Player Matchup

Osiris
Osiris
Gold IV
Boochiology
Osiris
Gold IV
Level 126
God Stats
12W - 18L
1,398 SR
Queue Stats
96W - 104L
1,379 MMR
Solo
Tyr
Tyr
Gold V
JINYUNASEO
Tyr
Gold V
Level 108
God Stats
9W - 18L
1,359 SR
Queue Stats
666W - 700L
1,313 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
KWTFGO
Baba Yaga
Silver IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,216 MMR
Party 1
Ullr
Ullr
Gold IV
MrSelkie
Ullr
Gold IV
Level 110
God Stats
0W - 1L
1,821 SR
Queue Stats
40W - 42L
1,485 MMR
Party 1
Fenrir
Fenrir
Gold V
ReyDragonSebaS
Fenrir
Gold V
Level 48
God Stats
10W - 12L
1,413 SR
Queue Stats
17W - 16L
1,325 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,498 SR
1,344 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,502 SR
1,420 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
FiveTwoMagoo
Sobek
Gold V
Level 167
God Stats
13W - 4L
1,480 SR
Queue Stats
86W - 83L
1,387 MMR
Solo
Charybdis
Charybdis
Gold III
HeaIer RoIe
Charybdis
Gold III
Level 125
God Stats
23W - 28L
1,467 SR
Queue Stats
658W - 676L
1,409 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Peiyz 3
Nu Wa
Gold IV
Level 103
God Stats
28W - 23L
1,578 SR
Queue Stats
229W - 232L
1,431 MMR
Solo
Amaterasu
Amaterasu
Gold V
Tvsasuke
Amaterasu
Gold V
Level 61
God Stats
2W - 0L
1,487 SR
Queue Stats
46W - 46L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
2 / 4 / 0
5,952
595
6,166
11,048
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 6 / 0
4,166
417
896
8,206
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
KWTFGO
Baba Yaga
9
0 / 4 / 1
4,786
479
3,352
7,681
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ullr
10
1 / 2 / 0
5,318
532
5,030
5,810
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,314
531
4,587
7,887
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SurtrThanatosFreyaSusanoNike

VS

Bans
BacchusAwilixGebPersephoneApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 2
5,843
584
4,874
6,537
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 0 / 4
6,256
626
2,784
7,121
4,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
HeaIer RoIe
Charybdis
11
0 / 1 / 4
6,226
623
3,295
5,446
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
Peiyz 3
Nu Wa
11
7 / 1 / 5
6,562
656
9,205
5,781
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
Tvsasuke
Amaterasu
12
4 / 2 / 2
6,689
669
6,565
8,221
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
19
19
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
2
6
L
Osiris
2
4
0
0.5
W
3
0
4
5
W
Charybdis
HeaIer RoIe
Charybdis
0
1
4
2
L
0
6
0
0
L
Baba Yaga
KWTFGO
Baba Yaga
0
4
1
0.13
L
Ullr
1
2
0
0.5
W
Nu Wa
Peiyz 3
Nu Wa
7
1
5
9.5
L
1
3
0
0.33
W
Amaterasu
Tvsasuke
Amaterasu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
26,723
40,632
Taken
33,106
14,374
Mitigated
14,978
10,075
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,874
1,627
0
3,930
6,537
1,865
0
576
5,961
0
28,342
L
Osiris
6,166
2,827
0
3,356
11,048
5,527
0
1,100
9,379
0
38,367
W
2,784
326
1,608
2,846
7,121
4,764
46
1,256
5,865
8,384
1,236
W
Charybdis
HeaIer RoIe
Charybdis
3,295
1,991
0
2,318
5,446
1,639
1,494
0
5,446
0
52,962
L
896
355
0
305
8,206
2,847
0
2,796
5,155
0
11,708
L
Baba Yaga
KWTFGO
Baba Yaga
3,352
152
0
2,266
7,681
2,277
0
4,151
3,315
29,581
0
L
Ullr
5,030
2,129
0
1,215
5,810
1,751
0
567
5,117
0
37,550
W
Nu Wa
Peiyz 3
Nu Wa
9,205
1,835
0
1,266
5,781
1,753
52
1,520
4,261
36,340
755
L
4,587
1,453
0
2,933
7,887
1,972
0
2,333
5,215
0
25,821
W
Amaterasu
Tvsasuke
Amaterasu
6,565
2,849
0
2,630
8,221
4,957
0
0
8,221
0
39,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
31,576
241
Minions Killed
304
0
Camps Cleared
0
940,659
Distance Traveled
1,007,804
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,843
584
50
5
0
243,637
3
L
Osiris
5,952
595
69
7
0
169,664
0
W
Sobek
6,256
626
12
1
0
191,781
3
W
Charybdis
6,226
623
111
11
0
176,528
0
L
Tyr
4,166
417
15
2
0
204,153
0
L
Baba Yaga
4,786
479
44
4
0
178,804
0
L
Ullr
5,318
532
66
7
0
182,277
0
W
Nu Wa
6,562
656
66
7
0
181,954
2
L
Fenrir
5,314
531
47
5
0
205,761
0
W
Amaterasu
6,689
669
65
7
0
213,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role