Player Matchup

Mercury
Mercury
Deadsoldier1014
Mercury
Level 142
God Stats
10W - 17L
1,380 SR
Queue Stats
222W - 218L
1,430 Elo+
Solo
Bacchus
Bacchus
IBigIBruce
Bacchus
Level 67
God Stats
13W - 10L
1,602 SR
Queue Stats
104W - 114L
1,493 Elo+
Party 1
Neith
Neith
Ocheng_2
Neith
Level 51
God Stats
2W - 4L
1,266 SR
Queue Stats
8W - 15L
1,301 Elo+
Solo
Anubis
Anubis
SlayinBodies
Anubis
Level 103
God Stats
1W - 5L
1,187 SR
Queue Stats
35W - 45L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
xTVVIZZx
Kukulkan
Level 108
God Stats
18W - 9L
1,804 SR
Queue Stats
133W - 125L
1,545 Elo+
Party 1
Team Averages
Level 94
1,448 SR
1,431 Elo+

VS

Team Averages
Level 74
1,584 SR
1,480 Elo+
Amaterasu
Amaterasu
DaddyDom96
Amaterasu
Level 68
God Stats
29W - 18L
1,584 SR
Queue Stats
142W - 123L
1,483 Elo+
Solo
Hera
Hera
Fatstick13
Hera
Level 88
God Stats
14W - 9L
1,544 SR
Queue Stats
258W - 229L
1,494 Elo+
Solo
Chronos
Chronos
RedXArgyle
Chronos
Level 68
God Stats
2W - 1L
1,543 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 2
Geb
Geb
Thedwarfmage254
Geb
Level 60
God Stats
5W - 3L
1,748 SR
Queue Stats
8W - 6L
1,636 Elo+
Party 2
Charon
Charon
TimingFawn70363
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
8,216
483
2,596
11,670
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
IBigIBruce
Bacchus
11
0 / 0 / 0
6,892
405
1,965
9,066
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Neith
Ocheng_2
Neith
13
0 / 4 / 1
7,376
434
5,652
9,684
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
0 / 1 / 0
7,863
463
4,139
6,184
2,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
xTVVIZZx
Kukulkan
14
1 / 4 / 0
8,005
471
5,737
7,342
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaddyDom96
Amaterasu
16
0 / 0 / 2
9,761
574
5,470
11,729
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 3
8,741
514
6,615
5,322
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
RedXArgyle
Chronos
13
1 / 1 / 1
7,921
466
4,721
5,208
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
3 / 0 / 2
8,003
471
4,968
9,817
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 3
8,459
498
3,918
11,544
7,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DaddyDom96
Amaterasu
0
0
2
1
L
0
0
0
0
W
4
0
3
5.5
L
Bacchus
IBigIBruce
Bacchus
0
0
0
0
L
Neith
Ocheng_2
Neith
0
4
1
0.13
W
Chronos
RedXArgyle
Chronos
1
1
1
1.5
L
Anubis
0
1
0
0
W
3
0
2
4
W
1
0
3
2.5
L
Kukulkan
xTVVIZZx
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
25,692
43,946
Taken
43,620
19,222
Mitigated
22,528
15,671
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DaddyDom96
Amaterasu
5,470
2,058
0
7,773
11,729
8,207
343
5,025
6,704
0
65,675
L
2,596
705
0
8,001
11,670
4,385
0
2,254
9,290
0
84,445
W
6,615
1,192
0
1,413
5,322
1,546
395
901
4,421
62,228
0
L
Bacchus
IBigIBruce
Bacchus
1,965
58
0
1,794
9,066
6,761
0
4,776
3,931
19,079
262
L
Neith
Ocheng_2
Neith
5,652
981
0
2,080
9,684
3,079
0
6,640
2,677
0
54,361
W
Chronos
RedXArgyle
Chronos
4,721
1,030
0
1,060
5,208
1,627
714
720
4,488
43,686
2,551
L
Anubis
4,139
853
0
3,396
6,184
2,464
0
285
5,899
51,392
1,668
W
4,968
367
0
3,822
9,817
3,398
0
3,479
6,338
43,801
1,127
W
3,918
1,145
2,347
3,763
11,544
7,750
415
1,453
10,091
24,528
0
L
Kukulkan
xTVVIZZx
Kukulkan
5,737
199
0
400
7,342
2,533
0
4,829
2,366
60,473
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
42,885
493
Minions Killed
421
0
Camps Cleared
0
1,530,242
Distance Traveled
1,683,723
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,761
574
130
8
0
288,769
3
L
Mercury
8,216
483
148
9
0
388,230
1
W
Hera
8,741
514
96
6
0
349,143
5
L
Bacchus
6,892
405
41
2
0
329,044
5
L
Neith
7,376
434
88
5
0
271,544
0
W
Chronos
7,921
466
90
5
0
323,853
3
L
Anubis
7,863
463
101
6
0
244,009
0
W
Geb
8,003
471
72
4
0
402,748
0
W
Charon
8,459
498
33
2
0
319,210
1
L
Kukulkan
8,005
471
115
7
0
297,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role