Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ceadeus_Xion
Kumbhakarna
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 55L
1,402 Elo+
Solo
Ravana
Ravana
ForgottenWraith
Ravana
Level 139
God Stats
1W - 0L
1,467 SR
Queue Stats
47W - 53L
1,497 Elo+
Party 2
Chang'e
Chang'e
TheBloodAlice
Chang'e
Level 69
God Stats
23W - 26L
1,592 SR
Queue Stats
133W - 154L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
barnbee
Nu Wa
Level 159
God Stats
37W - 23L
1,629 SR
Queue Stats
562W - 553L
1,565 Elo+
Party 2
Team Averages
Level 142
1,537 SR
1,493 Elo+

VS

Team Averages
Level 108
1,488 SR
1,546 Elo+
Jing Wei
Jing Wei
BigBoiBico
Jing Wei
Level 126
God Stats
0W - 10L
1,096 SR
Queue Stats
38W - 23L
1,609 Elo+
Solo
Ra
Ra
JROY626
Ra
Level 100
God Stats
3W - 2L
1,412 SR
Queue Stats
173W - 153L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
Jttran241
Baron Samedi
Level 85
God Stats
5W - 5L
1,600 SR
Queue Stats
192W - 177L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Mcrib612
Cthulhu
Level 110
God Stats
6W - 5L
1,638 SR
Queue Stats
155W - 151L
1,517 Elo+
Party 1
Mulan
Mulan
ObiBenobi
Mulan
Level 117
God Stats
20W - 12L
1,695 SR
Queue Stats
268W - 264L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 1 / 12
9,571
957
8,283
10,650
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
Ceadeus_Xion
Kumbhakarna
15
3 / 2 / 8
9,433
943
5,092
11,905
10,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 4 / 11
9,896
990
8,655
9,317
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
16
10 / 4 / 5
10,513
1,051
9,938
10,424
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
barnbee
Nu Wa
16
4 / 1 / 11
9,944
994
11,921
6,649
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBoiBico
Jing Wei
11
0 / 16 / 4
7,491
749
231
21,663
6,084
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 2 / 5
8,737
874
9,112
5,095
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Jttran241
Baron Samedi
15
5 / 4 / 1
9,350
935
7,891
10,700
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mcrib612
Cthulhu
15
3 / 2 / 6
8,917
892
15,629
11,865
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
ObiBenobi
Mulan
15
1 / 4 / 7
8,931
893
6,520
12,528
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
27
Kills
10
12
Deaths
28
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
12
11
L
Jing Wei
BigBoiBico
Jing Wei
0
16
4
0.13
W
Kumbhakarna
Ceadeus_Xion
Kumbhakarna
3
2
8
3.5
W
5
4
11
2.63
L
1
2
5
1.75
L
Baron Samedi
Jttran241
Baron Samedi
5
4
1
1.38
L
Cthulhu
Mcrib612
Cthulhu
3
2
6
3
L
Mulan
ObiBenobi
Mulan
1
4
7
1.13
W
Chang'e
10
4
5
3.13
W
Nu Wa
barnbee
Nu Wa
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,889
Damage
39,383
48,945
Taken
61,851
30,573
Mitigated
29,511
7,855
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,283
1,070
0
1,928
10,650
10,624
338
6,282
3,510
0
15,055
L
Jing Wei
BigBoiBico
Jing Wei
231
231
0
0
21,663
6,084
0
6,316
15,002
0
1,158
W
Kumbhakarna
Ceadeus_Xion
Kumbhakarna
5,092
386
0
1,068
11,905
10,225
282
8,225
3,131
15,303
0
W
8,655
1,843
0
1,366
9,317
3,581
70
6,335
2,744
0
26,342
L
9,112
181
930
621
5,095
1,843
0
2,183
2,845
33,501
0
L
Baron Samedi
Jttran241
Baron Samedi
7,891
609
725
2,010
10,700
4,348
0
6,304
4,239
28,026
551
L
Cthulhu
Mcrib612
Cthulhu
15,629
111
439
3,096
11,865
9,526
0
4,296
7,152
28,113
4,097
L
Mulan
ObiBenobi
Mulan
6,520
1,170
0
3,126
12,528
7,710
0
7,013
4,927
0
27,402
W
Chang'e
9,938
1,155
1,219
1,598
10,424
3,836
0
5,628
4,417
19,030
0
W
Nu Wa
barnbee
Nu Wa
11,921
4,624
198
478
6,649
2,307
2,469
3,120
3,285
39,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
43,426
169
Minions Killed
183
0
Camps Cleared
0
960,544
Distance Traveled
994,536
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,571
957
18
2
0
198,954
0
L
Jing Wei
7,491
749
1
0
0
198,334
8
W
Kumbhakarna
9,433
943
19
2
0
184,308
0
W
Ravana
9,896
990
43
4
0
209,955
0
L
Ra
8,737
874
56
6
0
222,852
0
L
Baron Samedi
9,350
935
47
5
0
154,996
0
L
Cthulhu
8,917
892
32
3
0
210,524
0
L
Mulan
8,931
893
47
5
0
207,830
2
W
Chang'e
10,513
1,051
36
4
0
173,952
0
W
Nu Wa
9,944
994
53
5
0
193,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role