Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ChEdDa SnIpEz
Anubis
Level 86
God Stats
4W - 5L
1,462 SR
Queue Stats
19W - 22L
1,443 Elo+
Party 1
Athena
Athena
Skeletonmyth
Athena
Level 119
God Stats
2W - 3L
1,464 SR
Queue Stats
42W - 46L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
poppinskullzz
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,409 Elo+
Party 1
Freya
Freya
xI J Dubs Ix
Freya
Level 61
God Stats
1W - 1L
1,574 SR
Queue Stats
19W - 24L
1,428 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,449 Elo+

VS

Team Averages
Level 128
1,484 SR
1,492 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DIOSFABS
Nike
Level 158
God Stats
9W - 8L
1,405 SR
Queue Stats
763W - 716L
1,477 Elo+
Solo
Bastet
Bastet
ElBeRalexis
Bastet
Level 145
God Stats
5W - 2L
1,623 SR
Queue Stats
110W - 101L
1,524 Elo+
Solo
Hel
Hel
Kabroke
Hel
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,453 Elo+
Solo
Ymir
Ymir
s4f1r3
Ymir
Level 153
God Stats
8W - 11L
1,393 SR
Queue Stats
479W - 483L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 2 / 2
6,168
561
5,890
8,852
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 5 / 3
6,423
584
4,726
8,444
2,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
7
1 / 4 / 2
5,114
465
3,284
7,048
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
poppinskullzz
Cu Chulainn
12
1 / 1 / 0
6,467
588
5,331
9,288
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
5 / 4 / 0
6,189
563
6,463
7,258
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
4 / 4 / 2
6,602
600
3,776
4,800
1,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
0 / 1 / 2
6,708
610
5,729
8,888
3,053
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
12
5 / 2 / 3
6,837
622
5,701
8,137
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hel
13
4 / 3 / 4
7,376
671
6,153
6,998
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
s4f1r3
Ymir
10
3 / 3 / 7
6,452
587
5,456
11,035
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
13
Kills
16
16
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
2
2
2.5
W
Cernunnos
 
Cernunnos
4
4
2
1.25
L
2
5
3
0.7
W
Nike
0
1
2
1
W
Bastet
5
2
3
3.25
W
Hel
4
3
4
2
L
Athena
1
4
2
0.5
L
Cu Chulainn
poppinskullzz
Cu Chulainn
1
1
0
1
W
Ymir
s4f1r3
Ymir
3
3
7
2.17
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
26,815
40,890
Taken
39,858
22,597
Mitigated
14,891
10,556
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,890
2,052
0
3,046
8,852
3,616
0
2,585
6,137
0
42,368
W
Cernunnos
 
Cernunnos
3,776
1,487
0
428
4,800
1,257
873
2,734
1,880
0
27,979
L
4,726
144
0
2,099
8,444
2,851
108
4,359
3,825
38,357
626
W
Nike
5,729
833
0
2,651
8,888
3,053
0
80
8,808
0
55,736
W
Bastet
5,701
1,665
0
3,586
8,137
1,919
44
1,098
7,039
0
39,110
W
Hel
6,153
671
1,055
2,902
6,998
1,964
300
3,267
3,691
47,194
0
L
Athena
3,284
1,069
0
1,242
7,048
6,060
0
1,702
5,346
17,065
0
L
Cu Chulainn
poppinskullzz
Cu Chulainn
5,331
820
0
1,677
9,288
7,908
0
0
9,288
0
52,010
W
Ymir
s4f1r3
Ymir
5,456
1,697
0
2,144
11,035
6,698
38
6,346
4,187
16,904
658
L
6,463
2,354
0
2,492
7,258
2,162
0
2,523
4,695
23,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
33,975
305
Minions Killed
345
0
Camps Cleared
0
1,002,546
Distance Traveled
1,045,267
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,168
561
62
6
0
233,018
1
W
Cernunnos
6,602
600
51
5
0
128,578
0
L
Anubis
6,423
584
76
7
0
183,527
0
W
Nike
6,708
610
109
10
0
227,605
1
W
Bastet
6,837
622
73
7
0
264,869
0
W
Hel
7,376
671
95
9
0
206,940
0
L
Athena
5,114
465
22
2
0
158,007
1
L
Cu Chulainn
6,467
588
95
9
0
232,235
0
W
Ymir
6,452
587
17
2
0
217,275
0
L
Freya
6,189
563
50
5
0
195,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role