Player Matchup

Chaac
Chaac
Android52213
Chaac
Level 54
God Stats
3W - 0L
1,798 SR
Queue Stats
11W - 16L
1,507 Elo+
Party 1
Hel
Hel
DragonMilky130
Hel
Level 15
God Stats
8W - 7L
1,718 SR
Queue Stats
24W - 28L
1,400 Elo+
Party 1
Set
Set
Ghstbstr04
Set
Level 104
God Stats
3W - 0L
1,657 SR
Queue Stats
69W - 54L
1,506 Elo+
Party 4
Xing Tian
Xing Tian
NameyNamd
Xing Tian
Level 84
God Stats
2W - 2L
1,405 SR
Queue Stats
23W - 31L
1,465 Elo+
Party 1
Discordia
Discordia
drkinjnwx74
Discordia
Level 43
God Stats
7W - 3L
1,587 SR
Queue Stats
27W - 26L
1,489 Elo+
Party 4
Team Averages
Level 60
1,633 SR
1,473 Elo+

VS

Team Averages
Level 59
1,584 SR
1,526 Elo+
Poseidon
Poseidon
KiDV3NoM
Poseidon
Level 97
God Stats
71W - 44L
1,558 SR
Queue Stats
425W - 446L
1,559 Elo+
Party 2
Vamana
Vamana
KillaxJake
Vamana
Level 29
God Stats
12W - 13L
1,632 SR
Queue Stats
176W - 182L
1,477 Elo+
Party 2
Ra
Ra
XYZDwisjsd
Ra
Level 46
God Stats
2W - 1L
1,718 SR
Queue Stats
52W - 48L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
moosey_mandie
Baron Samedi
Level 62
God Stats
3W - 3L
1,665 SR
Queue Stats
15W - 14L
1,515 Elo+
Party 3
Ymir
Ymir
thirdLegSlapper
Ymir
Level 60
God Stats
4W - 10L
1,343 SR
Queue Stats
19W - 16L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
10,646
1,065
6,324
5,456
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 9
10,504
1,050
3,804
6,522
3,513
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
5 / 7 / 9
12,067
1,207
16,483
23,285
22,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
NameyNamd
Xing Tian
16
5 / 2 / 6
11,505
1,151
7,847
15,895
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
drkinjnwx74
Discordia
16
2 / 4 / 5
10,879
1,088
9,792
7,854
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

187

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KiDV3NoM
Poseidon
17
2 / 5 / 10
10,939
1,094
15,594
11,603
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vamana
KillaxJake
Vamana
16
5 / 4 / 4
10,920
1,092
14,437
15,565
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
4 / 2 / 8
11,892
1,189
11,795
7,256
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
moosey_mandie
Baron Samedi
15
2 / 2 / 6
9,944
994
4,091
4,547
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 9
10,494
1,049
5,777
7,341
5,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
15
Kills
15
15
Deaths
15
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
1
2
9
2.75
W
5
7
9
1.36
L
Poseidon
KiDV3NoM
Poseidon
2
5
10
1.4
L
Vamana
KillaxJake
Vamana
5
4
4
1.75
W
Xing Tian
NameyNamd
Xing Tian
5
2
6
4
L
4
2
8
4
W
Discordia
drkinjnwx74
Discordia
2
4
5
1.13
L
Baron Samedi
moosey_mandie
Baron Samedi
2
2
6
2.5
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
51,694
59,012
Taken
46,312
43,989
Mitigated
26,639
10,296
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,324
1,381
0
1,262
5,456
4,295
0
2,434
2,611
0
20,473
W
3,804
428
3,919
1,442
6,522
3,513
0
3,477
2,775
10,640
405
W
16,483
6,921
0
2,679
23,285
22,374
0
13,967
7,821
1,519
34,488
L
Poseidon
KiDV3NoM
Poseidon
15,594
2,635
290
196
11,603
4,164
0
4,587
6,799
33,279
773
L
Vamana
KillaxJake
Vamana
14,437
7,235
0
746
15,565
11,051
0
7,115
8,036
0
22,550
W
Xing Tian
NameyNamd
Xing Tian
7,847
152
0
994
15,895
11,280
0
8,231
6,617
23,876
0
L
11,795
720
733
478
7,256
2,886
0
3,113
4,025
55,449
20
W
Discordia
drkinjnwx74
Discordia
9,792
594
0
0
7,854
2,527
0
5,547
1,935
38,408
0
L
Baron Samedi
moosey_mandie
Baron Samedi
4,091
544
485
357
4,547
2,678
0
2,458
1,957
9,788
0
L
5,777
382
0
0
7,341
5,860
0
4,621
2,476
5,949
1,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
54,189
203
Minions Killed
200
7
Camps Cleared
3
1,018,992
Distance Traveled
894,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,646
1,065
31
3
3
198,439
0
W
Hel
10,504
1,050
23
2
0
228,652
0
W
Set
12,067
1,207
42
4
3
206,831
0
L
Poseidon
10,939
1,094
40
4
1
171,480
0
L
Vamana
10,920
1,092
21
2
1
215,506
0
W
Xing Tian
11,505
1,151
35
4
0
223,974
0
L
Ra
11,892
1,189
124
12
0
232,514
0
W
Discordia
10,879
1,088
72
7
1
161,096
0
L
Baron Samedi
9,944
994
7
1
0
139,500
0
L
Ymir
10,494
1,049
8
1
1
135,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role