Player Matchup

Merlin
Merlin
CryHavok0119
Merlin
Level 132
God Stats
6W - 6L
1,314 SR
Queue Stats
260W - 260L
1,476 Elo+
Solo
Sylvanus
Sylvanus
EnaoLordofEmbers
Sylvanus
Level 140
God Stats
1W - 1L
1,834 SR
Queue Stats
35W - 38L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OGPrimordialOne
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,508 Elo+
Party 1
Awilix
Awilix
TemponTee
Awilix
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 134L
1,464 Elo+
Solo
Athena
Athena
TreydmarkSkillz
Athena
Level 145
God Stats
2W - 0L
1,707 SR
Queue Stats
39W - 39L
1,501 Elo+
Party 1
Team Averages
Level 134
1,571 SR
1,490 Elo+

VS

Team Averages
Level 157
1,616 SR
1,537 Elo+
Ares
Ares
MahLeg4213
Ares
Level 123
God Stats
2W - 1L
1,798 SR
Queue Stats
133W - 98L
1,594 Elo+
Solo
Ix Chel
Ix Chel
ThinkJBreezy
Ix Chel
Level 106
God Stats
0W - 2L
1,297 SR
Queue Stats
101W - 104L
1,617 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
gungun7935
Morgan Le Fay
Level 166
God Stats
4W - 1L
1,770 SR
Queue Stats
133W - 141L
1,504 Elo+
Party 2
Mulan
Mulan
nmZr
Mulan
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 28L
1,491 Elo+
Party 3
Serqet
Serqet
theinquisitor92
Serqet
Level 233
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 1 / 9
5,757
1,151
4,798
2,591
976
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 6
6,717
1,343
2,777
5,835
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 0 / 4
6,436
1,287
5,472
3,031
1,355
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Awilix
TemponTee
Awilix
9
1 / 2 / 8
5,617
1,123
3,944
4,692
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 12
5,966
1,193
2,258
9,359
8,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,286
1,057
3,301
7,372
6,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
ThinkJBreezy
Ix Chel
11
1 / 2 / 3
5,468
1,094
5,261
3,841
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
gungun7935
Morgan Le Fay
10
2 / 4 / 3
5,811
1,162
5,964
5,696
2,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
nmZr
Mulan
10
1 / 4 / 2
5,004
1,001
3,988
6,984
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
1,260
252
0
234
90

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
12
Kills
5
6
Deaths
12
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
9
5.5
W
5
1
6
8
L
1
2
4
1.5
W
5
0
4
7
W
Awilix
TemponTee
Awilix
1
2
8
2.5
L
Ix Chel
ThinkJBreezy
Ix Chel
1
2
3
1.25
W
0
2
12
3
L
Morgan Le Fay
gungun7935
Morgan Le Fay
2
4
3
0.88
L
Mulan
nmZr
Mulan
1
4
2
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,249
Damage
18,514
25,508
Taken
24,127
17,739
Mitigated
13,814
13,299
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,798
569
0
250
2,591
976
228
671
1,920
11,718
422
W
2,777
397
2,969
2,218
5,835
5,359
403
3,650
2,119
5,906
0
L
3,301
61
387
1,997
7,372
6,625
20
4,377
2,995
4,387
0
W
5,472
1,386
680
1,206
3,031
1,355
411
2,135
896
11,773
1,182
W
Awilix
TemponTee
Awilix
3,944
1,154
157
207
4,692
2,045
577
3,043
1,613
0
6,429
L
Ix Chel
ThinkJBreezy
Ix Chel
5,261
460
1,320
1,167
3,841
1,407
40
2,145
1,696
14,937
0
W
2,258
659
2,902
2,710
9,359
8,004
23
5,027
4,183
4,516
0
L
Morgan Le Fay
gungun7935
Morgan Le Fay
5,964
375
0
816
5,696
2,077
0
3,930
1,766
14,677
0
L
Mulan
nmZr
Mulan
3,988
525
0
442
6,984
3,615
0
4,079
2,905
0
7,026
L
0
0
0
0
234
90
0
234
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
22,829
48
Minions Killed
45
0
Camps Cleared
0
516,105
Distance Traveled
393,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,757
1,151
15
3
0
97,801
0
W
Sylvanus
6,717
1,343
6
1
0
100,247
0
L
Ares
5,286
1,057
3
1
0
92,795
0
W
Nu Wa
6,436
1,287
11
2
0
101,626
0
W
Awilix
5,617
1,123
8
2
0
110,963
0
L
Ix Chel
5,468
1,094
15
3
0
102,365
0
W
Athena
5,966
1,193
8
2
0
105,468
0
L
Morgan Le Fay
5,811
1,162
18
4
0
100,606
0
L
Mulan
5,004
1,001
9
2
0
97,882
0
L
Serqet
1,260
252
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role