Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BatHouse
Chronos
Level 275
God Stats
1W - 2L
1,491 SR
Queue Stats
342W - 346L
1,561 Elo+
Party 3
Mulan
Mulan
BrettAztec
Mulan
Level 147
God Stats
0W - 3L
1,364 SR
Queue Stats
162W - 138L
1,575 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ruthvin
Kumbhakarna
Level 174
God Stats
4W - 9L
1,337 SR
Queue Stats
242W - 238L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
thundercrow8a
Tsukuyomi
Level 210
God Stats
15W - 12L
1,614 SR
Queue Stats
705W - 657L
1,543 Elo+
Solo
Team Averages
Level 193
1,461 SR
1,549 Elo+

VS

Team Averages
Level 170
1,512 SR
1,562 Elo+
Nu Wa
Nu Wa
Blakroze11
Nu Wa
Level 193
God Stats
13W - 6L
1,692 SR
Queue Stats
181W - 167L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
BrownieD
Jormungandr
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 129L
1,562 Elo+
Party 1
Da Ji
Da Ji
DarkSlade-666
Da Ji
Level 156
God Stats
1W - 1L
1,283 SR
Queue Stats
185W - 172L
1,524 Elo+
Party 2
King Arthur
King Arthur
DioPonce
King Arthur
Level 156
God Stats
3W - 5L
1,525 SR
Queue Stats
175W - 145L
1,558 Elo+
Party 2
Charybdis
Charybdis
Zikune
Charybdis
Level 197
God Stats
6W - 2L
1,561 SR
Queue Stats
255W - 218L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,448
545
2,305
6,250
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
BatHouse
Chronos
11
3 / 5 / 1
6,098
610
6,606
7,388
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
9
1 / 3 / 1
5,711
571
5,403
9,552
6,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Ruthvin
Kumbhakarna
10
0 / 2 / 1
5,259
526
2,400
12,001
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
thundercrow8a
Tsukuyomi
10
0 / 0 / 0
5,516
552
2,845
6,236
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 0 / 3
6,832
683
6,558
2,647
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
BrownieD
Jormungandr
12
3 / 0 / 0
7,180
718
3,869
7,533
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
3 / 1 / 1
5,775
578
2,883
7,904
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
DioPonce
King Arthur
10
2 / 1 / 5
5,730
573
5,298
10,045
7,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Zikune
Charybdis
11
3 / 2 / 4
6,501
650
6,252
7,075
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
13
13
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Chronos
BatHouse
Chronos
3
5
1
0.7
W
Nu Wa
2
0
3
3.5
L
Mulan
1
3
1
0.5
W
Jormungandr
BrownieD
Jormungandr
3
0
0
3
W
3
1
1
3.5
W
King Arthur
DioPonce
King Arthur
2
1
5
4.5
L
Kumbhakarna
Ruthvin
Kumbhakarna
0
2
1
0.25
W
Charybdis
Zikune
Charybdis
3
2
4
2.5
L
Tsukuyomi
thundercrow8a
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
24,860
41,427
Taken
35,204
15,953
Mitigated
16,581
12,884
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,305
213
0
1,714
6,250
1,662
0
3,519
2,543
35,018
0
L
Chronos
BatHouse
Chronos
6,606
2,132
0
988
7,388
2,233
69
368
6,952
39,938
1,715
W
Nu Wa
6,558
979
0
581
2,647
754
4
164
2,483
45,806
0
L
Mulan
5,403
777
0
3,483
9,552
6,657
0
648
8,719
0
20,658
W
Jormungandr
BrownieD
Jormungandr
3,869
1,133
0
4,640
7,533
2,740
0
2,721
4,576
46,838
3,045
W
2,883
627
0
1,478
7,904
3,228
0
1,728
6,150
0
39,982
W
King Arthur
DioPonce
King Arthur
5,298
550
0
3,346
10,045
7,502
198
3,368
6,677
0
20,076
L
Kumbhakarna
Ruthvin
Kumbhakarna
2,400
517
0
4,915
12,001
4,051
0
1,845
9,988
30,061
0
W
Charybdis
Zikune
Charybdis
6,252
3,596
0
3,351
7,075
2,357
1,366
3,035
4,040
0
46,172
L
Tsukuyomi
thundercrow8a
Tsukuyomi
2,845
146
0
1,784
6,236
1,350
0
3,047
2,814
0
44,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
32,018
334
Minions Killed
358
0
Camps Cleared
0
1,115,738
Distance Traveled
1,023,203
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,448
545
79
8
0
225,475
4
L
Chronos
6,098
610
83
8
0
199,690
0
W
Nu Wa
6,832
683
96
10
0
190,792
0
L
Mulan
5,711
571
27
3
0
221,343
6
W
Jormungandr
7,180
718
91
9
0
206,366
1
W
Da Ji
5,775
578
66
7
0
216,439
0
W
King Arthur
5,730
573
27
3
0
218,220
6
L
Kumbhakarna
5,259
526
61
6
0
242,294
0
W
Charybdis
6,501
650
78
8
0
191,386
0
L
Tsukuyomi
5,516
552
84
8
0
226,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role