Player Matchup

Ao Kuang
Ao Kuang
BurnHotCheeto
Ao Kuang
Level 118
God Stats
8W - 5L
1,750 SR
Queue Stats
89W - 64L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Kirkthesnake
Danzaburou
Level 29
God Stats
17W - 8L
1,650 SR
Queue Stats
56W - 43L
1,471 Elo+
Party 2
Neith
Neith
Megabriel
Neith
Level 143
God Stats
2W - 3L
1,413 SR
Queue Stats
236W - 207L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
WhySooSerious15
Sun Wukong
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 29L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
naivehuh
Cthulhu
Level 29
God Stats
4W - 0L
1,745 SR
Queue Stats
51W - 42L
1,483 Elo+
Party 2
Team Averages
Level 69
1,612 SR
1,479 Elo+

VS

Team Averages
Level 90
1,543 SR
1,457 Elo+
Hachiman
Hachiman
 
Hachiman
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DaGuyWithTheTie
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 246L
1,448 Elo+
Party 1
Loki
Loki
KingMashu
Loki
Level 108
God Stats
3W - 4L
1,414 SR
Queue Stats
166W - 181L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
TTV_Flux170
Hun Batz
Level 55
God Stats
0W - 1L
1,625 SR
Queue Stats
106W - 129L
1,417 Elo+
Party 1
Hades
Hades
o0Obesity
Hades
Level 47
God Stats
8W - 4L
1,676 SR
Queue Stats
63W - 64L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BurnHotCheeto
Ao Kuang
10
4 / 0 / 0
6,033
603
2,631
6,539
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Kirkthesnake
Danzaburou
10
2 / 1 / 0
5,461
546
2,384
4,593
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Megabriel
Neith
11
0 / 2 / 3
5,982
598
4,586
5,997
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
WhySooSerious15
Sun Wukong
11
1 / 0 / 2
6,387
639
3,349
6,941
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
naivehuh
Cthulhu
10
0 / 0 / 2
5,008
501
4,151
7,181
3,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 1 / 0
5,233
523
5,417
4,841
1,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,664
566
850
6,297
4,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
0 / 2 / 0
5,568
557
2,729
7,214
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
TTV_Flux170
Hun Batz
10
1 / 1 / 0
5,179
518
2,372
5,743
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
o0Obesity
Hades
11
1 / 2 / 1
5,684
568
2,300
7,511
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
W
Ao Kuang
BurnHotCheeto
Ao Kuang
4
0
0
4
L
0
2
1
0.25
L
Loki
0
2
0
0
W
Danzaburou
Kirkthesnake
Danzaburou
2
1
0
2
W
Neith
Megabriel
Neith
0
2
3
0.75
L
Hun Batz
TTV_Flux170
Hun Batz
1
1
0
1
W
Sun Wukong
WhySooSerious15
Sun Wukong
1
0
2
2
W
Cthulhu
naivehuh
Cthulhu
0
0
2
1
L
Hades
o0Obesity
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,101
Damage
13,668
31,251
Taken
31,606
11,380
Mitigated
12,868
10,014
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,417
3,045
0
2,442
4,841
1,302
352
2,288
2,553
0
38,752
W
Ao Kuang
BurnHotCheeto
Ao Kuang
2,631
729
0
3,044
6,539
1,957
0
72
6,428
26,457
10,842
L
850
83
0
1,741
6,297
4,408
0
2,172
4,125
11,575
1,635
L
Loki
2,729
323
0
2,136
7,214
2,920
0
0
7,214
0
34,765
W
Danzaburou
Kirkthesnake
Danzaburou
2,384
917
0
2,588
4,593
1,233
0
300
4,293
0
35,308
W
Neith
Megabriel
Neith
4,586
1,522
0
1,886
5,997
1,660
0
2,228
3,769
0
42,216
L
Hun Batz
TTV_Flux170
Hun Batz
2,372
642
0
3,360
5,743
1,525
0
675
5,068
0
29,740
W
Sun Wukong
WhySooSerious15
Sun Wukong
3,349
133
0
1,421
6,941
3,079
0
0
6,271
0
43,053
W
Cthulhu
naivehuh
Cthulhu
4,151
298
0
1,075
7,181
3,451
7
550
6,631
20,387
688
L
Hades
o0Obesity
Hades
2,300
693
185
3,049
7,511
2,713
0
1,339
6,172
31,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
27,328
290
Minions Killed
286
0
Camps Cleared
0
1,073,358
Distance Traveled
1,095,426
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,233
523
74
7
0
196,864
0
W
Ao Kuang
6,033
603
64
6
0
251,143
0
L
Artio
5,664
566
20
2
0
209,939
2
L
Loki
5,568
557
70
7
0
235,783
2
W
Danzaburou
5,461
546
62
6
0
211,404
1
W
Neith
5,982
598
61
6
0
182,601
1
L
Hun Batz
5,179
518
57
6
0
261,089
0
W
Sun Wukong
6,387
639
71
7
0
212,066
4
W
Cthulhu
5,008
501
32
3
0
216,144
0
L
Hades
5,684
568
65
7
0
191,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role