Player Matchup

Persephone
Persephone
 
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Tasty Mase
Artemis
Level 122
God Stats
2W - 1L
1,281 SR
Queue Stats
42W - 43L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
Trollzour
Sun Wukong
Level 57
God Stats
2W - 0L
1,713 SR
Queue Stats
32W - 20L
1,562 Elo+
Party 2
Hun Batz
Hun Batz
axeltheflame
Hun Batz
Level 207
God Stats
1W - 1L
1,302 SR
Queue Stats
156W - 153L
1,585 Elo+
Solo
Discordia
Discordia
oXZekeFreakXo
Discordia
Level 147
God Stats
7W - 1L
1,604 SR
Queue Stats
223W - 239L
1,438 Elo+
Solo
Team Averages
Level 131
1,480 SR
1,517 Elo+

VS

Team Averages
Level 117
1,431 SR
1,443 Elo+
Set
Set
ADJX
Set
Level 156
God Stats
1W - 2L
1,634 SR
Queue Stats
35W - 58L
1,262 Elo+
Solo
Awilix
Awilix
DILGEWHIP
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,474 Elo+
Party 1
Ares
Ares
VanSavesLives
Ares
Level 109
God Stats
1W - 3L
1,218 SR
Queue Stats
327W - 311L
1,489 Elo+
Solo
Mulan
Mulan
lxROOTxl
Mulan
Level 29
God Stats
0W - 1L
1,353 SR
Queue Stats
8W - 8L
1,397 Elo+
Party 1
Nut
Nut
tbaum25
Nut
Level 145
God Stats
6W - 11L
1,449 SR
Queue Stats
189W - 198L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 1 / 12
9,317
932
7,417
5,219
1,818
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tasty Mase
Artemis
15
5 / 3 / 11
9,151
915
8,705
7,018
3,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Trollzour
Sun Wukong
14
4 / 2 / 11
8,528
853
6,427
7,189
6,718
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
axeltheflame
Hun Batz
14
9 / 5 / 9
9,177
918
11,652
11,303
14,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
oXZekeFreakXo
Discordia
13
3 / 3 / 12
8,434
843
8,806
4,922
1,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ADJX
Set
14
4 / 5 / 4
8,166
817
10,524
11,296
9,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Awilix
DILGEWHIP
Awilix
10
0 / 8 / 3
6,568
657
3,773
9,837
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 9
8,185
819
4,011
10,308
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
lxROOTxl
Mulan
13
3 / 6 / 6
7,853
785
4,150
10,500
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nut
16
5 / 2 / 6
9,109
911
6,146
7,755
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
23
Kills
13
14
Deaths
24
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
12
8
L
Set
ADJX
Set
4
5
4
1.2
L
Awilix
DILGEWHIP
Awilix
0
8
3
0.19
W
Artemis
Tasty Mase
Artemis
5
3
11
3.5
W
Sun Wukong
Trollzour
Sun Wukong
4
2
11
4.75
L
1
3
9
1.83
W
Hun Batz
axeltheflame
Hun Batz
9
5
9
2.7
L
Mulan
lxROOTxl
Mulan
3
6
6
1
W
Discordia
oXZekeFreakXo
Discordia
3
3
12
3
L
Nut
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,007
Damage
28,604
35,651
Taken
49,696
27,880
Mitigated
34,304
7,556
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,417
1,116
92
2,243
5,219
1,818
710
118
5,097
24,108
0
L
Set
ADJX
Set
10,524
3,682
190
1,751
11,296
9,914
0
4,063
7,233
0
23,308
L
Awilix
DILGEWHIP
Awilix
3,773
1,635
448
215
9,837
3,100
0
3,421
6,416
0
9,752
W
Artemis
Tasty Mase
Artemis
8,705
4,447
0
1,262
7,018
3,182
1,493
265
6,753
0
22,048
W
Sun Wukong
Trollzour
Sun Wukong
6,427
1,069
206
416
7,189
6,718
261
1,649
5,540
0
10,819
L
4,011
253
372
999
10,308
11,777
0
4,611
5,697
7,358
517
W
Hun Batz
axeltheflame
Hun Batz
11,652
2,818
747
610
11,303
14,295
445
1,362
9,941
1,601
18,781
L
Mulan
lxROOTxl
Mulan
4,150
382
0
623
10,500
5,866
0
3,002
7,498
0
9,950
W
Discordia
oXZekeFreakXo
Discordia
8,806
417
1,222
758
4,922
1,867
529
178
4,744
12,317
0
L
Nut
6,146
2,125
861
1,946
7,755
3,647
0
2,235
5,520
0
20,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
39,881
105
Minions Killed
82
0
Camps Cleared
0
854,663
Distance Traveled
860,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,317
932
37
4
0
182,950
0
L
Set
8,166
817
18
2
0
180,723
0
L
Awilix
6,568
657
10
1
0
158,297
0
W
Artemis
9,151
915
45
5
0
148,371
0
W
Sun Wukong
8,528
853
6
1
0
188,512
0
L
Ares
8,185
819
6
1
0
180,055
0
W
Hun Batz
9,177
918
12
1
0
160,430
0
L
Mulan
7,853
785
15
2
0
168,804
0
W
Discordia
8,434
843
5
1
0
174,400
0
L
Nut
9,109
911
33
3
0
172,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role