayer
Thanatos
Level 99
God Stats
15W - 11L
1,593 SR
Queue Stats
82W - 89L
1,466 Elo+
Party 3
Achilles
Achilles
lvyPhantom
Achilles
Level 80
God Stats
4W - 6L
1,484 SR
Queue Stats
254W - 262L
1,446 Elo+
Solo
Scylla
Scylla
v8Wolf-_-
Scylla
Level 32
God Stats
7W - 13L
1,489 SR
Queue Stats
82W - 86L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 3 / 2
8,964
527
5,330
15,407
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
4 / 8 / 3
8,269
486
8,851
11,796
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sasukekasuk
Bellona
14
4 / 1 / 3
9,471
557
9,006
13,577
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Spearmyntz
Danzaburou
15
3 / 0 / 2
9,512
560
11,523
7,203
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 4
8,879
522
6,956
13,580
11,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IACL21
Xing Tian
10
0 / 3 / 2
6,755
397
4,832
17,660
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 2
7,048
415
2,629
8,454
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
14
7 / 4 / 0
8,820
519
8,774
14,907
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
lvyPhantom
Achilles
8
0 / 3 / 0
5,849
344
2,647
9,059
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
v8Wolf-_-
Scylla
16
6 / 3 / 1
9,231
543
17,914
8,550
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
13
13
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
IACL21
Xing Tian
0
3
2
0.33
L
0
3
2
0.33
W
Bakasura
3
3
2
1.33
W
4
8
3
0.69
W
Bellona
Sasukekasuk
Bellona
4
1
3
5.5
W
Danzaburou
Spearmyntz
Danzaburou
3
0
2
4
L
Thanatos
7
4
0
1.75
L
Achilles
lvyPhantom
Achilles
0
3
0
0
W
2
1
4
4
L
Scylla
v8Wolf-_-
Scylla
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,666
Damage
36,796
61,563
Taken
58,630
32,721
Mitigated
30,922
19,016
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
IACL21
Xing Tian
4,832
550
0
4,897
17,660
13,923
0
4,876
12,438
19,484
0
L
2,629
1,456
0
2,501
8,454
2,277
0
1,994
6,225
0
52,222
W
Bakasura
5,330
3,420
0
3,568
15,407
6,143
0
3,935
11,436
0
52,969
W
8,851
2,206
0
610
11,796
2,898
99
7,050
4,746
38,687
0
W
Bellona
Sasukekasuk
Bellona
9,006
1,835
0
4,564
13,577
10,168
30
4,011
9,220
0
55,166
W
Danzaburou
Spearmyntz
Danzaburou
11,523
4,361
0
3,133
7,203
2,499
810
2,525
4,678
0
83,709
L
Thanatos
8,774
665
0
8,432
14,907
5,587
0
3,947
10,826
0
56,842
L
Achilles
lvyPhantom
Achilles
2,647
742
0
1,046
9,059
6,364
0
992
7,430
0
19,645
W
6,956
1,360
2,930
4,211
13,580
11,013
87
5,219
8,361
40,364
1,184
L
Scylla
v8Wolf-_-
Scylla
17,914
302
0
500
8,550
2,771
635
3,767
4,554
86,460
1,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
37,703
480
Minions Killed
358
0
Camps Cleared
0
1,597,015
Distance Traveled
1,509,567
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,755
397
21
1
0
327,012
0
L
Anhur
7,048
415
94
6
0
336,020
0
W
Bakasura
8,964
527
121
7
0
358,837
0
W
Nu Wa
8,269
486
48
3
0
283,350
0
W
Bellona
9,471
557
101
6
0
295,264
2
W
Danzaburou
9,512
560
148
9
0
313,515
0
L
Thanatos
8,820
519
86
5
0
370,348
0
L
Achilles
5,849
344
28
2
0
165,803
2
W
Ymir
8,879
522
62
4
0
346,049
0
L
Scylla
9,231
543
129
8
0
310,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role