Player Matchup

Sobek
Sobek
Creekersquad33
Sobek
Level 78
God Stats
0W - 1L
1,352 SR
Queue Stats
7W - 12L
1,255 Elo+
Party 1
Jormungandr
Jormungandr
ManRay8057
Jormungandr
Level 106
God Stats
0W - 1L
1,477 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 1
Thor
Thor
TemporaryHippo
Thor
Level 143
God Stats
0W - 1L
1,867 SR
Queue Stats
9W - 14L
1,283 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,320 Elo+

VS

Team Averages
Level 97
1,550 SR
1,537 Elo+
Mulan
Mulan
BORREGA 132
Mulan
Level 158
God Stats
31W - 22L
1,511 SR
Queue Stats
249W - 256L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Demons013
Ah Muzen Cab
Level 66
God Stats
5W - 1L
1,565 SR
Queue Stats
528W - 137L
1,696 Elo+
Solo
Aphrodite
Aphrodite
Mora 5433
Aphrodite
Level 67
God Stats
40W - 33L
1,575 SR
Queue Stats
168W - 170L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
10,321
737
7,844
22,595
22,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ManRay8057
Jormungandr
17
3 / 5 / 3
11,337
810
14,908
17,693
12,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 7 / 5
9,195
657
8,530
12,458
6,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 11
12,637
903
17,233
16,164
18,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Demons013
Ah Muzen Cab
19
8 / 3 / 9
12,773
912
17,992
14,277
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Mora 5433
Aphrodite
18
3 / 3 / 10
11,128
795
8,035
10,684
6,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
20
20
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
L
3
8
3
0.56
W
Ah Muzen Cab
Demons013
Ah Muzen Cab
8
3
9
4.17
L
Jormungandr
ManRay8057
Jormungandr
3
5
3
0.9
W
Aphrodite
Mora 5433
Aphrodite
3
3
10
2.67
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
43,260
52,746
Taken
41,125
41,148
Mitigated
31,136
4,134
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,233
2,562
0
4,598
16,164
18,731
732
8,041
8,087
0
46,510
L
7,844
612
420
1,333
22,595
22,155
81
3,607
18,887
16,789
0
W
Ah Muzen Cab
Demons013
Ah Muzen Cab
17,992
9,244
0
5,588
14,277
6,083
2,555
6,536
7,741
0
67,734
L
Jormungandr
ManRay8057
Jormungandr
14,908
3,600
0
1,730
17,693
12,355
378
2,107
15,507
60,634
3,022
W
Aphrodite
Mora 5433
Aphrodite
8,035
660
5,600
5,889
10,684
6,322
803
7,313
3,317
29,971
0
L
8,530
2,088
0
651
12,458
6,638
0
2,357
10,046
0
18,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
36,538
139
Minions Killed
181
0
Camps Cleared
0
623,144
Distance Traveled
749,998
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,637
903
53
4
0
250,825
0
L
Sobek
10,321
737
13
1
0
209,525
0
W
Ah Muzen Cab
12,773
912
84
6
0
251,841
8
L
Jormungandr
11,337
810
111
8
0
209,955
0
W
Aphrodite
11,128
795
44
3
0
247,332
0
L
Thor
9,195
657
15
1
0
203,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role