Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AstroBoy09231
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 51L
1,377 Elo+
Party 1
Baba Yaga
Baba Yaga
Fitzpoppins_
Baba Yaga
Level 39
God Stats
0W - 2L
1,248 SR
Queue Stats
37W - 47L
1,402 Elo+
Party 1
Bellona
Bellona
VVSdoozy
Bellona
Level 119
God Stats
1W - 2L
1,685 SR
Queue Stats
18W - 21L
1,349 Elo+
Party 1
Team Averages
Level 67
1,477 SR
1,376 Elo+

VS

Team Averages
Level 113
1,451 SR
1,452 Elo+
Erlang Shen
Erlang Shen
CakeMan_831
Erlang Shen
Level 108
God Stats
75W - 51L
1,600 SR
Queue Stats
231W - 255L
1,428 Elo+
Solo
Vulcan
Vulcan
LittleToot247
Vulcan
Level 88
God Stats
1W - 1L
1,236 SR
Queue Stats
62W - 65L
1,361 Elo+
Solo
Cthulhu
Cthulhu
SAGREVSITO
Cthulhu
Level 144
God Stats
3W - 1L
1,516 SR
Queue Stats
15W - 8L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AstroBoy09231
Ah Muzen Cab
17
1 / 3 / 3
10,236
731
9,994
11,757
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Fitzpoppins_
Baba Yaga
16
0 / 2 / 3
9,687
692
7,860
13,024
4,437
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
VVSdoozy
Bellona
14
3 / 5 / 1
9,885
706
8,775
15,572
19,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CakeMan_831
Erlang Shen
18
4 / 0 / 5
11,353
811
11,098
15,193
15,113
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
2 / 3 / 4
10,662
762
9,974
7,191
2,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SAGREVSITO
Cthulhu
18
4 / 1 / 6
11,658
833
13,713
13,726
16,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
10
10
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AstroBoy09231
Ah Muzen Cab
1
3
3
0.83
W
Erlang Shen
CakeMan_831
Erlang Shen
4
0
5
6.5
L
Baba Yaga
Fitzpoppins_
Baba Yaga
0
2
3
0.75
W
2
3
4
1.33
W
Cthulhu
SAGREVSITO
Cthulhu
4
1
6
7
L
Bellona
VVSdoozy
Bellona
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
34,785
40,353
Taken
36,110
27,741
Mitigated
34,479
5,446
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AstroBoy09231
Ah Muzen Cab
9,994
1,828
0
1,003
11,757
4,175
0
5,909
5,431
0
45,600
W
Erlang Shen
CakeMan_831
Erlang Shen
11,098
4,848
0
5,351
15,193
15,113
1,170
3,398
11,360
0
37,603
L
Baba Yaga
Fitzpoppins_
Baba Yaga
7,860
414
0
2,114
13,024
4,437
0
8,701
4,110
34,303
747
W
9,974
240
0
955
7,191
2,940
1,451
1,579
5,443
33,770
0
W
Cthulhu
SAGREVSITO
Cthulhu
13,713
712
1,260
2,542
13,726
16,426
705
3,242
10,113
45,425
1,917
L
Bellona
VVSdoozy
Bellona
8,775
1,965
0
2,329
15,572
19,129
0
8,439
6,570
466
24,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
33,673
162
Minions Killed
189
0
Camps Cleared
0
726,772
Distance Traveled
801,102
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,236
731
80
6
0
256,820
0
W
Erlang Shen
11,353
811
54
4
0
272,224
9
L
Baba Yaga
9,687
692
51
4
0
241,453
0
W
Vulcan
10,662
762
59
4
0
269,631
0
W
Cthulhu
11,658
833
76
5
0
259,247
0
L
Bellona
9,885
706
31
2
0
228,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role