Player Matchup

Charybdis
Charybdis
Gold II
DaGringo67
Charybdis
Gold II
Level 190
God Stats
11W - 6L
1,706 SR
Queue Stats
98W - 92L
1,603 MMR
Party 1
Merlin
Merlin
Platinum IV
Guineaman_
Merlin
Platinum IV
Level 161
God Stats
5W - 2L
1,441 SR
Queue Stats
85W - 74L
1,754 MMR
Party 1
Awilix
Awilix
Gold II
PlayboyiaTTV
Awilix
Gold II
Level 115
God Stats
8W - 7L
1,502 SR
Queue Stats
79W - 80L
1,535 MMR
Solo
Amaterasu
Amaterasu
Gold III
TheChickenHatch
Amaterasu
Gold III
Level 66
God Stats
1W - 4L
1,334 SR
Queue Stats
103W - 106L
1,536 MMR
Solo
Osiris
Osiris
Gold II
ZeldusKyun
Osiris
Gold II
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 247L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,497 SR
1,607 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,503 SR
1,506 MMR
Janus
Janus
Gold IV
AyyyBoatyyy
Janus
Gold IV
Level 104
God Stats
0W - 1L
1,264 SR
Queue Stats
155W - 156L
1,502 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Bak2Lobby
Danzaburou
Gold IV
Level 124
God Stats
26W - 15L
1,695 SR
Queue Stats
197W - 204L
1,511 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
EMPDeIta
Maman Brigitte
Gold IV
Level 147
God Stats
1W - 1L
1,318 SR
Queue Stats
48W - 54L
1,481 MMR
Party 2
Khepri
Khepri
Gold III
EphidemicTTV
Khepri
Gold III
Level 157
God Stats
4W - 3L
1,738 SR
Queue Stats
378W - 381L
1,480 MMR
Solo
Scylla
Scylla
Gold IV
PeachPapi
Scylla
Gold IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaGringo67
Charybdis
16
1 / 2 / 2
9,332
622
3,535
8,801
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Guineaman_
Merlin
16
8 / 1 / 4
10,300
687
14,441
7,151
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
14
6 / 4 / 7
9,002
600
10,807
13,942
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
TheChickenHatch
Amaterasu
13
3 / 1 / 6
7,900
527
6,514
10,698
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
ZeldusKyun
Osiris
15
1 / 0 / 6
9,417
628
7,005
12,272
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Chang'eNu WaAnhurChaac

VS

Bans
Ne ZhaCthulhuHorusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,145
543
6,816
9,925
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Bak2Lobby
Danzaburou
12
0 / 3 / 2
7,403
494
3,954
7,443
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
EMPDeIta
Maman Brigitte
12
1 / 7 / 3
6,664
444
6,710
14,985
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
10
1 / 3 / 5
6,735
449
3,365
11,078
8,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
PeachPapi
Scylla
14
4 / 3 / 2
8,532
569
6,456
9,926
2,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
8
8
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Danzaburou
Bak2Lobby
Danzaburou
0
3
2
0.33
W
Charybdis
DaGringo67
Charybdis
1
2
2
1
L
Maman Brigitte
EMPDeIta
Maman Brigitte
1
7
3
0.36
L
Khepri
1
3
5
1.17
W
Merlin
Guineaman_
Merlin
8
1
4
10
L
Scylla
PeachPapi
Scylla
4
3
2
1.67
W
Awilix
6
4
7
2.38
W
Amaterasu
TheChickenHatch
Amaterasu
3
1
6
6
W
Osiris
ZeldusKyun
Osiris
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,302
Damage
27,301
52,864
Taken
53,357
25,241
Mitigated
22,216
19,023
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,816
355
0
2,696
9,925
5,075
0
1,629
8,214
53,998
0
L
Danzaburou
Bak2Lobby
Danzaburou
3,954
1,594
0
2,041
7,443
2,228
0
1,220
6,085
0
52,305
W
Charybdis
DaGringo67
Charybdis
3,535
1,794
0
4,639
8,801
3,211
1,394
3,474
5,327
0
91,099
L
Maman Brigitte
EMPDeIta
Maman Brigitte
6,710
479
0
4,748
14,985
4,084
0
3,476
11,429
44,459
0
L
Khepri
3,365
130
0
2,949
11,078
8,087
0
2,949
7,910
15,337
0
W
Merlin
Guineaman_
Merlin
14,441
218
0
1,000
7,151
2,363
0
4,116
3,035
80,922
585
L
Scylla
PeachPapi
Scylla
6,456
351
0
1,184
9,926
2,742
0
5,257
4,629
50,555
0
W
Awilix
10,807
3,373
0
2,851
13,942
4,662
0
6,728
7,094
0
63,571
W
Amaterasu
TheChickenHatch
Amaterasu
6,514
1,630
0
2,110
10,698
8,237
0
3,057
7,593
688
34,185
W
Osiris
ZeldusKyun
Osiris
7,005
1,360
0
8,423
12,272
6,768
598
6,147
5,653
0
65,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
37,479
575
Minions Killed
409
0
Camps Cleared
0
1,579,739
Distance Traveled
1,476,578
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,145
543
119
8
0
266,769
0
L
Danzaburou
7,403
494
107
7
0
291,452
0
W
Charybdis
9,332
622
162
11
0
274,899
2
L
Maman Brigitte
6,664
444
68
5
0
324,376
4
L
Khepri
6,735
449
15
1
0
299,064
5
W
Merlin
10,300
687
134
9
0
312,111
5
L
Scylla
8,532
569
100
7
0
294,917
0
W
Awilix
9,002
600
90
6
0
333,721
0
W
Amaterasu
7,900
527
63
4
0
344,313
1
W
Osiris
9,417
628
126
8
0
314,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role