Player Matchup

Horus
Horus
FatBoiGX
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,657 Elo+
Party 2
Sobek
Sobek
FlawUzii
Sobek
Level 65
God Stats
8W - 7L
1,611 SR
Queue Stats
224W - 210L
1,524 Elo+
Party 2
Tiamat
Tiamat
MR-L3G3NDAR4
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,341 Elo+
Solo
Team Averages
Level 53
1,537 SR
1,508 Elo+

VS

Team Averages
Level 52
1,496 SR
1,398 Elo+
Kukulkan
Kukulkan
Solenoir
Kukulkan
Level 49
God Stats
5W - 10L
1,411 SR
Queue Stats
37W - 68L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
ZineTree
Danzaburou
Level 63
God Stats
39W - 31L
1,610 SR
Queue Stats
88W - 92L
1,532 Elo+
Party 1
Bacchus
Bacchus
blueheart614
Bacchus
Level 45
God Stats
82W - 82L
1,468 SR
Queue Stats
144W - 173L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FatBoiGX
Horus
13
0 / 3 / 2
7,618
693
3,409
11,492
11,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
FlawUzii
Sobek
13
1 / 4 / 1
8,115
738
5,888
11,634
11,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
14
1 / 6 / 2
8,591
781
3,079
9,329
5,434
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Solenoir
Kukulkan
16
3 / 0 / 10
9,850
895
9,554
3,923
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
ZineTree
Danzaburou
17
10 / 1 / 3
11,478
1,043
13,130
7,706
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
blueheart614
Bacchus
15
0 / 2 / 10
8,663
788
3,567
9,031
8,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
2
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
FatBoiGX
Horus
0
3
2
0.33
L
Sobek
FlawUzii
Sobek
1
4
1
0.38
L
Tiamat
1
6
2
0.33
W
Kukulkan
Solenoir
Kukulkan
3
0
10
8
W
Danzaburou
ZineTree
Danzaburou
10
1
3
11.5
W
Bacchus
blueheart614
Bacchus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,376
Damage
26,251
32,455
Taken
20,660
29,172
Mitigated
13,459
7,628
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
FatBoiGX
Horus
3,409
1,646
1,435
3,068
11,492
11,968
0
3,795
7,661
0
9,933
L
Sobek
FlawUzii
Sobek
5,888
449
0
1,835
11,634
11,770
0
4,399
7,182
17,370
999
L
Tiamat
3,079
370
166
1,124
9,329
5,434
350
4,439
4,876
25,283
0
W
Kukulkan
Solenoir
Kukulkan
9,554
571
0
80
3,923
1,494
914
2,452
1,052
35,220
0
W
Danzaburou
ZineTree
Danzaburou
13,130
4,459
0
1,777
7,706
3,073
1,419
2,669
4,631
0
48,957
W
Bacchus
blueheart614
Bacchus
3,567
118
0
334
9,031
8,892
219
2,854
5,596
10,060
2,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,324
Gold Earned
29,991
101
Minions Killed
160
0
Camps Cleared
0
553,972
Distance Traveled
666,029
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,618
693
17
2
0
203,639
0
L
Sobek
8,115
738
40
4
0
182,577
0
L
Tiamat
8,591
781
44
4
0
167,756
0
W
Kukulkan
9,850
895
64
6
0
223,947
2
W
Danzaburou
11,478
1,043
74
7
0
223,570
5
W
Bacchus
8,663
788
22
2
0
218,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role