Player Matchup

Medusa
Medusa
Diamond III
GmSlayer
Medusa
Diamond III
Level 168
God Stats
1W - 1L
1,926 SR
Queue Stats
116W - 93L
2,141 MMR
Party 1
Sobek
Sobek
Diamond IV
IGITACHI
Sobek
Diamond IV
Level 266
God Stats
3W - 2L
1,502 SR
Queue Stats
91W - 68L
2,176 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
NayeZen
Hun Batz
Diamond III
Level 144
God Stats
4W - 2L
1,703 SR
Queue Stats
136W - 125L
2,230 MMR
Solo
Scylla
Scylla
Diamond IV
Petrová
Scylla
Diamond IV
Level 157
God Stats
20W - 16L
1,691 SR
Queue Stats
166W - 148L
2,240 MMR
Solo
Bellona
Bellona
Diamond II
TheMorochos
Bellona
Diamond II
Level 149
God Stats
10W - 12L
1,714 SR
Queue Stats
292W - 277L
2,176 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 177
1,707 SR
2,193 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,683 SR
2,146 MMR
Chronos
Chronos
Diamond III
Crashleox23
Chronos
Diamond III
Level 158
God Stats
1W - 4L
1,608 SR
Queue Stats
162W - 144L
2,267 MMR
Party 2
Bacchus
Bacchus
Diamond III
GodOfSunWukong
Bacchus
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 164L
2,133 MMR
Party 3
Awilix
Awilix
Diamond II
PhilipSpecial
Awilix
Diamond II
Level 80
God Stats
2W - 2L
1,723 SR
Queue Stats
85W - 63L
2,214 MMR
Party 3
Mulan
Mulan
Platinum I
Stevenx1
Mulan
Platinum I
Level 158
God Stats
12W - 5L
1,753 SR
Queue Stats
162W - 153L
2,040 MMR
Party 2
Artemis
Artemis
Diamond IV
uncleansedblaze
Artemis
Diamond IV
Level 157
God Stats
13W - 7L
1,831 SR
Queue Stats
294W - 271L
2,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GmSlayer
Medusa
13
5 / 1 / 3
7,678
698
7,841
6,580
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
IGITACHI
Sobek
10
2 / 1 / 10
6,949
632
4,962
8,947
6,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
NayeZen
Hun Batz
13
8 / 2 / 3
7,294
663
7,554
6,201
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Petrová
Scylla
13
3 / 1 / 5
7,250
659
5,292
4,670
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TheMorochos
Bellona
12
1 / 1 / 2
7,051
641
9,253
10,763
9,099
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AresKuzenboSusano

VS

Bans
GebCerberusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crashleox23
Chronos
11
1 / 3 / 1
6,127
557
3,608
5,788
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 3
5,572
507
3,696
9,170
7,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 3 / 1
6,689
608
4,016
9,615
3,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Stevenx1
Mulan
11
1 / 4 / 0
6,222
566
6,730
12,727
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 2
5,553
505
4,921
9,410
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
6
6
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
Crashleox23
Chronos
1
3
1
0.5
W
Medusa
GmSlayer
Medusa
5
1
3
6.5
L
0
3
3
0.5
W
Sobek
IGITACHI
Sobek
2
1
10
7
W
Hun Batz
NayeZen
Hun Batz
8
2
3
4.75
W
Scylla
Petrová
Scylla
3
1
5
5.5
L
4
3
1
1.5
L
Mulan
Stevenx1
Mulan
1
4
0
0.25
W
Bellona
TheMorochos
Bellona
1
1
2
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
22,971
37,161
Taken
46,710
20,464
Mitigated
21,823
12,567
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Crashleox23
Chronos
3,608
867
0
541
5,788
1,799
0
3,448
2,148
46,034
676
W
Medusa
GmSlayer
Medusa
7,841
3,020
0
1,162
6,580
2,246
109
496
6,084
0
59,617
L
3,696
591
0
2,634
9,170
7,627
0
2,160
6,907
14,208
0
W
Sobek
IGITACHI
Sobek
4,962
294
0
4,039
8,947
6,119
0
3,063
5,692
13,945
360
W
Hun Batz
NayeZen
Hun Batz
7,554
2,139
0
2,734
6,201
1,790
0
1,307
4,804
0
38,447
W
Scylla
Petrová
Scylla
5,292
664
0
1,345
4,670
1,210
0
1,491
3,091
49,372
0
L
4,016
1,554
0
2,809
9,615
3,129
0
2,038
7,485
0
43,032
L
Mulan
Stevenx1
Mulan
6,730
1,091
0
5,173
12,727
6,488
0
456
11,664
0
42,364
W
Bellona
TheMorochos
Bellona
9,253
4,563
0
3,287
10,763
9,099
0
537
10,186
0
52,522
L
4,921
919
0
873
9,410
2,780
0
1,685
7,725
0
33,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
30,163
359
Minions Killed
343
0
Camps Cleared
0
1,250,324
Distance Traveled
1,247,157
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,127
557
113
10
0
246,923
2
W
Medusa
7,678
698
95
9
0
220,993
4
L
Bacchus
5,572
507
22
2
0
275,392
8
W
Sobek
6,949
632
16
1
0
264,791
4
W
Hun Batz
7,294
663
74
7
0
290,592
0
W
Scylla
7,250
659
91
8
0
237,284
4
L
Awilix
6,689
608
77
7
0
271,419
0
L
Mulan
6,222
566
74
7
0
217,226
0
W
Bellona
7,051
641
83
8
0
236,664
0
L
Artemis
5,553
505
57
5
0
236,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role