Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ninouschka
Heimdallr
Level 181
God Stats
22W - 27L
1,502 SR
Queue Stats
702W - 702L
1,488 Elo+
Party 1
Chaac
Chaac
OUI93
Chaac
Level 131
God Stats
21W - 5L
1,781 SR
Queue Stats
208W - 164L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
reddythethrone
Baron Samedi
Level 75
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 6L
1,462 Elo+
Solo
Team Averages
Level 139
1,515 SR
1,527 Elo+

VS

Team Averages
Level 143
1,507 SR
1,592 Elo+
Morgan Le Fay
Morgan Le Fay
Grandbronzer
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,505 SR
Queue Stats
135W - 49L
1,757 Elo+
Solo
Cernunnos
Cernunnos
OceanTear
Cernunnos
Level 146
God Stats
2W - 2L
1,547 SR
Queue Stats
563W - 521L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
aLexBeGGy
Ratatoskr
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 45L
1,697 Elo+
Solo
Surtr
Surtr
esman623
Surtr
Level 138
God Stats
12W - 9L
1,527 SR
Queue Stats
195W - 196L
1,452 Elo+
Solo
Ishtar
Ishtar
xTheStaiN
Ishtar
Level 126
God Stats
16W - 17L
1,457 SR
Queue Stats
159W - 149L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 4 / 1
6,688
446
5,048
13,401
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
 
Lancelot
6
1 / 4 / 1
5,366
358
2,272
5,477
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Ninouschka
Heimdallr
14
1 / 1 / 0
7,856
524
6,706
8,084
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
OUI93
Chaac
16
7 / 3 / 0
9,496
633
17,854
16,304
18,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
reddythethrone
Baron Samedi
11
0 / 9 / 0
6,490
433
2,773
9,601
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grandbronzer
Morgan Le Fay
17
15 / 0 / 3
10,624
708
14,669
7,571
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OceanTear
Cernunnos
12
1 / 0 / 5
7,514
501
3,655
7,745
3,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
aLexBeGGy
Ratatoskr
15
4 / 4 / 5
7,982
532
5,921
11,120
3,884
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
esman623
Surtr
13
0 / 4 / 2
7,597
506
6,778
15,734
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
xTheStaiN
Ishtar
14
1 / 1 / 2
7,990
533
5,747
11,241
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
9
Kills
21
21
Deaths
9
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
L
Lancelot
 
Lancelot
1
4
1
0.38
W
Morgan Le Fay
Grandbronzer
Morgan Le Fay
15
0
3
16.5
L
Heimdallr
Ninouschka
Heimdallr
1
1
0
1
L
Chaac
OUI93
Chaac
7
3
0
2.33
W
Cernunnos
OceanTear
Cernunnos
1
0
5
3.5
W
Ratatoskr
aLexBeGGy
Ratatoskr
4
4
5
1.63
W
Surtr
esman623
Surtr
0
4
2
0.25
L
Baron Samedi
reddythethrone
Baron Samedi
0
9
0
0
W
Ishtar
xTheStaiN
Ishtar
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
36,770
52,867
Taken
53,411
32,533
Mitigated
27,853
14,546
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,048
0
0
2,366
13,401
7,184
0
2,428
10,833
37,312
0
L
Lancelot
 
Lancelot
2,272
643
0
1,062
5,477
1,380
0
1,342
3,976
0
11,330
W
Morgan Le Fay
Grandbronzer
Morgan Le Fay
14,669
1,349
0
1,741
7,571
3,124
0
3,235
4,336
78,642
829
L
Heimdallr
Ninouschka
Heimdallr
6,706
2,523
0
4,516
8,084
2,578
0
1,393
6,629
0
71,273
L
Chaac
OUI93
Chaac
17,854
2,593
0
5,766
16,304
18,300
0
2,984
12,221
4,799
73,722
W
Cernunnos
OceanTear
Cernunnos
3,655
1,676
0
3,143
7,745
3,668
0
2,714
5,031
0
23,370
W
Ratatoskr
aLexBeGGy
Ratatoskr
5,921
2,608
0
4,468
11,120
3,884
0
1,345
9,775
0
64,920
W
Surtr
esman623
Surtr
6,778
2,434
0
4,852
15,734
13,365
0
1,363
14,371
951
48,880
L
Baron Samedi
reddythethrone
Baron Samedi
2,773
176
59
777
9,601
3,091
0
5,827
3,341
33,528
288
W
Ishtar
xTheStaiN
Ishtar
5,747
3,798
0
6,494
11,241
3,812
0
1,732
9,509
0
70,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
41,707
445
Minions Killed
492
0
Camps Cleared
0
1,288,014
Distance Traveled
1,527,417
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,688
446
86
6
0
281,432
7
L
Lancelot
5,366
358
17
1
0
137,405
0
W
Morgan Le Fay
10,624
708
142
9
0
357,712
2
L
Heimdallr
7,856
524
128
9
0
276,525
1
L
Chaac
9,496
633
145
10
0
310,003
0
W
Cernunnos
7,514
501
21
1
0
283,770
2
W
Ratatoskr
7,982
532
105
7
0
358,802
0
W
Surtr
7,597
506
92
6
0
258,127
0
L
Baron Samedi
6,490
433
69
5
0
282,649
0
W
Ishtar
7,990
533
132
9
0
269,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role