Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Duyosmike
Baron Samedi
Gold IV
Level 129
God Stats
6W - 4L
1,566 SR
Queue Stats
31W - 36L
1,747 MMR
Party 1
Hou Yi
Hou Yi
Gold I
ElJoKeer97
Hou Yi
Gold I
Level 157
God Stats
8W - 3L
1,932 SR
Queue Stats
41W - 41L
1,667 MMR
Party 1
Ares
Ares
Silver II
Gabriel2731
Ares
Silver II
Level 122
God Stats
2W - 0L
1,789 SR
Queue Stats
14W - 24L
1,395 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,762 SR
1,603 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 166
1,576 SR
1,486 MMR
Yu Huang
Yu Huang
Gold II
 
Yu Huang
Gold II
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
SethTsukuyomi-
Nemesis
Bronze III
Level 57
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
WayToDawn34
Cerberus
Gold IV
Level 162
God Stats
9W - 7L
1,748 SR
Queue Stats
207W - 242L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duyosmike
Baron Samedi
15
1 / 1 / 9
9,261
842
7,175
6,962
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
ElJoKeer97
Hou Yi
17
9 / 0 / 4
10,731
976
10,468
9,770
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
3 / 0 / 9
9,522
866
6,698
9,472
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KumbhakarnaCthulhuAchillesBacchusNe Zha

VS

Bans
King ArthurAthenaAtlasGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 5 / 0
8,332
757
6,099
6,750
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
6,810
619
873
4,789
1,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
WayToDawn34
Cerberus
14
0 / 5 / 1
8,024
729
5,849
15,882
15,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
5
0
0.2
W
Baron Samedi
Duyosmike
Baron Samedi
1
1
9
5.5
W
Hou Yi
ElJoKeer97
Hou Yi
9
0
4
11
W
3
0
9
7.5
L
0
3
0
0
L
Cerberus
WayToDawn34
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,341
Damage
12,821
26,204
Taken
27,421
15,991
Mitigated
19,137
9,273
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,099
223
0
0
6,750
2,383
0
2,774
3,352
26,274
224
W
Baron Samedi
Duyosmike
Baron Samedi
7,175
372
2,055
2,432
6,962
3,654
561
4,471
2,491
30,407
1,808
W
Hou Yi
ElJoKeer97
Hou Yi
10,468
5,724
0
3,439
9,770
4,391
1,725
4,029
5,741
0
50,545
W
6,698
597
0
1,347
9,472
7,946
564
3,425
5,881
13,575
0
L
873
80
0
124
4,789
1,461
0
1,532
2,998
0
2,829
L
Cerberus
WayToDawn34
Cerberus
5,849
108
0
3,286
15,882
15,293
0
7,947
6,506
25,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
23,166
161
Minions Killed
103
0
Camps Cleared
0
623,867
Distance Traveled
432,199
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,332
757
52
5
0
177,446
0
W
Baron Samedi
9,261
842
68
6
0
197,926
1
W
Hou Yi
10,731
976
67
6
0
205,002
2
W
Ares
9,522
866
26
2
0
220,939
5
L
Nemesis
6,810
619
7
1
0
71,937
0
L
Cerberus
8,024
729
44
4
0
182,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role