Player Matchup

Ne Zha
Ne Zha
Platinum IV
Daavviidd999
Ne Zha
Platinum IV
Level 89
God Stats
2W - 3L
1,763 SR
Queue Stats
121W - 121L
1,771 MMR
Solo
Ares
Ares
Gold III
RealWavy
Ares
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,770 MMR
Solo
Janus
Janus
Platinum IV
Yuvani
Janus
Platinum IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 105L
1,786 MMR
Party 1
Ishtar
Ishtar
Platinum IV
djxnitro
Ishtar
Platinum IV
Level 135
God Stats
1W - 1L
1,203 SR
Queue Stats
91W - 84L
1,825 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
peco_2000
Sun Wukong
Platinum IV
Level 154
God Stats
2W - 6L
1,450 SR
Queue Stats
117W - 104L
1,786 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,483 SR
1,788 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,643 SR
1,803 MMR
Nu Wa
Nu Wa
Platinum III
ANDERSON1999
Nu Wa
Platinum III
Level 157
God Stats
8W - 10L
1,979 SR
Queue Stats
264W - 259L
1,889 MMR
Party 2
Chiron
Chiron
Platinum V
AlucardTps
Chiron
Platinum V
Level 226
God Stats
7W - 7L
1,456 SR
Queue Stats
316W - 308L
1,764 MMR
Solo
King Arthur
King Arthur
Platinum III
BebeV2
King Arthur
Platinum III
Level 149
God Stats
10W - 4L
1,526 SR
Queue Stats
376W - 365L
1,768 MMR
Solo
Loki
Loki
Platinum I
Regnierzz
Loki
Platinum I
Level 215
God Stats
45W - 42L
1,597 SR
Queue Stats
497W - 478L
1,904 MMR
Solo
Cabrakan
Cabrakan
Gold I
WarlockTec
Cabrakan
Gold I
Level 157
God Stats
35W - 24L
1,654 SR
Queue Stats
181W - 184L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
1 / 1 / 1
3,563
713
2,329
3,339
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
2
0 / 1 / 0
2,721
544
507
1,774
645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Yuvani
Janus
7
3 / 0 / 0
4,058
812
1,191
1,094
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
djxnitro
Ishtar
4
0 / 0 / 1
3,129
626
2,481
4,066
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
peco_2000
Sun Wukong
7
1 / 1 / 0
3,976
795
2,520
4,814
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
SusanoOlorunKumbhakarnaMedusa

VS

Bans
ChaacChang'eHerculesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,187
837
471
1,237
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
AlucardTps
Chiron
5
1 / 2 / 0
3,303
661
3,894
3,947
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BebeV2
King Arthur
7
0 / 1 / 1
3,891
778
2,518
4,905
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
7
1 / 1 / 1
3,763
753
1,050
3,216
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
WarlockTec
Cabrakan
5
0 / 1 / 1
3,441
688
1,875
3,820
3,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
3
3
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Chiron
AlucardTps
Chiron
1
2
0
0.5
W
King Arthur
BebeV2
King Arthur
0
1
1
0.5
L
Ne Zha
1
1
1
1.5
L
Ares
0
1
0
0
W
Loki
1
1
1
1.5
W
Cabrakan
WarlockTec
Cabrakan
0
1
1
0.5
L
Janus
Yuvani
Janus
3
0
0
3
L
Ishtar
djxnitro
Ishtar
0
0
1
0.5
L
Sun Wukong
peco_2000
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,028
Damage
9,808
15,087
Taken
17,125
4,899
Mitigated
7,724
4,681
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
471
189
0
710
1,237
242
0
335
844
22,705
0
W
Chiron
AlucardTps
Chiron
3,894
1,545
263
1,080
3,947
914
0
269
3,678
0
16,210
W
King Arthur
BebeV2
King Arthur
2,518
174
0
1,290
4,905
2,705
0
0
4,905
0
21,107
L
Ne Zha
2,329
516
0
312
3,339
1,115
0
674
2,647
0
16,058
L
Ares
507
67
0
507
1,774
645
0
367
1,407
2,221
0
W
Loki
1,050
423
0
420
3,216
739
0
481
2,695
0
18,413
W
Cabrakan
WarlockTec
Cabrakan
1,875
460
0
1,332
3,820
3,124
0
515
3,305
9,747
0
L
Janus
Yuvani
Janus
1,191
366
0
681
1,094
211
0
449
616
18,325
0
L
Ishtar
djxnitro
Ishtar
2,481
2,010
0
1,458
4,066
931
0
809
3,257
0
9,000
L
Sun Wukong
peco_2000
Sun Wukong
2,520
424
0
1,723
4,814
1,997
0
0
4,814
0
20,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,447
Gold Earned
18,585
132
Minions Killed
170
0
Camps Cleared
0
499,292
Distance Traveled
548,104
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,187
837
48
10
0
113,369
1
W
Chiron
3,303
661
25
5
0
100,387
0
W
King Arthur
3,891
778
42
8
0
102,156
0
L
Ne Zha
3,563
713
23
5
0
125,237
0
L
Ares
2,721
544
1
0
0
33,837
0
W
Loki
3,763
753
41
8
0
120,701
0
W
Cabrakan
3,441
688
14
3
0
111,491
2
L
Janus
4,058
812
42
8
0
125,257
0
L
Ishtar
3,129
626
21
4
0
106,006
0
L
Sun Wukong
3,976
795
45
9
0
108,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role