Player Matchup

Heimdallr
Heimdallr
Gold I
 
Heimdallr
Gold I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum III
GenaralSlime
Lancelot
Platinum III
Level 159
God Stats
8W - 7L
1,803 SR
Queue Stats
183W - 169L
1,896 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
III-lII-IlI-III
Cu Chulainn
Gold I
Level 133
God Stats
6W - 15L
1,574 SR
Queue Stats
297W - 296L
1,704 MMR
Solo
Ymir
Ymir
Platinum IV
Lukado1604
Ymir
Platinum IV
Level 148
God Stats
9W - 10L
1,542 SR
Queue Stats
300W - 306L
1,736 MMR
Solo
Discordia
Discordia
Platinum V
TwoCanT
Discordia
Platinum V
Level 116
God Stats
4W - 6L
1,585 SR
Queue Stats
362W - 355L
1,819 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,601 SR
1,731 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,578 SR
1,601 MMR
Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
Jaldabaoth21121
Kumbhakarna
Platinum IV
Level 62
God Stats
1W - 3L
1,781 SR
Queue Stats
104W - 88L
1,742 MMR
Solo
Cabrakan
Cabrakan
Gold I
RGYH
Cabrakan
Gold I
Level 107
God Stats
1W - 4L
1,516 SR
Queue Stats
192W - 190L
1,638 MMR
Party 1
Raijin
Raijin
Gold II
Xanax
Raijin
Gold II
Level 143
God Stats
15W - 14L
1,593 SR
Queue Stats
196W - 192L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 0 / 5
7,081
644
9,721
5,382
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
GenaralSlime
Lancelot
13
8 / 2 / 6
7,523
684
6,671
7,565
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
III-lII-IlI-III
Cu Chulainn
13
2 / 0 / 2
7,384
671
6,305
7,861
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 9
6,199
564
4,960
10,899
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
TwoCanT
Discordia
12
4 / 3 / 3
6,531
594
7,825
5,574
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CthulhuAresTsukuyomiThanatosJormungandr

VS

Bans
AgniMulanHorusAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 2 / 0
6,073
552
4,525
11,079
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
 
Danzaburou
11
0 / 3 / 1
5,966
542
5,959
8,507
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Jaldabaoth21121
Kumbhakarna
11
5 / 3 / 0
7,087
644
4,147
10,713
5,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
RGYH
Cabrakan
11
1 / 7 / 5
5,945
540
3,766
11,988
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Xanax
Raijin
11
2 / 4 / 4
6,294
572
7,437
7,742
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
18
Kills
8
8
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
5
5.5
L
Nike
 
Nike
0
2
0
0
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
Lancelot
GenaralSlime
Lancelot
8
2
6
5.5
W
Cu Chulainn
III-lII-IlI-III
Cu Chulainn
2
0
2
3
L
Kumbhakarna
Jaldabaoth21121
Kumbhakarna
5
3
0
1.67
W
1
3
9
1.83
L
Cabrakan
RGYH
Cabrakan
1
7
5
0.5
W
Discordia
TwoCanT
Discordia
4
3
3
1.83
L
Raijin
Xanax
Raijin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
25,834
37,281
Taken
50,029
19,537
Mitigated
22,658
8,555
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,721
4,025
0
3,613
5,382
2,062
0
833
4,549
0
64,690
L
Nike
 
Nike
4,525
56
0
5,220
11,079
4,911
0
656
10,423
0
44,731
L
Danzaburou
 
Danzaburou
5,959
1,246
0
1,820
8,507
2,493
0
1,236
7,271
0
50,678
W
Lancelot
GenaralSlime
Lancelot
6,671
1,073
0
1,106
7,565
2,675
0
3,719
3,663
0
48,201
W
Cu Chulainn
III-lII-IlI-III
Cu Chulainn
6,305
763
0
1,263
7,861
5,092
0
967
6,229
8,097
48,824
L
Kumbhakarna
Jaldabaoth21121
Kumbhakarna
4,147
744
1,546
1,456
10,713
5,624
0
2,976
7,588
15,386
0
W
4,960
907
0
2,058
10,899
8,295
0
5,496
5,160
16,280
0
L
Cabrakan
RGYH
Cabrakan
3,766
714
0
2,853
11,988
7,244
0
4,296
7,337
38,581
328
W
Discordia
TwoCanT
Discordia
7,825
383
0
515
5,574
1,413
0
3,723
1,720
38,243
0
L
Raijin
Xanax
Raijin
7,437
1,174
0
1,200
7,742
2,386
0
3,938
3,553
41,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
31,365
380
Minions Killed
342
0
Camps Cleared
0
1,155,936
Distance Traveled
1,206,575
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,081
644
112
10
0
204,259
3
L
Nike
6,073
552
77
7
0
243,905
2
L
Danzaburou
5,966
542
89
8
0
236,680
0
W
Lancelot
7,523
684
74
7
0
291,224
0
W
Cu Chulainn
7,384
671
100
9
0
234,233
2
L
Kumbhakarna
7,087
644
21
2
0
270,171
1
W
Ymir
6,199
564
23
2
0
200,360
3
L
Cabrakan
5,945
540
62
6
0
251,894
0
W
Discordia
6,531
594
71
6
0
225,860
1
L
Raijin
6,294
572
93
8
0
203,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role