Player Matchup

Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Emiliano759MX
Ne Zha
Level 130
God Stats
6W - 7L
1,389 SR
Queue Stats
175W - 186L
1,486 Elo+
Party 2
Chaac
Chaac
Felipe1451375
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Izanami
Izanami
SirVickspoker
Izanami
Level 34
God Stats
3W - 1L
1,699 SR
Queue Stats
23W - 34L
1,289 Elo+
Solo
Agni
Agni
super Sh4d0w
Agni
Level 106
God Stats
5W - 9L
1,340 SR
Queue Stats
128W - 128L
1,366 Elo+
Solo
Team Averages
Level 58
1,486 SR
1,370 Elo+

VS

Team Averages
Level 50
1,645 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
Aj714799
Morgan Le Fay
Level 159
God Stats
18W - 13L
1,628 SR
Queue Stats
369W - 376L
1,523 Elo+
Party 3
Bellona
Bellona
CerealSatan
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FilthyFrankStank
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,457 Elo+
Party 3
Ymir
Ymir
Husucc
Ymir
Level 48
God Stats
2W - 1L
1,795 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Medusa
Medusa
cerealgawd
Medusa
Level 27
God Stats
11W - 5L
1,803 SR
Queue Stats
33W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 4 / 0
3,896
390
698
4,828
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
5,013
501
2,181
8,985
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 5 / 0
3,950
395
558
5,316
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
8
1 / 2 / 0
4,774
477
3,205
4,845
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 5 / 0
4,123
412
1,135
5,438
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aj714799
Morgan Le Fay
12
4 / 0 / 5
7,440
744
5,434
3,244
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
CerealSatan
Bellona
12
7 / 0 / 0
7,701
770
5,437
5,137
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
12
4 / 0 / 2
6,539
654
1,985
6,180
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Husucc
Ymir
9
3 / 1 / 2
6,315
632
2,450
7,802
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
cerealgawd
Medusa
10
2 / 0 / 4
5,938
594
5,100
4,129
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
20
20
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
Morgan Le Fay
Aj714799
Morgan Le Fay
4
0
5
6.5
W
Bellona
CerealSatan
Bellona
7
0
0
7
L
0
4
1
0.13
L
0
5
0
0
W
Tsukuyomi
4
0
2
5
W
Ymir
Husucc
Ymir
3
1
2
4
L
Izanami
1
2
0
0.5
W
Medusa
cerealgawd
Medusa
2
0
4
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,777
Damage
20,406
29,412
Taken
26,492
11,041
Mitigated
11,520
5,093
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
698
134
0
192
4,828
2,033
0
643
4,185
1,847
0
W
Morgan Le Fay
Aj714799
Morgan Le Fay
5,434
375
0
1,494
3,244
951
0
667
2,577
41,902
2,309
W
Bellona
CerealSatan
Bellona
5,437
1,682
0
2,639
5,137
3,578
359
100
5,037
0
45,965
L
2,181
1,074
0
2,011
8,985
3,101
0
1,571
7,115
0
38,158
L
558
64
0
336
5,316
3,169
0
0
4,983
0
4,156
W
Tsukuyomi
1,985
330
0
1,217
6,180
2,287
0
655
5,525
0
53,094
W
Ymir
Husucc
Ymir
2,450
1,235
0
1,958
7,802
3,665
116
632
7,170
18,083
1,550
L
Izanami
3,205
2,434
0
1,403
4,845
1,394
0
1,429
3,416
0
26,944
W
Medusa
cerealgawd
Medusa
5,100
1,982
0
1,049
4,129
1,039
1,233
294
3,835
0
29,383
L
1,135
42
0
1,151
5,438
1,344
0
3,374
1,686
14,256
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,756
Gold Earned
33,933
154
Minions Killed
358
0
Camps Cleared
0
810,002
Distance Traveled
1,131,622
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,896
390
2
0
0
151,049
0
W
Morgan Le Fay
7,440
744
99
10
0
233,671
0
W
Bellona
7,701
770
99
10
0
229,338
0
L
Ne Zha
5,013
501
71
7
0
236,063
0
L
Chaac
3,950
395
6
1
0
133,426
0
W
Tsukuyomi
6,539
654
84
8
0
262,250
2
W
Ymir
6,315
632
25
3
0
209,342
3
L
Izanami
4,774
477
44
4
0
140,103
0
W
Medusa
5,938
594
51
5
0
197,021
0
L
Agni
4,123
412
31
3
0
149,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role