Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Shiпobi
Janus
Level 180
God Stats
127W - 119L
1,586 SR
Queue Stats
427W - 485L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TorchAll
Cu Chulainn
Level 47
God Stats
8W - 9L
1,278 SR
Queue Stats
142W - 124L
1,605 Elo+
Party 2
Rama
Rama
WetLikeWater98
Rama
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 46L
1,564 Elo+
Party 1
Nemesis
Nemesis
hornyandgay
Nemesis
Level 69
God Stats
8W - 3L
1,892 SR
Queue Stats
142W - 100L
1,637 Elo+
Party 2
Team Averages
Level 98
1,551 SR
1,567 Elo+

VS

Team Averages
Level 98
1,524 SR
1,553 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
BarnaclyTrident
Awilix
Level 33
God Stats
0W - 2L
1,345 SR
Queue Stats
41W - 44L
1,525 Elo+
Solo
Hachiman
Hachiman
PlzFixMatchMakin
Hachiman
Level 85
God Stats
0W - 1L
1,655 SR
Queue Stats
248W - 209L
1,670 Elo+
Solo
Yu Huang
Yu Huang
slayerdj22
Yu Huang
Level 129
God Stats
18W - 20L
1,619 SR
Queue Stats
129W - 122L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 0 / 6
6,512
651
4,802
8,469
5,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Shiпobi
Janus
12
1 / 0 / 3
6,196
620
2,986
3,352
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TorchAll
Cu Chulainn
12
4 / 0 / 0
7,330
733
4,624
5,018
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 4
6,087
609
5,073
3,252
897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
hornyandgay
Nemesis
11
2 / 0 / 3
5,681
568
3,420
5,592
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 3 / 0
5,175
518
1,569
7,605
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
 
Cerberus
8
0 / 4 / 0
4,596
460
1,111
8,108
3,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,551
455
1,605
5,647
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
4,364
436
4,280
6,190
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
slayerdj22
Yu Huang
11
0 / 1 / 0
5,719
572
1,786
2,893
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
14
Kills
0
0
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
6
6
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Cerberus
 
Cerberus
0
4
0
0
L
0
2
0
0
L
0
4
0
0
W
Janus
Shiпobi
Janus
1
0
3
2.5
W
Cu Chulainn
TorchAll
Cu Chulainn
4
0
0
4
W
4
0
4
6
W
Nemesis
hornyandgay
Nemesis
2
0
3
3.5
L
Yu Huang
slayerdj22
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
10,351
25,683
Taken
30,443
12,134
Mitigated
11,414
9,881
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,802
919
0
2,920
8,469
5,913
0
629
7,840
26,646
2,011
L
Amaterasu
 
Amaterasu
1,569
639
0
1,607
7,605
3,749
0
0
7,605
0
31,804
L
Cerberus
 
Cerberus
1,111
94
0
1,706
8,108
3,553
0
1,949
6,159
13,797
0
L
1,605
673
0
291
5,647
1,525
0
1,454
4,039
0
22,836
L
4,280
2,143
0
1,849
6,190
1,774
0
3,146
3,022
0
24,244
W
Janus
Shiпobi
Janus
2,986
86
0
1,455
3,352
878
0
1,123
2,065
45,731
1,477
W
Cu Chulainn
TorchAll
Cu Chulainn
4,624
727
0
1,453
5,018
2,724
0
0
4,828
0
51,412
W
5,073
3,454
0
1,550
3,252
897
225
482
2,770
0
38,583
W
Nemesis
hornyandgay
Nemesis
3,420
1,321
0
2,503
5,592
1,722
0
451
5,093
0
41,409
L
Yu Huang
slayerdj22
Yu Huang
1,786
78
0
750
2,893
813
0
849
1,974
41,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
24,405
392
Minions Killed
292
0
Camps Cleared
0
1,054,379
Distance Traveled
1,011,179
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,512
651
27
3
0
217,923
0
L
Amaterasu
5,175
518
73
7
0
242,581
0
L
Cerberus
4,596
460
27
3
0
173,862
4
L
Awilix
4,551
455
49
5
0
259,158
0
L
Hachiman
4,364
436
40
4
0
163,690
0
W
Janus
6,196
620
100
10
0
223,677
0
W
Cu Chulainn
7,330
733
102
10
0
187,850
2
W
Rama
6,087
609
85
9
0
185,111
2
W
Nemesis
5,681
568
78
8
0
239,818
0
L
Yu Huang
5,719
572
103
10
0
171,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role