Player Matchup

Ymir
Ymir
EarthRare
Ymir
Level 39
God Stats
4W - 3L
1,504 SR
Queue Stats
16W - 15L
1,430 Elo+
Party 1
Yu Huang
Yu Huang
Hoozapoppin
Yu Huang
Level 94
God Stats
2W - 0L
1,505 SR
Queue Stats
19W - 21L
1,393 Elo+
Party 1
Serqet
Serqet
Stankyboii09
Serqet
Level 95
God Stats
7W - 2L
1,463 SR
Queue Stats
225W - 206L
1,405 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,409 Elo+

VS

Team Averages
Level 92
1,458 SR
1,438 Elo+
Ah Puch
Ah Puch
IsThatKash
Ah Puch
Level 86
God Stats
2W - 2L
1,425 SR
Queue Stats
28W - 23L
1,417 Elo+
Party 2
Loki
Loki
IsThatLoki
Loki
Level 117
God Stats
1W - 1L
1,474 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MoRizzyy-
Sun Wukong
Level 73
God Stats
23W - 20L
1,476 SR
Queue Stats
548W - 662L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 2 / 6
10,592
815
3,911
11,510
10,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
Hoozapoppin
Yu Huang
19
5 / 3 / 5
11,573
890
9,750
8,581
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
16
2 / 0 / 7
10,279
791
8,370
9,330
4,557
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IsThatKash
Ah Puch
16
0 / 3 / 3
9,733
749
8,395
7,361
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 0
10,596
815
10,133
7,948
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
MoRizzyy-
Sun Wukong
14
1 / 4 / 3
9,277
714
6,793
13,051
7,220
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
5
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
6
3
W
Yu Huang
Hoozapoppin
Yu Huang
5
3
5
2.5
L
Ah Puch
IsThatKash
Ah Puch
0
3
3
0.5
L
4
3
0
1.33
L
Sun Wukong
MoRizzyy-
Sun Wukong
1
4
3
0.63
W
Serqet
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
25,321
29,421
Taken
28,360
18,715
Mitigated
14,237
3,191
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,911
309
0
1,422
11,510
10,721
0
3,956
6,715
18,597
1,495
W
Yu Huang
Hoozapoppin
Yu Huang
9,750
886
100
1,158
8,581
3,437
122
883
7,356
53,618
306
L
Ah Puch
IsThatKash
Ah Puch
8,395
391
0
1,264
7,361
4,697
0
3,685
3,422
33,514
0
L
10,133
1,212
0
500
7,948
2,320
0
2,550
5,111
0
51,759
L
Sun Wukong
MoRizzyy-
Sun Wukong
6,793
1,510
0
1,166
13,051
7,220
0
6,559
5,893
0
21,479
W
Serqet
8,370
2,065
0
511
9,330
4,557
0
2,263
6,764
0
17,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
29,606
186
Minions Killed
156
0
Camps Cleared
0
757,431
Distance Traveled
708,847
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,592
815
31
2
0
242,790
0
W
Yu Huang
11,573
890
130
10
0
224,112
0
L
Ah Puch
9,733
749
58
4
0
234,474
0
L
Loki
10,596
815
71
5
0
252,673
0
L
Sun Wukong
9,277
714
27
2
0
221,700
6
W
Serqet
10,279
791
25
2
0
290,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role