Player Matchup

Artemis
Artemis
Candieee
Artemis
Level 149
God Stats
42W - 35L
1,591 SR
Queue Stats
260W - 254L
1,515 Elo+
Solo
Scylla
Scylla
Dxnhxz
Scylla
Level 70
God Stats
7W - 10L
1,602 SR
Queue Stats
563W - 547L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
WHITE_HAMMER_013
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
Level 158
God Stats
20W - 19L
1,608 SR
Queue Stats
607W - 590L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
tennese
Erlang Shen
Level 157
God Stats
7W - 5L
1,591 SR
Queue Stats
306W - 287L
1,530 Elo+
Party 2
Team Averages
Level 133
1,578 SR
1,500 Elo+

VS

Team Averages
Level 154
1,573 SR
1,495 Elo+
Maui
Maui
Capt Obvious324
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 200L
1,505 Elo+
Party 3
Ishtar
Ishtar
Chavito Vago
Ishtar
Level 187
God Stats
1W - 1L
1,440 SR
Queue Stats
13W - 10L
1,504 Elo+
Solo
Merlin
Merlin
Fpeanutbutter
Merlin
Level 128
God Stats
33W - 49L
1,483 SR
Queue Stats
685W - 684L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
IxPAKxMANxI
Sun Wukong
Level 157
God Stats
12W - 9L
1,578 SR
Queue Stats
280W - 273L
1,492 Elo+
Party 3
Loki
Loki
coolmathagamz
Loki
Level 149
God Stats
4W - 1L
1,866 SR
Queue Stats
149W - 148L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Candieee
Artemis
11
1 / 2 / 1
5,830
486
8,798
8,215
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Dxnhxz
Scylla
5
0 / 1 / 0
4,462
372
330
1,912
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
WHITE_HAMMER_013
Sun Wukong
11
1 / 3 / 1
6,202
517
4,957
10,983
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
10
1 / 0 / 1
6,027
502
4,300
8,681
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
tennese
Erlang Shen
12
3 / 2 / 1
6,458
538
5,338
11,193
6,279
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,361
447
2,216
8,637
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
12
2 / 2 / 0
6,613
551
6,957
11,542
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,669
556
3,850
6,495
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
IxPAKxMANxI
Sun Wukong
10
2 / 1 / 1
6,541
545
6,154
9,308
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 1
7,124
594
5,352
8,532
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
8
8
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Candieee
Artemis
1
2
1
0.75
W
0
2
0
0
W
Ishtar
2
2
0
1
L
Scylla
Dxnhxz
Scylla
0
1
0
0
W
1
0
2
2
W
Sun Wukong
IxPAKxMANxI
Sun Wukong
2
1
1
2.5
L
Sun Wukong
WHITE_HAMMER_013
Sun Wukong
1
3
1
0.5
W
3
1
1
3.5
L
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
1
0
1
1.5
L
Erlang Shen
tennese
Erlang Shen
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
24,529
40,984
Taken
44,514
21,533
Mitigated
21,733
10,984
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Candieee
Artemis
8,798
2,390
0
1,343
8,215
2,540
11
1,366
6,849
0
42,504
W
2,216
407
0
2,735
8,637
5,177
0
1,170
7,467
12,239
0
W
Ishtar
6,957
3,453
0
5,527
11,542
3,682
0
2,040
9,502
0
48,848
L
Scylla
Dxnhxz
Scylla
330
167
0
535
1,912
334
0
0
1,912
10,283
0
W
3,850
282
0
4,510
6,495
1,853
0
409
6,086
46,061
0
W
Sun Wukong
IxPAKxMANxI
Sun Wukong
6,154
1,137
0
2,295
9,308
8,405
0
0
9,308
978
33,584
L
Sun Wukong
WHITE_HAMMER_013
Sun Wukong
4,957
1,153
0
3,261
10,983
6,379
0
1,862
9,121
0
33,038
W
5,352
1,709
0
2,511
8,532
2,616
0
862
7,670
0
59,088
L
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
4,300
256
0
3,175
8,681
6,001
0
2,062
6,619
20,617
362
L
Erlang Shen
tennese
Erlang Shen
5,338
2,869
0
2,670
11,193
6,279
0
1,318
9,875
0
40,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
32,308
243
Minions Killed
334
0
Camps Cleared
0
1,042,709
Distance Traveled
1,205,646
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,830
486
67
6
0
218,244
5
W
Maui
5,361
447
21
2
0
237,676
3
W
Ishtar
6,613
551
75
6
0
227,283
0
L
Scylla
4,462
372
24
2
0
54,926
0
W
Merlin
6,669
556
98
8
0
256,608
0
W
Sun Wukong
6,541
545
43
4
0
234,998
2
L
Sun Wukong
6,202
517
63
5
0
219,322
0
W
Loki
7,124
594
97
8
0
249,081
2
L
Kumbhakarna
6,027
502
27
2
0
261,137
1
L
Erlang Shen
6,458
538
62
5
0
289,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role