Player Matchup

Arachne
Arachne
AllahToastBagel
Arachne
Level 57
God Stats
22W - 20L
1,559 SR
Queue Stats
174W - 246L
1,442 Elo+
Party 3
Izanami
Izanami
BATSKATERRR
Izanami
Level 104
God Stats
9W - 6L
1,652 SR
Queue Stats
407W - 526L
1,441 Elo+
Party 3
Sun Wukong
Sun Wukong
DoNotMicrowave
Sun Wukong
Level 64
God Stats
8W - 13L
1,589 SR
Queue Stats
84W - 139L
1,413 Elo+
Party 3
Zeus
Zeus
LLKOOLAID3639
Zeus
Level 28
God Stats
12W - 19L
1,358 SR
Queue Stats
101W - 133L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
QueenKanna2577
Kukulkan
Level 66
God Stats
1W - 0L
1,670 SR
Queue Stats
16W - 23L
1,256 Elo+
Party 1
Team Averages
Level 64
1,566 SR
1,371 Elo+

VS

Team Averages
Level 93
1,410 SR
1,506 Elo+
Medusa
Medusa
Aelicien
Medusa
Level 106
God Stats
14W - 11L
1,599 SR
Queue Stats
255W - 267L
1,507 Elo+
Solo
Kali
Kali
DarthQuan6
Kali
Level 128
God Stats
1W - 2L
1,363 SR
Queue Stats
27W - 33L
1,451 Elo+
Solo
Atlas
Atlas
Joyousocean9876
Atlas
Level 110
God Stats
5W - 7L
1,232 SR
Queue Stats
25W - 23L
1,507 Elo+
Solo
Surtr
Surtr
moosey_mandie
Surtr
Level 62
God Stats
7W - 7L
1,462 SR
Queue Stats
15W - 14L
1,508 Elo+
Party 2
Ymir
Ymir
thirdLegSlapper
Ymir
Level 60
God Stats
4W - 10L
1,394 SR
Queue Stats
19W - 15L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
9,993
1,249
9,318
12,782
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
BATSKATERRR
Izanami
16
6 / 0 / 11
10,688
1,336
19,315
6,743
2,732
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
DoNotMicrowave
Sun Wukong
15
3 / 0 / 9
9,199
1,150
7,168
7,697
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 8
8,586
1,073
2,076
4,621
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
3 / 1 / 11
9,328
1,166
5,397
4,032
1,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

331

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aelicien
Medusa
15
3 / 2 / 1
10,236
1,280
13,570
13,590
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 0
7,319
915
0
0
0
14
1 / 5 / 2
8,851
1,106
7,165
17,056
15,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 9 / 2
8,470
1,059
9,740
14,404
5,571
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 2 / 0
7,444
931
752
2,987
1,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
18
Kills
5
5
Deaths
18
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aelicien
Medusa
3
2
1
1.75
W
5
2
8
4.5
W
Izanami
BATSKATERRR
Izanami
6
0
11
11.5
L
0
0
0
0
W
Sun Wukong
DoNotMicrowave
Sun Wukong
3
0
9
7.5
L
1
5
2
0.4
W
1
2
8
2.5
W
Kukulkan
3
1
11
8.5
L
1
9
2
0.22
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,274
Damage
31,227
35,875
Taken
48,037
18,710
Mitigated
28,315
3,719
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aelicien
Medusa
13,570
3,966
0
1,037
13,590
4,956
0
1,419
12,171
0
61,568
W
9,318
7,665
0
1,271
12,782
6,965
0
1,880
10,902
0
19,851
W
Izanami
BATSKATERRR
Izanami
19,315
15,550
0
1,045
6,743
2,732
0
2,099
4,644
0
33,656
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
DoNotMicrowave
Sun Wukong
7,168
1,411
0
1,055
7,697
5,832
0
1,364
6,333
0
24,004
L
7,165
1,778
67
168
17,056
15,792
0
3,607
13,449
19,250
738
W
2,076
266
0
0
4,621
1,457
0
589
4,032
10,998
163
W
Kukulkan
5,397
1,209
0
348
4,032
1,724
0
1,470
2,562
22,998
0
L
9,740
5,440
0
1,142
14,404
5,571
0
1,479
12,925
298
17,263
L
752
58
0
0
2,987
1,996
0
861
2,126
5,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
42,320
190
Minions Killed
162
6
Camps Cleared
3
868,555
Distance Traveled
496,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,236
1,280
114
14
3
165,916
0
W
Arachne
9,993
1,249
36
5
3
188,041
0
W
Izanami
10,688
1,336
38
5
0
192,755
0
L
Kali
7,319
915
0
0
0
0
0
W
Sun Wukong
9,199
1,150
46
6
1
207,774
0
L
Atlas
8,851
1,106
28
4
0
163,526
0
W
Zeus
8,586
1,073
26
3
1
130,307
0
W
Kukulkan
9,328
1,166
44
6
1
149,678
0
L
Surtr
8,470
1,059
12
2
0
118,519
0
L
Ymir
7,444
931
8
1
0
48,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role