Player Matchup

Atlas
Atlas
killerxmachina
Atlas
Level 77
God Stats
3W - 2L
1,740 SR
Queue Stats
5W - 5L
1,316 Elo+
Party 2
Sun Wukong
Sun Wukong
mackattack53
Sun Wukong
Level 145
God Stats
0W - 1L
1,082 SR
Queue Stats
12W - 20L
1,385 Elo+
Solo
Charybdis
Charybdis
mamadaddysan
Charybdis
Level 78
God Stats
5W - 10L
1,568 SR
Queue Stats
6W - 11L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
sopapias
Nu Wa
Level 44
God Stats
4W - 5L
1,581 SR
Queue Stats
6W - 11L
1,277 Elo+
Party 1
Artemis
Artemis
steviejanowsky
Artemis
Level 66
God Stats
22W - 10L
1,670 SR
Queue Stats
23W - 22L
1,503 Elo+
Party 2
Team Averages
Level 82
1,528 SR
1,352 Elo+

VS

Team Averages
Level 117
1,699 SR
1,613 Elo+
Cernunnos
Cernunnos
Shadow-Raging
Cernunnos
Level 146
God Stats
1W - 1L
1,270 SR
Queue Stats
31W - 37L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Stone330
Cthulhu
Level 128
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ThiccGinga
Kumbhakarna
Level 104
God Stats
2W - 0L
1,650 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 3
Olorun
Olorun
irshwhiskey71
Olorun
Level 67
God Stats
3W - 0L
1,864 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 3
Hou Yi
Hou Yi
itzen
Hou Yi
Level 139
God Stats
1W - 0L
1,972 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,554
855
7,582
13,856
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
mackattack53
Sun Wukong
14
3 / 7 / 2
8,654
865
9,895
17,429
11,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
mamadaddysan
Charybdis
13
2 / 4 / 3
8,326
833
6,397
9,058
2,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
sopapias
Nu Wa
14
2 / 5 / 5
8,491
849
10,671
8,987
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 7 / 4
8,460
846
8,269
9,089
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Shadow-Raging
Cernunnos
15
1 / 1 / 10
9,138
914
3,643
6,568
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Stone330
Cthulhu
16
5 / 3 / 14
10,439
1,044
11,856
14,049
16,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
ThiccGinga
Kumbhakarna
16
12 / 3 / 11
10,898
1,090
14,109
12,367
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
7 / 0 / 15
10,060
1,006
15,910
9,062
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
itzen
Hou Yi
16
4 / 1 / 8
9,812
981
8,495
11,292
5,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
8
Kills
29
29
Deaths
8
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Shadow-Raging
Cernunnos
1
1
10
6
W
Cthulhu
Stone330
Cthulhu
5
3
14
4
W
Kumbhakarna
ThiccGinga
Kumbhakarna
12
3
11
5.83
W
7
0
15
14.5
W
Hou Yi
itzen
Hou Yi
4
1
8
8
L
0
6
5
0.42
L
Sun Wukong
mackattack53
Sun Wukong
3
7
2
0.57
L
Charybdis
mamadaddysan
Charybdis
2
4
3
0.88
L
Nu Wa
sopapias
Nu Wa
2
5
5
0.9
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
54,013
58,419
Taken
53,338
28,055
Mitigated
32,016
4,308
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Shadow-Raging
Cernunnos
3,643
1,663
0
1,687
6,568
2,310
294
2,022
4,546
0
20,020
W
Cthulhu
Stone330
Cthulhu
11,856
1,006
66
1,276
14,049
16,160
0
4,141
9,908
27,247
603
W
Kumbhakarna
ThiccGinga
Kumbhakarna
14,109
1,932
0
395
12,367
5,104
71
4,590
7,777
26,459
0
W
15,910
8,033
649
1,629
9,062
3,372
2,545
3,124
5,938
29,408
1,323
W
Hou Yi
itzen
Hou Yi
8,495
4,816
0
4,104
11,292
5,070
1,907
4,358
6,934
0
37,659
L
7,582
2,720
120
979
13,856
9,235
0
8,835
4,830
16,715
1,322
L
Sun Wukong
mackattack53
Sun Wukong
9,895
1,673
0
1,299
17,429
11,436
0
10,618
6,621
87
18,134
L
Charybdis
mamadaddysan
Charybdis
6,397
2,976
0
1,187
9,058
2,487
0
7,895
1,041
0
18,209
L
Nu Wa
sopapias
Nu Wa
10,671
2,582
0
410
8,987
2,319
254
5,439
3,334
22,900
0
L
8,269
2,634
0
313
9,089
2,578
0
7,782
1,097
0
17,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
50,347
121
Minions Killed
216
0
Camps Cleared
0
888,791
Distance Traveled
1,016,708
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,138
914
27
3
0
201,188
0
W
Cthulhu
10,439
1,044
49
5
0
207,760
0
W
Kumbhakarna
10,898
1,090
37
4
0
219,468
1
W
Olorun
10,060
1,006
42
4
0
194,344
0
W
Hou Yi
9,812
981
61
6
0
193,948
0
L
Atlas
8,554
855
21
2
0
181,762
1
L
Sun Wukong
8,654
865
24
2
0
180,023
0
L
Charybdis
8,326
833
32
3
0
175,575
0
L
Nu Wa
8,491
849
17
2
0
173,814
1
L
Artemis
8,460
846
27
3
0
177,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role