Player Matchup

Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
KingWann
Ymir
Platinum I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 146L
1,897 MMR
Solo
Rama
Rama
Diamond IV
Pottzy
Rama
Diamond IV
Level 213
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 42L
2,007 MMR
Solo
Bakasura
Bakasura
Platinum II
chululugg
Bakasura
Platinum II
Level 64
God Stats
6W - 4L
1,755 SR
Queue Stats
140W - 134L
1,948 MMR
Solo
Zeus
Zeus
Diamond V
jenk69
Zeus
Diamond V
Level 128
God Stats
1W - 1L
1,909 SR
Queue Stats
81W - 66L
1,896 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,633 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,548 SR
1,889 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum III
FatNSquishy
Eset
Platinum III
Level 155
God Stats
2W - 1L
1,544 SR
Queue Stats
30W - 22L
2,074 MMR
Party 1
Anhur
Anhur
Platinum V
ImTheBestUllr
Anhur
Platinum V
Level 170
God Stats
7W - 2L
1,572 SR
Queue Stats
25W - 21L
1,883 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
JackandPancakes
Amaterasu
Platinum II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
2,024 MMR
Solo
Ares
Ares
Platinum III
Makwani
Ares
Platinum III
Level 128
God Stats
4W - 2L
1,622 SR
Queue Stats
74W - 63L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 4 / 0
5,518
552
2,735
5,728
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 2 / 2
5,733
573
1,998
8,298
5,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Pottzy
Rama
11
1 / 1 / 1
5,783
578
5,175
6,215
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bakasura
chululugg
Bakasura
10
2 / 4 / 1
5,723
572
8,291
9,517
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
jenk69
Zeus
10
2 / 3 / 0
5,795
580
4,152
6,277
1,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Chang'eThanatosAthena

VS

Bans
CthulhuKuzenboGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 1 / 0
5,950
595
3,989
7,803
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 2
7,069
707
5,847
5,049
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
5,454
545
2,978
6,134
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
JackandPancakes
Amaterasu
12
4 / 0 / 3
7,064
706
5,352
6,122
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Makwani
Ares
10
0 / 2 / 7
5,491
549
4,172
10,595
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
W
Thor
 
Thor
5
1
0
5
W
5
1
2
6
W
0
1
2
1
W
Amaterasu
JackandPancakes
Amaterasu
4
0
3
5.5
L
Ymir
0
2
2
0.5
W
Ares
Makwani
Ares
0
2
7
1.75
L
Rama
Pottzy
Rama
1
1
1
1.5
L
Bakasura
chululugg
Bakasura
2
4
1
0.63
L
Zeus
jenk69
Zeus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
22,338
36,035
Taken
35,703
13,857
Mitigated
17,071
13,023
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,735
107
0
1,266
5,728
1,814
0
756
4,708
34,693
0
W
Thor
 
Thor
3,989
1,243
0
3,245
7,803
2,320
0
611
6,703
0
38,329
W
5,847
425
355
1,588
5,049
1,629
0
2,686
2,173
46,562
0
W
2,978
1,837
0
2,466
6,134
2,088
0
680
5,334
0
41,523
W
Amaterasu
JackandPancakes
Amaterasu
5,352
989
0
4,064
6,122
3,343
0
1,788
4,116
224
47,397
L
Ymir
1,998
565
0
1,630
8,298
5,255
0
2,601
5,547
19,052
0
W
Ares
Makwani
Ares
4,172
350
0
2,812
10,595
7,691
0
2,826
6,574
15,958
1,142
L
Rama
Pottzy
Rama
5,175
4,377
0
3,661
6,215
1,502
0
860
5,305
0
48,067
L
Bakasura
chululugg
Bakasura
8,291
4,999
0
4,225
9,517
3,395
0
2,516
6,866
0
29,989
L
Zeus
jenk69
Zeus
4,152
638
0
2,241
6,277
1,891
0
2,736
3,265
48,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
31,028
343
Minions Killed
362
0
Camps Cleared
0
1,046,152
Distance Traveled
1,121,901
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,518
552
61
6
0
195,555
2
W
Thor
5,950
595
65
7
0
253,719
0
W
Eset
7,069
707
111
11
0
227,351
3
W
Anhur
5,454
545
69
7
0
180,351
2
W
Amaterasu
7,064
706
91
9
0
238,657
2
L
Ymir
5,733
573
25
3
0
212,676
4
W
Ares
5,491
549
26
3
0
221,823
0
L
Rama
5,783
578
91
9
0
172,786
0
L
Bakasura
5,723
572
70
7
0
263,571
0
L
Zeus
5,795
580
96
10
0
201,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role