Player Matchup

Sobek
Sobek
AyScoobyDoo
Sobek
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 45L
1,358 Elo+
Solo
Nu Wa
Nu Wa
OrganicGlizy
Nu Wa
Level 109
God Stats
2W - 1L
1,827 SR
Queue Stats
38W - 46L
1,404 Elo+
Party 2
Chernobog
Chernobog
SoftHardOns
Chernobog
Level 33
God Stats
1W - 3L
1,513 SR
Queue Stats
90W - 102L
1,399 Elo+
Party 2
Cupid
Cupid
c0smicqueen
Cupid
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,506 Elo+
Solo
Chronos
Chronos
hewssa
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,378 Elo+
Solo
Team Averages
Level 62
1,568 SR
1,409 Elo+

VS

Team Averages
Level 106
1,471 SR
1,419 Elo+
Cernunnos
Cernunnos
Battousai-507
Cernunnos
Level 121
God Stats
11W - 6L
1,549 SR
Queue Stats
205W - 208L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Dagger1809
Baron Samedi
Level 40
God Stats
2W - 0L
1,292 SR
Queue Stats
45W - 48L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
Erzab
Baba Yaga
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
227W - 241L
1,443 Elo+
Solo
Hachiman
Hachiman
Rambohome
Hachiman
Level 109
God Stats
1W - 1L
1,300 SR
Queue Stats
145W - 154L
1,377 Elo+
Party 1
Shiva
Shiva
Twisted-Mindd
Shiva
Level 143
God Stats
3W - 0L
1,715 SR
Queue Stats
132W - 122L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
6,299
630
1,250
3,226
2,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 2 / 4
7,523
752
17,002
7,844
2,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SoftHardOns
Chernobog
15
3 / 2 / 3
7,704
770
12,064
9,699
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 2
7,058
706
3,223
9,244
3,107
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
hewssa
Chronos
14
3 / 5 / 4
7,727
773
4,890
10,978
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Battousai-507
Cernunnos
13
0 / 3 / 8
8,114
811
7,554
9,448
3,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Dagger1809
Baron Samedi
14
5 / 3 / 3
8,551
855
6,757
10,796
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Erzab
Baba Yaga
14
2 / 2 / 7
8,312
831
8,124
7,688
2,746
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Rambohome
Hachiman
15
3 / 1 / 5
8,652
865
8,445
8,107
2,789
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
3 / 0 / 6
8,803
880
7,083
12,465
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
9
Kills
13
13
Deaths
9
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Cernunnos
Battousai-507
Cernunnos
0
3
8
1.33
W
Baron Samedi
Dagger1809
Baron Samedi
5
3
3
2.17
W
Baba Yaga
Erzab
Baba Yaga
2
2
7
2.75
L
2
2
4
2
W
Hachiman
Rambohome
Hachiman
3
1
5
5.5
L
Chernobog
SoftHardOns
Chernobog
3
2
3
2.25
W
3
0
6
6
L
1
3
2
0.67
L
Chronos
hewssa
Chronos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,429
Damage
37,963
40,991
Taken
48,504
15,492
Mitigated
20,435
16,788
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,250
0
812
1,139
3,226
2,205
0
1,264
1,920
2,076
0
W
Cernunnos
Battousai-507
Cernunnos
7,554
2,211
437
1,902
9,448
3,003
508
4,783
4,665
0
22,340
W
Baron Samedi
Dagger1809
Baron Samedi
6,757
196
2,203
3,962
10,796
5,011
136
5,823
4,973
21,212
0
W
Baba Yaga
Erzab
Baba Yaga
8,124
431
0
1,286
7,688
2,746
979
4,043
3,645
22,385
584
L
17,002
6,006
1,078
1,793
7,844
2,478
22
2,997
4,762
28,298
0
W
Hachiman
Rambohome
Hachiman
8,445
3,899
1,549
2,533
8,107
2,789
571
2,726
5,381
0
18,759
L
Chernobog
SoftHardOns
Chernobog
12,064
4,368
680
2,287
9,699
3,836
0
2,181
7,351
0
23,838
W
7,083
342
2,732
6,099
12,465
6,886
700
5,767
6,698
0
17,347
L
3,223
373
2,865
3,743
9,244
3,107
0
5,115
3,983
0
10,566
L
Chronos
hewssa
Chronos
4,890
979
822
1,569
10,978
3,866
0
3,122
7,612
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
42,432
72
Minions Killed
128
0
Camps Cleared
0
880,943
Distance Traveled
939,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,299
630
1
0
0
74,646
2
W
Cernunnos
8,114
811
37
4
0
164,494
0
W
Baron Samedi
8,551
855
24
2
0
175,274
0
W
Baba Yaga
8,312
831
19
2
0
173,776
0
L
Nu Wa
7,523
752
8
1
0
203,864
0
W
Hachiman
8,652
865
18
2
0
204,336
0
L
Chernobog
7,704
770
23
2
0
201,269
0
W
Shiva
8,803
880
30
3
0
222,039
0
L
Cupid
7,058
706
17
2
0
218,023
0
L
Chronos
7,727
773
23
2
0
183,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role