Player Matchup

Martichoras
Martichoras
Avatar Napier
Martichoras
Level 128
God Stats
4W - 1L
1,457 SR
Queue Stats
109W - 107L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
Caltanys
Ah Puch
Level 27
God Stats
6W - 0L
1,875 SR
Queue Stats
118W - 101L
1,545 Elo+
Solo
Hou Yi
Hou Yi
HammerxofxWrath
Hou Yi
Level 62
God Stats
1W - 3L
1,186 SR
Queue Stats
71W - 65L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
X Hadji X
Heimdallr
Level 126
God Stats
2W - 2L
1,149 SR
Queue Stats
87W - 101L
1,459 Elo+
Solo
Freya
Freya
ivancimeries250
Freya
Level 79
God Stats
1W - 3L
1,231 SR
Queue Stats
285W - 325L
1,380 Elo+
Solo
Team Averages
Level 84
1,380 SR
1,460 Elo+

VS

Team Averages
Level 95
1,356 SR
1,448 Elo+
Anubis
Anubis
Nisereg
Anubis
Level 105
God Stats
0W - 3L
1,208 SR
Queue Stats
43W - 49L
1,447 Elo+
Party 2
Merlin
Merlin
Obliteracticus
Merlin
Level 125
God Stats
0W - 5L
1,061 SR
Queue Stats
168W - 189L
1,522 Elo+
Party 2
Chaac
Chaac
Zaneex
Chaac
Level 49
God Stats
0W - 2L
1,312 SR
Queue Stats
13W - 16L
1,470 Elo+
Party 2
Hachiman
Hachiman
ZootBird Gborg
Hachiman
Level 107
God Stats
1W - 1L
1,701 SR
Queue Stats
230W - 224L
1,474 Elo+
Solo
Rama
Rama
kylekeller1290
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Avatar Napier
Martichoras
20
7 / 3 / 6
11,536
887
11,691
10,383
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Caltanys
Ah Puch
19
5 / 5 / 15
11,639
895
14,917
19,757
9,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

2
0 / 0 / 0
4,098
315
0
0
0
Heimdallr
X Hadji X
Heimdallr
20
9 / 4 / 4
12,438
957
10,270
12,002
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 9 / 11
10,076
775
6,053
15,367
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nisereg
Anubis
16
2 / 8 / 9
9,881
760
9,971
11,859
5,025
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

20
5 / 5 / 6
11,789
907
12,244
9,647
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Zaneex
Chaac
20
8 / 3 / 8
11,511
885
12,921
14,209
15,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
5
0 / 0 / 0
6,348
488
0
0
0
16
3 / 7 / 4
9,689
745
6,178
12,288
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
23
Kills
18
21
Deaths
23
36
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Avatar Napier
Martichoras
7
3
6
3.33
W
Ah Puch
Caltanys
Ah Puch
5
5
15
2.5
W
0
0
0
0
L
Anubis
Nisereg
Anubis
2
8
9
0.81
L
5
5
6
1.6
W
Heimdallr
X Hadji X
Heimdallr
9
4
4
2.75
L
Chaac
Zaneex
Chaac
8
3
8
4
L
Hachiman
0
0
0
0
W
2
9
11
0.83
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,931
Damage
41,314
57,509
Taken
48,003
22,650
Mitigated
27,712
19,233
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Avatar Napier
Martichoras
11,691
1,720
116
2,669
10,383
3,934
2,598
4,906
5,477
0
25,542
W
Ah Puch
Caltanys
Ah Puch
14,917
688
926
8,415
19,757
9,076
1,088
7,319
12,438
33,910
500
W
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Nisereg
Anubis
9,971
302
614
1,635
11,859
5,025
118
6,343
5,514
21,496
0
L
12,244
833
21
1,208
9,647
3,596
0
3,093
6,551
38,816
0
W
Heimdallr
X Hadji X
Heimdallr
10,270
1,854
171
3,143
12,002
5,126
2,879
3,071
8,931
0
33,371
L
Chaac
Zaneex
Chaac
12,921
2,429
28
3,319
14,209
15,237
0
5,743
8,466
0
25,990
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
6,053
2,656
1,008
2,785
15,367
4,514
316
6,919
8,448
11,957
0
L
6,178
3,867
579
1,391
12,288
3,854
222
5,634
6,654
0
17,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
49,218
130
Minions Killed
158
0
Camps Cleared
0
785,606
Distance Traveled
949,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,536
887
30
2
0
202,424
0
W
Ah Puch
11,639
895
37
3
0
215,830
0
W
Hou Yi
4,098
315
0
0
0
0
0
L
Anubis
9,881
760
35
3
0
188,435
0
L
Merlin
11,789
907
69
5
0
263,992
0
W
Heimdallr
12,438
957
49
4
0
179,182
0
L
Chaac
11,511
885
29
2
0
278,034
0
L
Hachiman
6,348
488
0
0
0
655
0
W
Freya
10,076
775
14
1
0
188,170
0
L
Rama
9,689
745
25
2
0
218,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role